Player Matchup

Ne Zha
Ne Zha
Bigmac NA
Ne Zha
Level 125
God Stats
29W - 26L
1,509 SR
Queue Stats
235W - 289L
1,373 Elo+
Party 2
Guan Yu
Guan Yu
ghost1989
Guan Yu
Level 28
God Stats
3W - 3L
1,327 SR
Queue Stats
32W - 44L
1,321 Elo+
Solo
Kuzenbo
Kuzenbo
lilpunkaz
Kuzenbo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,667 Elo+
Party 2
Kukulkan
Kukulkan
m4tch4
Kukulkan
Level 59
God Stats
7W - 7L
1,431 SR
Queue Stats
211W - 283L
1,371 Elo+
Party 2
Neith
Neith
sasdwagtawsda
Neith
Level 15
God Stats
6W - 13L
1,262 SR
Queue Stats
12W - 21L
1,285 Elo+
Party 2
Team Averages
Level 46
1,406 SR
1,403 Elo+

VS

Team Averages
Level 21
1,355 SR
1,341 Elo+
Tyr
Tyr
Archlock3D
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,648 Elo+
Party 3
Cerberus
Cerberus
Mîgøthøth
Cerberus
Level 17
God Stats
0W - 5L
919 SR
Queue Stats
7W - 28L
1,105 Elo+
Party 1
Medusa
Medusa
SetsukaHell
Medusa
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
12W - 30L
1,210 Elo+
Party 1
Fenrir
Fenrir
jesussayago
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,344 Elo+
Party 3
Aphrodite
Aphrodite
lindseytherat
Aphrodite
Level 28
God Stats
10W - 9L
1,587 SR
Queue Stats
42W - 55L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bigmac NA
Ne Zha
20
20 / 6 / 16
15,408
593
35,454
26,794
12,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ghost1989
Guan Yu
18
6 / 3 / 11
12,795
492
10,790
25,257
16,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
lilpunkaz
Kuzenbo
14
0 / 7 / 13
10,420
401
3,682
15,726
8,605
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
m4tch4
Kukulkan
20
6 / 0 / 14
13,648
525
21,297
12,126
5,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 1 / 16
14,486
557
22,938
16,021
6,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 1
12,971
499
14,380
22,129
26,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Mîgøthøth
Cerberus
14
0 / 11 / 8
9,380
361
5,251
21,228
12,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
14
4 / 8 / 6
10,652
410
10,961
18,066
12,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
4 / 9 / 4
11,266
433
13,260
30,636
15,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
lindseytherat
Aphrodite
15
1 / 10 / 2
10,151
390
13,554
26,565
14,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
37
47
Kills
16
17
Deaths
47
70
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
9
1
0.83
W
Ne Zha
Bigmac NA
Ne Zha
20
6
16
4.67
L
Cerberus
Mîgøthøth
Cerberus
0
11
8
0.36
L
Medusa
4
8
6
0.88
W
Guan Yu
ghost1989
Guan Yu
6
3
11
3.83
L
Fenrir
4
9
4
0.67
W
Kuzenbo
lilpunkaz
Kuzenbo
0
7
13
0.93
L
Aphrodite
lindseytherat
Aphrodite
1
10
2
0.2
W
Kukulkan
m4tch4
Kukulkan
6
0
14
13
W
15
1
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,161
Damage
57,406
95,924
Taken
118,624
50,133
Mitigated
81,829
41,960
Healing
34,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,380
3,032
0
2,167
22,129
26,319
588
5,019
16,478
0
64,221
W
Ne Zha
Bigmac NA
Ne Zha
35,454
16,337
0
9,866
26,794
12,509
2,242
4,985
21,809
0
122,811
L
Cerberus
Mîgøthøth
Cerberus
5,251
213
869
2,960
21,228
12,479
677
3,968
17,011
26,451
0
L
Medusa
10,961
5,319
465
2,568
18,066
12,984
911
3,913
13,974
0
50,623
W
Guan Yu
ghost1989
Guan Yu
10,790
2,529
886
13,757
25,257
16,422
2,099
5,023
20,234
0
61,338
L
Fenrir
13,260
2,956
597
6,422
30,636
15,178
1,106
6,132
24,301
0
45,303
W
Kuzenbo
lilpunkaz
Kuzenbo
3,682
1,288
0
655
15,726
8,605
0
4,469
11,257
17,714
0
L
Aphrodite
lindseytherat
Aphrodite
13,554
930
6,215
12,265
26,565
14,869
514
4,774
21,259
71,657
0
W
Kukulkan
m4tch4
Kukulkan
21,297
2,336
188
6,708
12,126
5,913
885
2,177
9,949
99,843
0
W
22,938
12,359
0
9,900
16,021
6,684
1,492
4,513
11,508
0
100,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,757
Gold Earned
54,420
516
Minions Killed
406
0
Camps Cleared
0
2,257,733
Distance Traveled
2,053,140
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,971
499
114
4
0
451,397
2
W
Ne Zha
15,408
593
130
5
0
478,643
7
L
Cerberus
9,380
361
51
2
0
387,708
0
L
Medusa
10,652
410
76
3
0
365,293
4
W
Guan Yu
12,795
492
80
3
0
411,885
0
L
Fenrir
11,266
433
71
3
0
471,629
3
W
Kuzenbo
10,420
401
17
1
0
377,365
2
L
Aphrodite
10,151
390
94
4
0
377,113
7
W
Kukulkan
13,648
525
141
5
0
520,630
4
W
Neith
14,486
557
148
6
0
469,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role