Player Matchup

Neith
Neith
DinoVsSmite
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,299 Elo+
Party 2
Hel
Hel
Fayare
Hel
Level 10
God Stats
22W - 16L
1,588 SR
Queue Stats
92W - 76L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Kyanaaa
Baron Samedi
Level 27
God Stats
15W - 14L
1,626 SR
Queue Stats
120W - 105L
1,605 Elo+
Solo
Ymir
Ymir
Ouraxil
Ymir
Level 25
God Stats
0W - 5L
1,099 SR
Queue Stats
0W - 8L
1,106 Elo+
Party 2
Tsukuyomi
Tsukuyomi
drTLig
Tsukuyomi
Level 5
God Stats
5W - 5L
1,796 SR
Queue Stats
9W - 9L
1,526 Elo+
Solo
Team Averages
Level 14
1,521 SR
1,413 Elo+

VS

Team Averages
Level 19
1,497 SR
1,572 Elo+
Olorun
Olorun
Bergleman
Olorun
Level 14
God Stats
22W - 9L
1,484 SR
Queue Stats
47W - 25L
1,615 Elo+
Party 1
Xing Tian
Xing Tian
REF427
Xing Tian
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,546 Elo+
Party 1
Odin
Odin
Relucient
Odin
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 26L
1,639 Elo+
Party 1
Anhur
Anhur
pete0227
Anhur
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,661 Elo+
Party 1
Izanami
Izanami
什么垃圾游戏
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 96L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 14
13,463
962
17,248
22,058
10,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
Fayare
Hel
20
3 / 9 / 16
13,248
946
24,372
26,735
17,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Kyanaaa
Baron Samedi
20
5 / 7 / 14
13,868
991
23,016
26,482
14,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
Ouraxil
Ymir
20
3 / 6 / 19
13,866
990
12,325
35,178
43,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
drTLig
Tsukuyomi
20
11 / 11 / 10
15,000
1,071
24,496
26,358
12,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bergleman
Olorun
20
4 / 5 / 28
14,479
1,034
24,998
18,129
7,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
REF427
Xing Tian
20
6 / 6 / 27
14,173
1,012
15,892
27,305
36,244
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
20
5 / 6 / 28
13,882
992
11,733
22,359
24,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
pete0227
Anhur
20
18 / 5 / 15
17,438
1,246
49,854
21,673
9,253
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 5 / 26
14,694
1,050
28,555
20,338
8,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
164
27
Kills
40
40
Deaths
27
73
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bergleman
Olorun
4
5
28
3.6
L
5
7
14
1.71
L
Hel
Fayare
Hel
3
9
16
1.22
L
Baron Samedi
Kyanaaa
Baron Samedi
5
7
14
1.71
L
Ymir
Ouraxil
Ymir
3
6
19
2.08
W
Xing Tian
REF427
Xing Tian
6
6
27
3.25
W
Odin
5
6
28
3.17
L
Tsukuyomi
drTLig
Tsukuyomi
11
11
10
1.45
W
Anhur
pete0227
Anhur
18
5
15
5.1
W
7
5
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,457
Damage
131,032
136,811
Taken
109,804
98,463
Mitigated
86,743
36,159
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bergleman
Olorun
24,998
12,590
2,361
5,467
18,129
7,938
0
11,139
6,736
63,771
0
L
17,248
7,651
0
2,076
22,058
10,283
0
6,713
15,345
0
34,404
L
Hel
Fayare
Hel
24,372
1,269
10,054
6,710
26,735
17,306
0
6,594
20,141
59,714
0
L
Baron Samedi
Kyanaaa
Baron Samedi
23,016
878
7,907
7,639
26,482
14,870
0
9,971
16,511
50,138
0
L
Ymir
Ouraxil
Ymir
12,325
1,144
598
960
35,178
43,993
0
13,637
21,541
27,195
0
W
Xing Tian
REF427
Xing Tian
15,892
844
1,690
1,338
27,305
36,244
0
12,085
14,838
29,026
0
W
Odin
11,733
3,047
0
0
22,359
24,867
0
11,807
10,238
170
23,298
L
Tsukuyomi
drTLig
Tsukuyomi
24,496
8,137
0
215
26,358
12,011
0
4,145
22,213
0
41,913
W
Anhur
pete0227
Anhur
49,854
35,391
0
4,101
21,673
9,253
0
10,896
10,593
0
81,296
W
28,555
20,795
558
1,178
20,338
8,441
0
12,538
7,686
0
54,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,445
Gold Earned
74,666
269
Minions Killed
267
3
Camps Cleared
10
1,210,518
Distance Traveled
1,197,448
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,479
1,034
90
6
1
239,261
0
L
Neith
13,463
962
28
2
0
199,046
0
L
Hel
13,248
946
88
6
0
260,586
0
L
Baron Samedi
13,868
991
73
5
1
244,845
1
L
Ymir
13,866
990
41
3
1
232,751
0
W
Xing Tian
14,173
1,012
19
1
0
233,687
1
W
Odin
13,882
992
21
2
1
263,747
0
L
Tsukuyomi
15,000
1,071
39
3
1
273,290
2
W
Anhur
17,438
1,246
69
5
7
233,951
1
W
Izanami
14,694
1,050
68
5
1
226,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role