Player Matchup

Fafnir
Fafnir
Altieri1
Fafnir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
KingLoki131
Sol
Level 126
God Stats
2W - 3L
1,803 SR
Queue Stats
140W - 151L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
TaderSkunk
Danzaburou
Level 85
God Stats
25W - 18L
1,588 SR
Queue Stats
73W - 76L
1,419 Elo+
Party 2
Team Averages
Level 105
1,630 SR
1,443 Elo+

VS

Team Averages
Level 99
1,525 SR
1,459 Elo+
Cthulhu
Cthulhu
SSGSS_Tank
Cthulhu
Level 45
God Stats
19W - 17L
1,500 SR
Queue Stats
140W - 135L
1,598 Elo+
Solo
Danzaburou
Danzaburou
THE FRESHIAH
Danzaburou
Level 147
God Stats
1W - 0L
1,576 SR
Queue Stats
6W - 5L
1,366 Elo+
Party 1
Tiamat
Tiamat
WHYT3PRIVIL3G3
Tiamat
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Altieri1
Fafnir
13
1 / 5 / 6
10,523
585
8,167
16,240
16,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 4 / 4
11,436
635
14,337
14,634
4,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TaderSkunk
Danzaburou
16
4 / 3 / 5
12,635
702
8,981
14,065
5,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SSGSS_Tank
Cthulhu
16
3 / 4 / 9
12,017
668
17,804
16,917
15,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
THE FRESHIAH
Danzaburou
16
6 / 3 / 5
12,644
702
12,639
15,794
6,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 4
11,255
625
5,893
9,063
5,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
10
Kills
12
12
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Altieri1
Fafnir
1
5
6
0.8
L
5
4
4
1.75
W
Cthulhu
SSGSS_Tank
Cthulhu
3
4
9
1.88
W
Danzaburou
THE FRESHIAH
Danzaburou
6
3
5
2.83
L
Danzaburou
TaderSkunk
Danzaburou
4
3
5
2.17
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,485
Damage
36,336
44,939
Taken
41,774
27,151
Mitigated
27,098
11,974
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Altieri1
Fafnir
8,167
2,626
183
2,126
16,240
16,851
40
7,293
8,355
22,869
0
L
14,337
2,701
712
5,201
14,634
4,908
1,121
7,828
6,380
55,099
0
W
Cthulhu
SSGSS_Tank
Cthulhu
17,804
456
287
2,902
16,917
15,201
276
9,733
7,184
52,858
0
W
Danzaburou
THE FRESHIAH
Danzaburou
12,639
3,635
0
5,146
15,794
6,259
2,152
7,360
8,434
0
74,797
L
Danzaburou
TaderSkunk
Danzaburou
8,981
3,854
1,051
2,701
14,065
5,392
853
7,091
6,422
0
52,166
W
5,893
699
225
2,137
9,063
5,638
400
5,467
3,596
33,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
35,916
193
Minions Killed
218
0
Camps Cleared
0
891,087
Distance Traveled
931,909
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,523
585
24
1
0
286,995
1
L
Sol
11,436
635
74
4
0
309,541
0
W
Cthulhu
12,017
668
62
3
0
336,497
3
W
Danzaburou
12,644
702
102
6
0
269,234
1
L
Danzaburou
12,635
702
95
5
0
294,551
0
W
Tiamat
11,255
625
54
3
0
326,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role