Player Matchup

Jing Wei
Jing Wei
BaeJing
Jing Wei
Level 2
God Stats
18W - 1L
1,715 SR
Queue Stats
21W - 2L
1,507 Elo+
Party 1
Odin
Odin
Birdboom
Odin
Level 2
God Stats
8W - 1L
1,516 SR
Queue Stats
8W - 1L
1,507 Elo+
Party 1
Sobek
Sobek
MKZBetkyo
Sobek
Level 24
God Stats
7W - 12L
1,447 SR
Queue Stats
93W - 98L
1,579 Elo+
Solo
Terra
Terra
SimplyTerrable
Terra
Level 22
God Stats
21W - 5L
1,826 SR
Queue Stats
22W - 6L
1,870 Elo+
Party 1
Apollo
Apollo
Tempest200
Apollo
Level 24
God Stats
3W - 2L
1,526 SR
Queue Stats
60W - 44L
1,623 Elo+
Solo
Team Averages
Level 15
1,606 SR
1,617 Elo+

VS

Team Averages
Level 17
1,506 SR
1,514 Elo+
Ares
Ares
CDADDY6969
Ares
Level 16
God Stats
0W - 1L
1,751 SR
Queue Stats
47W - 42L
1,546 Elo+
Party 2
Ao Kuang
Ao Kuang
ELITECLUTCH44
Ao Kuang
Level 17
God Stats
2W - 6L
1,354 SR
Queue Stats
33W - 31L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
HoboHoly
Gilgamesh
Level 18
God Stats
1W - 3L
1,541 SR
Queue Stats
48W - 32L
1,666 Elo+
Solo
Cernunnos
Cernunnos
SHHHEEEEESHHH
Cernunnos
Level 5
God Stats
0W - 1L
1,427 SR
Queue Stats
4W - 10L
1,197 Elo+
Party 2
Chang'e
Chang'e
goodpopi
Chang'e
Level 28
God Stats
1W - 1L
1,457 SR
Queue Stats
134W - 121L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BaeJing
Jing Wei
11
0 / 0 / 1
6,145
559
2,026
6,998
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
12
2 / 1 / 2
6,869
624
3,818
8,620
3,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
MKZBetkyo
Sobek
10
2 / 1 / 9
6,545
595
4,093
8,745
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 0 / 1
6,347
577
4,569
3,832
2,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Tempest200
Apollo
13
10 / 1 / 2
7,985
726
8,967
8,791
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,697
518
3,631
8,673
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
ELITECLUTCH44
Ao Kuang
10
1 / 4 / 0
5,810
528
3,502
8,356
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
HoboHoly
Gilgamesh
11
0 / 2 / 1
6,409
583
6,529
8,463
3,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
SHHHEEEEESHHH
Cernunnos
8
0 / 7 / 1
4,918
447
4,110
7,471
2,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
goodpopi
Chang'e
12
1 / 0 / 0
6,562
597
3,652
6,786
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
3
3
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BaeJing
Jing Wei
0
0
1
0.5
W
Odin
2
1
2
3
L
1
5
1
0.3
L
Ao Kuang
ELITECLUTCH44
Ao Kuang
1
4
0
0.25
L
Gilgamesh
HoboHoly
Gilgamesh
0
2
1
0.25
W
Sobek
MKZBetkyo
Sobek
2
1
9
6.5
L
Cernunnos
SHHHEEEEESHHH
Cernunnos
0
7
1
0.07
W
2
0
1
2.5
W
Apollo
Tempest200
Apollo
10
1
2
11
L
Chang'e
goodpopi
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,473
Damage
21,424
36,986
Taken
39,749
17,306
Mitigated
14,820
14,847
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BaeJing
Jing Wei
2,026
1,769
0
4,125
6,998
2,154
0
1,731
5,267
0
45,766
W
Odin
3,818
960
0
2,500
8,620
3,637
0
918
7,702
0
36,517
L
3,631
672
0
1,474
8,673
4,568
69
2,857
5,816
14,171
0
L
Ao Kuang
ELITECLUTCH44
Ao Kuang
3,502
869
0
3,309
8,356
2,418
0
450
7,906
24,491
0
L
Gilgamesh
HoboHoly
Gilgamesh
6,529
2,216
0
2,415
8,463
3,633
0
694
7,769
0
43,413
W
Sobek
MKZBetkyo
Sobek
4,093
736
0
2,896
8,745
5,861
319
3,324
5,421
15,706
0
L
Cernunnos
SHHHEEEEESHHH
Cernunnos
4,110
2,305
0
255
7,471
2,081
0
1,484
5,987
0
18,829
W
4,569
754
322
1,017
3,832
2,507
0
1,603
2,229
31,471
0
W
Apollo
Tempest200
Apollo
8,967
6,934
0
3,987
8,791
3,147
855
3,209
5,582
0
47,375
L
Chang'e
goodpopi
Chang'e
3,652
267
315
2,689
6,786
2,120
0
3,177
3,609
46,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
29,396
362
Minions Killed
284
0
Camps Cleared
0
1,145,801
Distance Traveled
1,082,820
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,145
559
105
10
0
231,388
6
W
Odin
6,869
624
82
7
0
228,182
3
L
Ares
5,697
518
15
1
0
224,329
0
L
Ao Kuang
5,810
528
56
5
0
212,080
0
L
Gilgamesh
6,409
583
93
8
0
224,649
1
W
Sobek
6,545
595
15
1
0
245,676
1
L
Cernunnos
4,918
447
29
3
0
201,843
0
W
Terra
6,347
577
61
6
0
232,782
5
W
Apollo
7,985
726
99
9
0
207,773
2
L
Chang'e
6,562
597
91
8
0
219,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role