Player Matchup

Olorun
Olorun
immigrantuwu
Olorun
Level 15
God Stats
1W - 1L
1,789 SR
Queue Stats
35W - 14L
1,688 Elo+
Party 2
Bellona
Bellona
saucy_sukkulent
Bellona
Level 24
God Stats
9W - 5L
1,833 SR
Queue Stats
119W - 77L
1,628 Elo+
Party 2
Fenrir
Fenrir
sparkymacgyver
Fenrir
Level 130
God Stats
4W - 1L
1,782 SR
Queue Stats
285W - 182L
1,705 Elo+
Party 2
Team Averages
Level 56
1,802 SR
1,674 Elo+

VS

Team Averages
Level 73
1,563 SR
1,544 Elo+
Baron Samedi
Baron Samedi
alfredore
Baron Samedi
Level 29
God Stats
43W - 30L
1,678 SR
Queue Stats
196W - 161L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
biohazardslimjim
Danzaburou
Level 83
God Stats
21W - 31L
1,627 SR
Queue Stats
136W - 167L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
jrichardsss
Gilgamesh
Level 108
God Stats
7W - 7L
1,384 SR
Queue Stats
222W - 209L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
3 / 3 / 2
8,138
740
5,761
9,648
3,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 5 / 4
7,382
671
4,350
10,357
7,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 7 / 4
7,741
704
7,275
10,821
10,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
alfredore
Baron Samedi
13
5 / 2 / 8
8,957
814
9,827
5,599
2,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
biohazardslimjim
Danzaburou
11
3 / 2 / 8
9,078
825
7,384
7,410
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
jrichardsss
Gilgamesh
13
7 / 2 / 8
9,488
863
7,234
11,429
8,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
15
15
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
alfredore
Baron Samedi
5
2
8
4.5
W
Danzaburou
biohazardslimjim
Danzaburou
3
2
8
3.5
L
Olorun
3
3
2
1.33
W
Gilgamesh
jrichardsss
Gilgamesh
7
2
8
5.5
L
1
5
4
0.6
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,386
Damage
24,445
30,826
Taken
24,438
22,071
Mitigated
13,319
4,620
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
alfredore
Baron Samedi
9,827
193
2,492
2,038
5,599
2,603
550
834
4,615
28,312
0
W
Danzaburou
biohazardslimjim
Danzaburou
7,384
3,048
0
2,535
7,410
2,709
1,395
1,616
5,669
0
42,494
L
Olorun
5,761
1,582
434
2,975
9,648
3,837
1,062
3,150
6,298
40,434
0
W
Gilgamesh
jrichardsss
Gilgamesh
7,234
1,814
0
1,319
11,429
8,007
677
3,327
7,977
0
29,844
L
4,350
151
0
217
10,357
7,801
12
4,148
5,842
0
11,860
L
7,275
717
0
994
10,821
10,433
0
1,845
8,784
0
15,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,261
Gold Earned
27,523
114
Minions Killed
154
0
Camps Cleared
0
582,575
Distance Traveled
625,949
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,957
814
50
5
0
191,944
1
W
Danzaburou
9,078
825
64
6
0
193,876
1
L
Olorun
8,138
740
86
8
0
175,177
0
W
Gilgamesh
9,488
863
40
4
0
240,129
0
L
Bellona
7,382
671
15
1
0
193,348
3
L
Fenrir
7,741
704
13
1
0
214,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role