Player Matchup

Cupid
Cupid
 
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BritleBonesNicky
Loki
Level 18
God Stats
29W - 14L
1,744 SR
Queue Stats
172W - 77L
1,813 Elo+
Solo
Fenrir
Fenrir
KiIl Cap
Fenrir
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 40L
1,615 Elo+
Solo
King Arthur
King Arthur
Tony9952719
King Arthur
Level 4
God Stats
1W - 3L
1,734 SR
Queue Stats
8W - 7L
1,914 Elo+
Solo
Agni
Agni
ZiggyCuff7
Agni
Level 26
God Stats
3W - 7L
1,394 SR
Queue Stats
48W - 75L
1,521 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,672 Elo+

VS

Team Averages
Level 22
1,530 SR
1,641 Elo+
Erlang Shen
Erlang Shen
FearLSlays
Erlang Shen
Level 17
God Stats
8W - 2L
1,915 SR
Queue Stats
128W - 81L
1,772 Elo+
Solo
Baron Samedi
Baron Samedi
Vybe_foxtenfold
Baron Samedi
Level 28
God Stats
1W - 0L
1,721 SR
Queue Stats
18W - 17L
1,503 Elo+
Solo
Sobek
Sobek
WvlfKami
Sobek
Level 28
God Stats
1W - 3L
1,220 SR
Queue Stats
72W - 54L
1,723 Elo+
Solo
Bellona
Bellona
freehongkong001
Bellona
Level 15
God Stats
2W - 1L
1,219 SR
Queue Stats
42W - 33L
1,624 Elo+
Solo
Danzaburou
Danzaburou
nViolence
Danzaburou
Level 22
God Stats
37W - 30L
1,573 SR
Queue Stats
107W - 92L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 2 / 4
5,340
381
2,898
4,414
1,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 0
7,669
548
7,147
7,734
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
KiIl Cap
Fenrir
11
4 / 5 / 3
7,767
555
6,008
11,486
7,351
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Tony9952719
King Arthur
12
0 / 4 / 1
7,092
507
8,017
14,200
7,953
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 4 / 0
6,218
444
3,993
9,883
3,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FearLSlays
Erlang Shen
14
4 / 1 / 4
7,978
570
9,197
11,888
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Vybe_foxtenfold
Baron Samedi
10
2 / 3 / 3
6,642
474
6,752
7,034
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
WvlfKami
Sobek
11
3 / 2 / 6
7,433
531
4,059
10,379
6,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 2
7,702
550
6,978
13,060
10,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
nViolence
Danzaburou
13
3 / 4 / 5
8,024
573
5,235
7,537
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
11
Kills
15
16
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
4
1
L
6
1
0
6
W
Erlang Shen
FearLSlays
Erlang Shen
4
1
4
6
L
Fenrir
KiIl Cap
Fenrir
4
5
3
1.1
L
King Arthur
Tony9952719
King Arthur
0
4
1
0.13
W
Baron Samedi
Vybe_foxtenfold
Baron Samedi
2
3
3
1.17
W
Sobek
WvlfKami
Sobek
3
2
6
3
L
1
4
0
0.25
W
3
1
2
4
W
Danzaburou
nViolence
Danzaburou
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,063
Damage
32,221
47,717
Taken
49,898
21,918
Mitigated
29,094
13,478
Healing
19,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,898
1,485
135
1,151
4,414
1,210
804
1,737
2,582
0
11,120
L
7,147
1,586
0
3,247
7,734
2,311
0
975
6,759
0
47,977
W
Erlang Shen
FearLSlays
Erlang Shen
9,197
4,670
0
5,067
11,888
6,221
0
1,099
10,688
0
50,280
L
Fenrir
KiIl Cap
Fenrir
6,008
2,051
0
1,242
11,486
7,351
0
2,085
9,361
0
31,357
L
King Arthur
Tony9952719
King Arthur
8,017
818
0
3,665
14,200
7,953
0
0
14,200
0
48,119
W
Baron Samedi
Vybe_foxtenfold
Baron Samedi
6,752
788
409
2,717
7,034
2,692
252
1,580
5,454
32,750
0
W
Sobek
WvlfKami
Sobek
4,059
796
0
2,794
10,379
6,967
378
1,163
9,141
17,137
0
L
3,993
561
342
3,696
9,883
3,093
726
5,481
4,004
35,110
0
W
6,978
1,948
0
6,750
13,060
10,866
0
0
13,060
0
41,546
W
Danzaburou
nViolence
Danzaburou
5,235
2,821
0
1,738
7,537
2,348
742
151
7,360
0
51,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,086
Gold Earned
37,779
351
Minions Killed
343
0
Camps Cleared
0
1,272,055
Distance Traveled
1,350,957
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,340
381
21
2
0
186,469
1
L
Loki
7,669
548
97
7
0
320,443
2
W
Erlang Shen
7,978
570
97
7
0
303,462
3
L
Fenrir
7,767
555
54
4
0
273,208
1
L
King Arthur
7,092
507
109
8
0
233,135
5
W
Baron Samedi
6,642
474
63
5
0
225,951
0
W
Sobek
7,433
531
20
1
0
278,953
4
L
Agni
6,218
444
70
5
0
258,800
5
W
Bellona
7,702
550
76
5
0
266,483
3
W
Danzaburou
8,024
573
87
6
0
276,108
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role