Player Matchup

Discordia
Discordia
ASlateChapeau
Discordia
Level 64
God Stats
4W - 5L
1,416 SR
Queue Stats
172W - 145L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
JeefyJuff
Danzaburou
Level 29
God Stats
55W - 10L
1,765 SR
Queue Stats
135W - 29L
1,580 Elo+
Party 3
Hercules
Hercules
Kekmander
Hercules
Level 46
God Stats
18W - 20L
1,578 SR
Queue Stats
135W - 107L
1,607 Elo+
Party 1
Sylvanus
Sylvanus
Nikon1k
Sylvanus
Level 156
God Stats
19W - 9L
1,573 SR
Queue Stats
600W - 317L
1,647 Elo+
Party 3
Hun Batz
Hun Batz
lloyd81
Hun Batz
Level 122
God Stats
1W - 0L
1,552 SR
Queue Stats
336W - 170L
1,720 Elo+
Party 3
Team Averages
Level 83
1,577 SR
1,637 Elo+

VS

Team Averages
Level 75
1,577 SR
1,587 Elo+
Chernobog
Chernobog
Ahaab
Chernobog
Level 149
God Stats
2W - 5L
1,540 SR
Queue Stats
397W - 340L
1,598 Elo+
Party 2
Cerberus
Cerberus
AlateStranger
Cerberus
Level 49
God Stats
35W - 34L
1,620 SR
Queue Stats
158W - 115L
1,626 Elo+
Party 2
Baron Samedi
Baron Samedi
CIRCA1994
Baron Samedi
Level 58
God Stats
43W - 22L
1,635 SR
Queue Stats
91W - 57L
1,626 Elo+
Party 4
Gilgamesh
Gilgamesh
CloutIncarnate
Gilgamesh
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tiamat
Tiamat
Samzart
Tiamat
Level 85
God Stats
113W - 96L
1,589 SR
Queue Stats
441W - 384L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ASlateChapeau
Discordia
11
2 / 0 / 4
6,133
1,227
5,490
2,430
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JeefyJuff
Danzaburou
11
0 / 1 / 5
5,461
1,092
1,969
2,514
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Kekmander
Hercules
10
1 / 0 / 3
6,115
1,223
3,636
7,270
3,915
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Nikon1k
Sylvanus
11
2 / 0 / 3
6,177
1,235
3,762
3,018
1,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
lloyd81
Hun Batz
11
1 / 1 / 4
5,795
1,159
4,090
4,090
1,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

393

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ahaab
Chernobog
10
2 / 1 / 0
5,859
1,172
3,514
3,382
1,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
AlateStranger
Cerberus
10
0 / 0 / 2
5,247
1,049
2,825
6,482
4,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
CIRCA1994
Baron Samedi
9
0 / 2 / 1
4,950
990
2,790
2,442
1,326
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
CloutIncarnate
Gilgamesh
10
0 / 2 / 1
5,034
1,007
2,461
5,248
1,904
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Samzart
Tiamat
10
0 / 1 / 2
5,270
1,054
4,098
3,442
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
6
Kills
2
2
Deaths
6
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
ASlateChapeau
Discordia
2
0
4
4
L
Chernobog
Ahaab
Chernobog
2
1
0
2
L
Cerberus
AlateStranger
Cerberus
0
0
2
1
L
Baron Samedi
CIRCA1994
Baron Samedi
0
2
1
0.25
L
Gilgamesh
CloutIncarnate
Gilgamesh
0
2
1
0.25
W
Danzaburou
JeefyJuff
Danzaburou
0
1
5
2.5
W
Hercules
Kekmander
Hercules
1
0
3
2.5
W
Sylvanus
Nikon1k
Sylvanus
2
0
3
3.5
L
Tiamat
Samzart
Tiamat
0
1
2
1
W
Hun Batz
lloyd81
Hun Batz
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,947
Damage
15,688
19,322
Taken
20,996
8,464
Mitigated
11,299
6,212
Healing
2,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ASlateChapeau
Discordia
5,490
33
0
0
2,430
756
0
1,295
1,065
17,016
0
L
Chernobog
Ahaab
Chernobog
3,514
1,801
0
346
3,382
1,123
0
1,096
2,208
0
18,088
L
Cerberus
AlateStranger
Cerberus
2,825
49
0
683
6,482
4,127
0
2,884
3,390
4,991
0
L
Baron Samedi
CIRCA1994
Baron Samedi
2,790
52
727
223
2,442
1,326
0
1,101
1,287
6,364
0
L
Gilgamesh
CloutIncarnate
Gilgamesh
2,461
243
0
9
5,248
1,904
0
2,605
2,535
0
8,297
W
Danzaburou
JeefyJuff
Danzaburou
1,969
489
0
243
2,514
840
0
1,109
1,345
0
12,179
W
Hercules
Kekmander
Hercules
3,636
584
0
1,578
7,270
3,915
0
4,068
2,930
0
5,865
W
Sylvanus
Nikon1k
Sylvanus
3,762
952
3,250
995
3,018
1,284
0
1,297
1,687
8,594
0
L
Tiamat
Samzart
Tiamat
4,098
129
0
368
3,442
2,819
0
1,046
2,324
10,397
0
W
Hun Batz
lloyd81
Hun Batz
4,090
741
0
146
4,090
1,669
0
1,430
2,582
0
15,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
26,360
101
Minions Killed
87
3
Camps Cleared
2
512,565
Distance Traveled
461,853
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,133
1,227
44
9
0
106,164
1
L
Chernobog
5,859
1,172
43
9
0
93,906
0
L
Cerberus
5,247
1,049
5
1
1
109,098
0
L
Baron Samedi
4,950
990
11
2
0
45,091
0
L
Gilgamesh
5,034
1,007
12
2
0
97,043
0
W
Danzaburou
5,461
1,092
19
4
1
94,463
0
W
Hercules
6,115
1,223
7
1
0
102,037
0
W
Sylvanus
6,177
1,235
8
2
1
105,752
0
L
Tiamat
5,270
1,054
16
3
1
116,715
1
W
Hun Batz
5,795
1,159
23
5
1
104,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role