Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
xItsGodMauricio
Izanami
Level 125
God Stats
1W - 0L
1,661 SR
Queue Stats
14W - 7L
1,890 Elo+
Party 1
Team Averages
Level 136
1,554 SR
1,630 Elo+

VS

Team Averages
Level 116
1,631 SR
1,585 Elo+
Nike
Nike
Darkavar
Nike
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
OmicronFox
Anubis
Level 66
God Stats
6W - 4L
1,780 SR
Queue Stats
17W - 17L
1,649 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Spinehair
Tsukuyomi
Level 128
God Stats
46W - 34L
1,612 SR
Queue Stats
403W - 344L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 1 / 6
8,132
678
7,599
8,334
3,711
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
 
Merlin
11
0 / 2 / 8
7,653
638
6,208
4,417
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 1 / 2
9,686
807
9,116
6,764
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
1 / 4 / 3
7,495
625
7,080
11,201
4,672
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
OmicronFox
Anubis
10
0 / 5 / 2
6,827
569
1,830
7,773
3,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Spinehair
Tsukuyomi
11
3 / 1 / 1
7,831
653
7,932
9,121
5,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
4
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
6
5
W
Merlin
 
Merlin
0
2
8
2
L
Nike
1
4
3
0.63
L
Anubis
OmicronFox
Anubis
0
5
2
0.2
L
Tsukuyomi
Spinehair
Tsukuyomi
3
1
1
3.5
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,923
Damage
16,842
19,515
Taken
28,095
7,075
Mitigated
12,990
5,102
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,599
486
0
2,338
8,334
3,711
273
1,030
7,079
0
19,844
W
Merlin
 
Merlin
6,208
191
0
781
4,417
1,244
0
643
3,649
23,926
0
L
Nike
7,080
71
822
1,384
11,201
4,672
0
2,164
8,731
0
22,350
L
Anubis
OmicronFox
Anubis
1,830
0
393
1,766
7,773
3,238
0
1,974
5,567
22,061
0
L
Tsukuyomi
Spinehair
Tsukuyomi
7,932
1,784
0
1,111
9,121
5,080
0
1,348
7,557
0
33,304
W
9,116
5,764
0
1,983
6,764
2,120
870
213
6,351
0
51,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
22,153
154
Minions Killed
129
0
Camps Cleared
0
627,959
Distance Traveled
648,815
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,132
678
20
2
0
229,442
3
W
Merlin
7,653
638
39
3
0
209,613
4
L
Nike
7,495
625
39
3
0
209,065
2
L
Anubis
6,827
569
43
4
0
188,414
1
L
Tsukuyomi
7,831
653
47
4
0
251,336
2
W
Izanami
9,686
807
95
8
0
188,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role