Player Matchup

Olorun
Olorun
Beduin0
Olorun
Level 17
God Stats
3W - 0L
1,624 SR
Queue Stats
7W - 3L
1,525 Elo+
Party 1
Mercury
Mercury
HarijanD
Mercury
Level 15
God Stats
4W - 2L
1,460 SR
Queue Stats
6W - 2L
1,521 Elo+
Party 1
Neith
Neith
hueS
Neith
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
2W - 1L
1,411 Elo+
Party 1
Geb
Geb
irgbrextreme
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
lFKlMaykon
Ra
Level 4
God Stats
1W - 0L
1,502 SR
Queue Stats
2W - 0L
1,641 Elo+
Party 1
Team Averages
Level 18
1,555 SR
1,520 Elo+

VS

Team Averages
Level 20
1,436 SR
1,441 Elo+
Artio
Artio
Dani Danado7112
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,407 Elo+
Party 2
Ullr
Ullr
LGanteKelokeMa
Ullr
Level 12
God Stats
6W - 7L
1,560 SR
Queue Stats
54W - 34L
1,703 Elo+
Solo
Mercury
Mercury
PEDRIM24CM
Mercury
Level 27
God Stats
0W - 3L
1,273 SR
Queue Stats
79W - 93L
1,408 Elo+
Party 2
Scylla
Scylla
marxssy
Scylla
Level 25
God Stats
2W - 2L
1,257 SR
Queue Stats
39W - 55L
1,258 Elo+
Solo
Odin
Odin
notvidela
Odin
Level 29
God Stats
0W - 4L
1,591 SR
Queue Stats
170W - 195L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Beduin0
Olorun
15
2 / 5 / 7
9,037
476
9,025
9,862
3,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
HarijanD
Mercury
16
5 / 2 / 6
10,155
534
10,471
13,356
5,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
hueS
Neith
14
1 / 0 / 5
8,298
437
7,098
6,106
2,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 4
7,479
394
1,630
7,113
3,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 3
9,229
486
6,467
7,591
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
9,107
479
6,991
16,577
13,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

3
0 / 0 / 0
5,529
291
869
639
134
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
PEDRIM24CM
Mercury
15
2 / 2 / 2
9,155
482
7,448
11,430
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
marxssy
Scylla
15
4 / 5 / 2
9,550
503
6,699
10,931
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
17
5 / 3 / 1
10,586
557
5,448
14,103
12,242
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
11
Kills
12
12
Deaths
11
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
Beduin0
Olorun
2
5
7
1.1
L
1
1
2
2
W
Mercury
HarijanD
Mercury
5
2
6
4
L
0
0
0
0
L
Mercury
PEDRIM24CM
Mercury
2
2
2
1.5
W
Neith
hueS
Neith
1
0
5
3.5
W
0
2
4
1
W
3
3
3
1.5
L
Scylla
marxssy
Scylla
4
5
2
1
L
Odin
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,691
Damage
27,455
44,028
Taken
53,680
17,921
Mitigated
34,308
12,145
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Beduin0
Olorun
9,025
4,740
604
2,274
9,862
3,776
2,865
5,192
4,300
35,763
0
L
6,991
316
819
5,469
16,577
13,078
148
4,423
12,090
42,808
0
W
Mercury
HarijanD
Mercury
10,471
6,198
0
4,013
13,356
5,653
2,037
1,366
11,990
0
53,114
L
869
443
0
250
639
134
0
60
579
0
5,596
L
Mercury
PEDRIM24CM
Mercury
7,448
1,309
0
1,018
11,430
4,570
0
982
10,434
0
68,143
W
Neith
hueS
Neith
7,098
4,883
0
2,038
6,106
2,102
1,659
1,684
4,422
0
40,463
W
1,630
164
0
439
7,113
3,627
624
3,218
3,873
9,377
0
W
6,467
1,011
1,056
1,721
7,591
2,763
744
1,865
5,702
40,211
0
L
Scylla
marxssy
Scylla
6,699
833
0
932
10,931
4,284
1,287
5,813
5,034
45,437
0
L
Odin
5,448
1,063
0
1,450
14,103
12,242
1,268
5,292
8,421
53
63,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
43,927
359
Minions Killed
434
0
Camps Cleared
0
1,719,860
Distance Traveled
1,392,878
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,037
476
66
3
0
336,697
4
L
Artio
9,107
479
80
4
0
338,130
0
W
Mercury
10,155
534
100
5
0
370,176
0
L
Ullr
5,529
291
9
0
0
39,715
0
L
Mercury
9,155
482
112
6
0
411,534
0
W
Neith
8,298
437
90
5
0
325,767
0
W
Geb
7,479
394
14
1
0
360,637
0
W
Ra
9,229
486
89
5
0
326,583
0
L
Scylla
9,550
503
90
5
0
289,948
2
L
Odin
10,586
557
143
8
0
313,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role