Player Matchup

Tiamat
Tiamat
AkiraWusky
Tiamat
Level 126
God Stats
7W - 7L
1,752 SR
Queue Stats
49W - 46L
1,619 Elo+
Party 1
Ymir
Ymir
As1anSauce
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,228 Elo+
Party 1
Bastet
Bastet
Lone_Wolf_Rock
Bastet
Level 160
God Stats
6W - 5L
1,474 SR
Queue Stats
124W - 128L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
Mowerman56
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,603 Elo+
Party 1
Bellona
Bellona
RolliePollieTv
Bellona
Level 26
God Stats
3W - 0L
1,677 SR
Queue Stats
8W - 5L
1,644 Elo+
Party 1
Team Averages
Level 65
1,580 SR
1,496 Elo+

VS

Team Averages
Level 19
1,540 SR
1,282 Elo+
Janus
Janus
De-Arts
Janus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 71L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pineappleskillz
Kumbhakarna
Level 3
God Stats
4W - 1L
1,684 SR
Queue Stats
18W - 14L
1,226 Elo+
Party 2
Zeus
Zeus
Spyminer499
Zeus
Level 5
God Stats
1W - 3L
1,374 SR
Queue Stats
2W - 7L
1,263 Elo+
Party 2
Heimdallr
Heimdallr
StealthyKiller38
Heimdallr
Level 14
God Stats
8W - 7L
1,511 SR
Queue Stats
24W - 20L
1,260 Elo+
Party 2
Chaac
Chaac
XxehamxX
Chaac
Level 43
God Stats
1W - 1L
1,631 SR
Queue Stats
5W - 14L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkiraWusky
Tiamat
20
16 / 3 / 16
15,822
1,319
46,449
14,707
13,037
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
0 / 2 / 19
11,688
974
8,376
17,047
12,880
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
18 / 2 / 13
14,937
1,245
34,189
11,665
5,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Mowerman56
Sun Wukong
18
1 / 5 / 13
11,338
945
7,384
14,114
14,654
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 5 / 14
11,643
970
13,460
18,902
17,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
De-Arts
Janus
18
8 / 7 / 4
13,362
1,114
11,989
16,452
3,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Pineappleskillz
Kumbhakarna
19
0 / 4 / 14
12,542
1,045
8,827
28,418
36,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 16 / 6
11,365
947
10,980
21,358
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
18
3 / 4 / 10
12,603
1,050
17,709
22,389
8,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
XxehamxX
Chaac
19
5 / 7 / 9
12,492
1,041
16,704
26,617
31,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
60
38
Kills
17
17
Deaths
38
75
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AkiraWusky
Tiamat
16
3
16
8
W
0
2
19
4.75
L
Janus
De-Arts
Janus
8
7
4
1.43
W
18
2
13
12.25
W
Sun Wukong
Mowerman56
Sun Wukong
1
5
13
1.5
L
Kumbhakarna
Pineappleskillz
Kumbhakarna
0
4
14
1.75
W
3
5
14
2
L
1
16
6
0.25
L
Heimdallr
3
4
10
2
L
Chaac
XxehamxX
Chaac
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,858
Damage
66,209
76,435
Taken
115,234
63,359
Mitigated
85,377
9,474
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AkiraWusky
Tiamat
46,449
3,761
230
4,788
14,707
13,037
0
6,096
8,467
86,416
0
W
8,376
1,640
0
1,033
17,047
12,880
0
7,022
9,732
23,516
0
L
Janus
De-Arts
Janus
11,989
1,458
0
455
16,452
3,865
0
4,968
11,308
24,389
0
W
34,189
6,085
0
1,218
11,665
5,214
0
5,614
5,945
0
46,703
W
Sun Wukong
Mowerman56
Sun Wukong
7,384
2,896
0
109
14,114
14,654
0
4,673
8,029
0
18,569
L
Kumbhakarna
Pineappleskillz
Kumbhakarna
8,827
1,620
0
0
28,418
36,577
0
11,915
16,184
14,933
0
W
13,460
7,699
0
2,096
18,902
17,574
0
7,544
11,176
731
24,134
L
10,980
2,148
510
700
21,358
5,814
0
8,108
13,040
41,301
0
L
Heimdallr
17,709
10,638
0
2,690
22,389
8,016
0
13,811
8,272
0
36,153
L
Chaac
XxehamxX
Chaac
16,704
3,450
0
6,363
26,617
31,105
0
15,383
10,895
0
40,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,428
Gold Earned
62,364
224
Minions Killed
194
7
Camps Cleared
7
1,173,021
Distance Traveled
1,114,696
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,822
1,319
115
10
4
253,819
0
W
Ymir
11,688
974
35
3
1
196,277
0
L
Janus
13,362
1,114
28
2
0
234,615
1
W
Bastet
14,937
1,245
23
2
1
282,832
0
W
Sun Wukong
11,338
945
29
2
0
191,516
1
L
Kumbhakarna
12,542
1,045
16
1
1
249,568
0
W
Bellona
11,643
970
22
2
1
248,577
1
L
Zeus
11,365
947
73
6
4
190,986
2
L
Heimdallr
12,603
1,050
35
3
1
213,823
0
L
Chaac
12,492
1,041
42
4
1
225,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role