Player Matchup

Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Dracoverlord472
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,479 Elo+
Solo
Scylla
Scylla
EchoTech
Scylla
Level 104
God Stats
0W - 1L
1,400 SR
Queue Stats
60W - 56L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Jajohnnie
Baron Samedi
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
334W - 369L
1,445 Elo+
Solo
Kali
Kali
ScoobysDream
Kali
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 74L
1,469 Elo+
Party 2
Team Averages
Level 97
1,480 SR
1,482 Elo+

VS

Team Averages
Level 92
1,565 SR
1,465 Elo+
Achilles
Achilles
BeardedTokesman
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
DeathxByxMetal
Kukulkan
Level 79
God Stats
2W - 0L
1,465 SR
Queue Stats
83W - 75L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
LHR xIrishx13
Hou Yi
Level 93
God Stats
6W - 5L
1,451 SR
Queue Stats
272W - 284L
1,466 Elo+
Solo
Hel
Hel
Sic Rhetoric
Hel
Level 102
God Stats
4W - 4L
1,666 SR
Queue Stats
444W - 406L
1,546 Elo+
Party 1
Chernobog
Chernobog
Silent Hellion
Chernobog
Level 59
God Stats
3W - 1L
1,742 SR
Queue Stats
92W - 86L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
1 / 2 / 15
13,609
619
18,146
28,916
39,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 4 / 11
12,538
570
26,903
17,187
8,786
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
EchoTech
Scylla
20
7 / 1 / 11
13,509
614
36,213
12,781
6,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Jajohnnie
Baron Samedi
20
3 / 3 / 15
12,625
574
26,437
22,066
21,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 6 / 9
12,977
590
12,482
20,924
13,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
6 / 4 / 8
13,543
616
16,503
41,487
67,735
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
20
8 / 3 / 7
14,496
659
35,090
24,403
14,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 7 / 4
11,678
531
12,211
20,648
9,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
1 / 1 / 13
12,302
559
10,670
25,259
20,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Silent Hellion
Chernobog
19
0 / 5 / 14
12,101
550
13,741
22,436
10,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
62
20
Kills
16
16
Deaths
20
61
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
15
4.25
W
Achilles
6
4
8
2.5
W
Kukulkan
8
3
7
3.83
L
3
4
11
2.13
L
Scylla
EchoTech
Scylla
7
1
11
12.5
L
Baron Samedi
Jajohnnie
Baron Samedi
3
3
15
3.5
W
1
7
4
0.43
L
6
6
9
1.75
W
1
1
13
7.5
W
Chernobog
Silent Hellion
Chernobog
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,181
Damage
88,215
101,874
Taken
134,233
89,194
Mitigated
122,906
62,085
Healing
84,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
18,146
1,683
4,178
13,170
28,916
39,540
0
13,638
15,278
0
25,999
W
Achilles
16,503
3,841
2,924
10,961
41,487
67,735
135
23,908
16,803
0
25,415
W
Kukulkan
35,090
1,981
4,845
4,178
24,403
14,066
803
16,008
8,013
82,943
0
L
26,903
2,483
2,265
4,372
17,187
8,786
885
7,537
9,650
57,728
0
L
Scylla
EchoTech
Scylla
36,213
1,883
4,765
2,442
12,781
6,510
351
5,964
6,817
60,693
0
L
Baron Samedi
Jajohnnie
Baron Samedi
26,437
2,179
12,468
9,530
22,066
21,040
255
10,454
11,612
52,527
0
W
12,211
3,710
2,897
2,681
20,648
9,574
2,166
12,303
7,917
0
23,063
L
12,482
5,537
2,834
6,061
20,924
13,318
24
8,167
12,757
0
23,364
W
10,670
589
30,709
17,999
25,259
20,537
0
18,604
6,225
20,955
0
W
Chernobog
Silent Hellion
Chernobog
13,741
7,327
3,782
3,447
22,436
10,994
1,764
16,302
5,722
0
41,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,258
Gold Earned
64,120
209
Minions Killed
211
0
Camps Cleared
0
1,911,212
Distance Traveled
1,905,799
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,609
619
14
1
0
391,154
1
W
Achilles
13,543
616
15
1
0
408,610
0
W
Kukulkan
14,496
659
103
5
0
386,002
0
L
Thoth
12,538
570
48
2
0
390,597
1
L
Scylla
13,509
614
68
3
0
403,997
1
L
Baron Samedi
12,625
574
43
2
0
338,534
0
W
Hou Yi
11,678
531
18
1
0
347,335
0
L
Kali
12,977
590
36
2
0
386,930
1
W
Hel
12,302
559
19
1
0
403,204
0
W
Chernobog
12,101
550
56
3
0
360,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role