Player Matchup

Gilgamesh
Gilgamesh
JackPackage44
Gilgamesh
Level 22
God Stats
5W - 10L
1,536 SR
Queue Stats
44W - 56L
1,427 Elo+
Party 3
Jing Wei
Jing Wei
MutedBud
Jing Wei
Level 17
God Stats
3W - 2L
1,707 SR
Queue Stats
41W - 41L
1,445 Elo+
Party 3
Ymir
Ymir
SahvurnyungBlung
Ymir
Level 2
God Stats
0W - 2L
1,223 SR
Queue Stats
0W - 3L
1,173 Elo+
Party 2
Ra
Ra
spencyboy
Ra
Level 21
God Stats
4W - 5L
1,547 SR
Queue Stats
30W - 23L
1,561 Elo+
Party 2
Nemesis
Nemesis
vinnyfraser
Nemesis
Level 29
God Stats
8W - 6L
1,631 SR
Queue Stats
35W - 26L
1,562 Elo+
Party 2
Team Averages
Level 18
1,529 SR
1,434 Elo+

VS

Team Averages
Level 31
1,453 SR
1,445 Elo+
Cu Chulainn
Cu Chulainn
G3L1T0
Cu Chulainn
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Jefrex12
Anubis
Level 26
God Stats
13W - 11L
1,162 SR
Queue Stats
77W - 108L
1,416 Elo+
Solo
Bacchus
Bacchus
Reflex908
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Roadkill9125690
Sobek
Level 42
God Stats
4W - 2L
1,375 SR
Queue Stats
14W - 21L
1,394 Elo+
Party 1
Janus
Janus
ialexastro
Janus
Level 13
God Stats
7W - 5L
1,727 SR
Queue Stats
54W - 58L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JackPackage44
Gilgamesh
10
3 / 3 / 1
6,051
605
3,880
7,782
2,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
MutedBud
Jing Wei
8
1 / 2 / 3
5,285
529
6,014
5,846
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 1
4,317
432
1,035
6,551
1,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 4 / 1
5,226
523
2,082
4,704
1,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
vinnyfraser
Nemesis
9
3 / 2 / 2
5,973
597
3,788
6,542
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
G3L1T0
Cu Chulainn
11
2 / 4 / 2
6,227
623
5,079
8,475
3,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Jefrex12
Anubis
10
4 / 2 / 4
6,203
620
6,991
7,029
2,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Reflex908
Bacchus
10
5 / 0 / 2
6,277
628
3,592
4,104
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 2 / 4
6,040
604
3,253
7,889
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
10
1 / 0 / 3
6,238
624
1,765
2,475
560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
16
16
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
G3L1T0
Cu Chulainn
2
4
2
0.75
L
Gilgamesh
JackPackage44
Gilgamesh
3
3
1
1.17
W
Anubis
Jefrex12
Anubis
4
2
4
3
L
Jing Wei
MutedBud
Jing Wei
1
2
3
1.25
W
Bacchus
Reflex908
Bacchus
5
0
2
6
W
4
2
4
3
L
0
5
1
0.1
W
Janus
1
0
3
2.5
L
1
4
1
0.38
L
Nemesis
vinnyfraser
Nemesis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,799
Damage
20,680
31,425
Taken
29,972
9,067
Mitigated
13,134
3,700
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
G3L1T0
Cu Chulainn
5,079
601
0
1,534
8,475
3,195
0
61
8,414
0
31,186
L
Gilgamesh
JackPackage44
Gilgamesh
3,880
1,212
0
538
7,782
2,914
837
1,043
6,739
0
23,976
W
Anubis
Jefrex12
Anubis
6,991
1,189
136
3,267
7,029
2,685
391
443
6,540
33,504
0
L
Jing Wei
MutedBud
Jing Wei
6,014
5,080
0
1,132
5,846
1,160
0
3,723
2,085
0
20,828
W
Bacchus
Reflex908
Bacchus
3,592
258
0
1,769
4,104
1,867
0
919
3,062
18,064
0
W
3,253
572
343
2,869
7,889
4,827
132
837
7,006
13,477
0
L
1,035
159
0
88
6,551
1,981
0
4,452
2,099
3,452
0
W
Janus
1,765
87
0
668
2,475
560
256
596
1,833
31,587
0
L
2,082
118
153
711
4,704
1,243
190
3,891
719
22,148
0
L
Nemesis
vinnyfraser
Nemesis
3,788
2,078
0
1,078
6,542
1,769
0
2,332
4,182
0
24,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
30,985
195
Minions Killed
244
0
Camps Cleared
0
971,071
Distance Traveled
966,177
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,227
623
61
6
0
190,353
0
L
Gilgamesh
6,051
605
56
6
0
201,537
0
W
Anubis
6,203
620
57
6
0
162,651
0
L
Jing Wei
5,285
529
35
4
0
182,227
0
W
Bacchus
6,277
628
36
4
0
216,779
3
W
Sobek
6,040
604
23
2
0
201,958
2
L
Ymir
4,317
432
9
1
0
200,373
0
W
Janus
6,238
624
67
7
0
194,436
0
L
Ra
5,226
523
47
5
0
174,240
2
L
Nemesis
5,973
597
48
5
0
212,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role