Player Matchup

Thor
Thor
Silver III
 
Thor
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver III
GetEmMute
Tyr
Silver III
Level 133
God Stats
13W - 25L
1,499 SR
Queue Stats
147W - 152L
883 MMR
Party 2
Artio
Artio
Silver IV
LEVIATHAN 1987
Artio
Silver IV
Level 120
God Stats
4W - 6L
1,615 SR
Queue Stats
10W - 26L
1,183 MMR
Solo
Ra
Ra
Silver II
Stripe Sweaters
Ra
Silver II
Level 129
God Stats
0W - 1L
1,440 SR
Queue Stats
98W - 95L
1,182 MMR
Solo
Cupid
Cupid
Gold III
dbHeadShotzdb
Cupid
Gold III
Level 140
God Stats
53W - 49L
1,560 SR
Queue Stats
182W - 178L
1,326 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,523 SR
1,215 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,523 SR
1,093 MMR
Hercules
Hercules
Silver IV
Poontatious
Hercules
Silver IV
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 196L
903 MMR
Solo
Fenrir
Fenrir
Bronze IV
mkas1
Fenrir
Bronze IV
Level 49
God Stats
6W - 9L
1,208 SR
Queue Stats
14W - 17L
1,103 MMR
Solo
Artemis
Artemis
Gold IV
prometheus1207
Artemis
Gold IV
Level 127
God Stats
86W - 63L
1,613 SR
Queue Stats
557W - 555L
1,437 MMR
Party 1
Aphrodite
Aphrodite
Silver III
vxnzil
Aphrodite
Silver III
Level 84
God Stats
5W - 2L
1,673 SR
Queue Stats
68W - 88L
1,064 MMR
Solo
Geb
Geb
Silver II
yoshikush
Geb
Silver II
Level 141
God Stats
37W - 25L
1,623 SR
Queue Stats
409W - 421L
959 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 3 / 2
7,863
491
4,274
10,132
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 0
8,183
511
4,841
8,230
4,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 2
7,022
439
2,139
11,272
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 0
7,085
443
4,473
7,808
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 2
7,798
487
3,834
11,296
3,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaApolloTiamatCu ChulainnSet

VS

Bans
ScyllaChaacVulcanLokiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Poontatious
Hercules
15
0 / 0 / 2
8,452
528
3,686
8,888
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
mkas1
Fenrir
16
9 / 0 / 2
9,707
607
9,346
9,377
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
3 / 2 / 3
9,572
598
10,781
6,358
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
vxnzil
Aphrodite
15
2 / 0 / 4
9,155
572
3,125
5,693
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 7
8,639
540
6,246
12,204
6,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
15
15
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
2
0.67
L
0
2
0
0
L
1
3
2
0.67
W
Hercules
Poontatious
Hercules
0
0
2
1
L
0
3
0
0
L
2
4
2
0.75
W
Fenrir
mkas1
Fenrir
9
0
2
10
W
3
2
3
2.25
W
Aphrodite
vxnzil
Aphrodite
2
0
4
4
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,561
Damage
33,184
48,738
Taken
42,520
23,380
Mitigated
20,869
11,489
Healing
20,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,274
1,476
0
1,647
10,132
3,692
0
1,581
8,551
0
61,785
L
4,841
489
0
1,544
8,230
4,993
781
763
7,167
0
48,943
L
2,139
365
625
2,225
11,272
8,645
0
4,418
6,854
13,593
0
W
Hercules
Poontatious
Hercules
3,686
663
0
5,061
8,888
5,932
0
94
8,794
0
43,575
L
4,473
204
80
1,454
7,808
2,730
44
1,630
6,153
45,260
0
L
3,834
1,813
37
3,877
11,296
3,320
0
979
10,317
0
50,566
W
Fenrir
mkas1
Fenrir
9,346
3,071
0
5,086
9,377
3,836
1,692
1,343
8,034
0
60,158
W
10,781
5,005
0
550
6,358
2,349
4,378
192
6,166
0
60,869
W
Aphrodite
vxnzil
Aphrodite
3,125
263
3,285
5,044
5,693
2,267
0
1,922
3,771
57,382
0
W
6,246
791
0
1,721
12,204
6,485
328
3,061
9,143
32,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,951
Gold Earned
45,525
451
Minions Killed
489
0
Camps Cleared
0
1,357,606
Distance Traveled
1,527,483
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,863
491
113
7
0
283,903
2
L
Tyr
8,183
511
116
7
0
287,063
3
L
Artio
7,022
439
21
1
0
298,475
5
W
Hercules
8,452
528
97
6
0
316,130
2
L
Ra
7,085
443
98
6
0
245,086
2
L
Cupid
7,798
487
103
6
0
243,079
2
W
Fenrir
9,707
607
114
7
0
327,895
4
W
Artemis
9,572
598
116
7
0
262,064
2
W
Aphrodite
9,155
572
119
7
0
293,574
8
W
Geb
8,639
540
43
3
0
327,820
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role