Player Matchup

Vamana
Vamana
PetreeBOT
Vamana
Level 98
God Stats
4W - 3L
1,598 SR
Queue Stats
179W - 129L
1,635 Elo+
Party 1
Kukulkan
Kukulkan
RizaHawkeye
Kukulkan
Level 90
God Stats
24W - 26L
1,549 SR
Queue Stats
43W - 37L
1,647 Elo+
Party 1
Sobek
Sobek
kalithecat
Sobek
Level 13
God Stats
30W - 19L
1,622 SR
Queue Stats
151W - 138L
1,595 Elo+
Party 1
Anhur
Anhur
lVicunal
Anhur
Level 126
God Stats
2W - 3L
1,272 SR
Queue Stats
49W - 40L
1,630 Elo+
Party 1
Arachne
Arachne
smitesdeadLUL
Arachne
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 329L
1,622 Elo+
Party 1
Team Averages
Level 90
1,508 SR
1,626 Elo+

VS

Team Averages
Level 49
1,451 SR
1,319 Elo+
Kukulkan
Kukulkan
KingOfTheTrolles
Kukulkan
Level 73
God Stats
2W - 1L
1,780 SR
Queue Stats
7W - 16L
1,304 Elo+
Party 2
Da Ji
Da Ji
NutriaFT
Da Ji
Level 26
God Stats
2W - 3L
1,295 SR
Queue Stats
16W - 21L
1,353 Elo+
Party 2
Neith
Neith
PRT_DarkChariot
Neith
Level 69
God Stats
7W - 8L
1,454 SR
Queue Stats
13W - 21L
1,327 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxxBastianxxX
Cu Chulainn
Level 63
God Stats
0W - 3L
1,226 SR
Queue Stats
11W - 21L
1,307 Elo+
Party 2
Yemoja
Yemoja
valkyriestears
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
PetreeBOT
Vamana
17
5 / 0 / 3
10,061
559
8,893
9,716
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RizaHawkeye
Kukulkan
16
0 / 1 / 5
9,304
517
3,604
5,968
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
10
0 / 1 / 6
7,418
412
1,632
7,265
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
lVicunal
Anhur
16
7 / 3 / 2
9,752
542
13,973
11,008
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
17
11 / 1 / 2
10,366
576
12,641
13,350
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 0
9,467
526
9,465
10,732
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
NutriaFT
Da Ji
13
0 / 6 / 2
7,974
443
4,172
15,578
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 5 / 2
7,789
433
5,066
11,774
3,326
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
XxxBastianxxX
Cu Chulainn
15
0 / 3 / 2
8,418
468
7,700
12,610
8,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 3 / 0
7,028
390
1,039
8,081
5,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
6
6
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
L
Da Ji
NutriaFT
Da Ji
0
6
2
0.17
L
2
5
2
0.6
W
Vamana
PetreeBOT
Vamana
5
0
3
6.5
W
Kukulkan
RizaHawkeye
Kukulkan
0
1
5
2.5
L
Cu Chulainn
XxxBastianxxX
Cu Chulainn
0
3
2
0.33
W
Sobek
0
1
6
3
W
Anhur
lVicunal
Anhur
7
3
2
2.67
W
Arachne
11
1
2
12
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,743
Damage
27,442
47,307
Taken
58,775
25,391
Mitigated
27,978
18,351
Healing
14,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,465
826
0
1,667
10,732
4,347
165
2,337
8,320
49,208
0
L
Da Ji
NutriaFT
Da Ji
4,172
1,044
0
4,814
15,578
6,196
0
664
14,814
0
52,794
L
5,066
1,568
0
3,366
11,774
3,326
435
425
11,349
0
52,255
W
Vamana
PetreeBOT
Vamana
8,893
2,590
0
3,114
9,716
8,424
120
882
8,826
2,646
55,622
W
Kukulkan
RizaHawkeye
Kukulkan
3,604
223
0
240
5,968
2,548
655
1,656
4,171
63,547
0
L
Cu Chulainn
XxxBastianxxX
Cu Chulainn
7,700
1,582
0
2,570
12,610
8,981
0
1,535
10,506
3,258
45,310
W
Sobek
1,632
85
0
2,056
7,265
4,987
62
2,553
4,584
9,248
0
W
Anhur
lVicunal
Anhur
13,973
7,443
0
3,498
11,008
4,445
322
2,601
8,335
0
81,637
W
Arachne
12,641
9,481
0
9,443
13,350
4,987
154
3,163
10,003
0
59,337
L
1,039
588
896
779
8,081
5,128
216
492
7,589
8,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,901
Gold Earned
40,676
489
Minions Killed
429
0
Camps Cleared
0
1,757,566
Distance Traveled
1,602,360
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,467
526
123
7
0
306,871
0
L
Da Ji
7,974
443
110
6
0
286,888
2
L
Neith
7,789
433
78
4
0
310,036
1
W
Vamana
10,061
559
113
6
0
353,186
1
W
Kukulkan
9,304
517
139
8
0
362,057
6
L
Cu Chulainn
8,418
468
97
5
0
346,821
6
W
Sobek
7,418
412
11
1
0
313,783
1
W
Anhur
9,752
542
127
7
0
316,339
3
W
Arachne
10,366
576
99
6
0
412,201
0
L
Yemoja
7,028
390
21
1
0
351,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role