Player Matchup

Geb
Geb
Calvatron11
Geb
Level 38
God Stats
10W - 8L
1,614 SR
Queue Stats
60W - 84L
1,386 Elo+
Party 2
Artemis
Artemis
CarnageCarney_21
Artemis
Level 21
God Stats
4W - 6L
1,630 SR
Queue Stats
18W - 18L
1,434 Elo+
Party 2
Thanatos
Thanatos
FaZe_Glizzard9
Thanatos
Level 7
God Stats
2W - 5L
1,330 SR
Queue Stats
3W - 7L
1,347 Elo+
Party 2
Izanami
Izanami
RowdyWesternKO
Izanami
Level 27
God Stats
24W - 24L
1,536 SR
Queue Stats
43W - 58L
1,402 Elo+
Party 2
Cupid
Cupid
kagan40chan
Cupid
Level 29
God Stats
6W - 8L
1,488 SR
Queue Stats
155W - 187L
1,465 Elo+
Solo
Team Averages
Level 24
1,520 SR
1,407 Elo+

VS

Team Averages
Level 18
1,491 SR
1,514 Elo+
Thor
Thor
Faacundov1
Thor
Level 27
God Stats
20W - 36L
1,421 SR
Queue Stats
91W - 110L
1,359 Elo+
Solo
Ymir
Ymir
NerfMePlsuwu
Ymir
Level 29
God Stats
19W - 20L
1,534 SR
Queue Stats
290W - 304L
1,372 Elo+
Solo
Ah Puch
Ah Puch
Nublet611
Ah Puch
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 54L
1,585 Elo+
Solo
Set
Set
Swaggy Pear 3
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,751 Elo+
Party 1
Rama
Rama
SwaggyAndCo
Rama
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,512
424
2,490
5,989
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 6 / 2
5,614
432
4,594
6,583
2,025
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
9
2 / 6 / 1
6,275
483
2,436
8,196
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 7 / 0
6,902
531
3,790
8,969
2,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 0
6,740
518
3,966
9,964
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,447
573
953
6,225
2,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 3
6,006
462
2,289
6,527
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Nublet611
Ah Puch
13
6 / 2 / 2
8,275
637
6,902
6,225
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 0
8,718
671
8,078
8,329
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
9 / 1 / 1
8,210
632
9,871
7,862
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
22
22
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
1
6
2
0.33
L
Thanatos
2
6
1
0.42
W
3
0
2
4
W
1
2
3
1.25
W
Ah Puch
Nublet611
Ah Puch
6
2
2
3.5
L
2
7
0
0.29
W
3
0
0
3
W
9
1
1
9.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,276
Damage
28,093
39,701
Taken
35,168
12,566
Mitigated
14,879
8,598
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,490
362
0
672
5,989
2,749
99
1,421
4,568
16,799
0
L
4,594
2,495
99
368
6,583
2,025
432
546
6,037
0
21,284
L
Thanatos
2,436
1,041
0
3,959
8,196
2,232
443
523
7,673
0
17,086
W
953
113
0
0
6,225
2,105
336
0
6,225
0
37,567
W
2,289
971
0
1,151
6,527
3,794
274
995
5,532
18,928
0
W
Ah Puch
Nublet611
Ah Puch
6,902
58
0
1,602
6,225
1,808
2,050
0
6,225
49,885
0
L
3,790
1,965
0
355
8,969
2,833
1,280
6,701
2,268
0
35,527
W
8,078
4,019
0
865
8,329
4,737
0
0
8,329
0
68,418
W
9,871
7,918
0
3,980
7,862
2,435
997
1,495
6,367
0
53,595
L
3,966
2,149
102
3,043
9,964
2,727
0
0
9,964
0
39,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,043
Gold Earned
38,656
268
Minions Killed
442
0
Camps Cleared
0
1,112,475
Distance Traveled
1,121,773
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,512
424
16
1
0
212,415
4
L
Artemis
5,614
432
45
3
0
213,910
0
L
Thanatos
6,275
483
41
3
0
249,013
0
W
Thor
7,447
573
81
6
0
248,037
0
W
Ymir
6,006
462
34
3
0
224,629
0
W
Ah Puch
8,275
637
91
7
0
207,065
0
L
Izanami
6,902
531
70
5
0
204,024
0
W
Set
8,718
671
132
10
0
245,711
0
W
Rama
8,210
632
104
8
0
196,331
3
L
Cupid
6,740
518
96
7
0
233,113
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role