Player Matchup

Hades
Hades
BadBob74
Hades
Level 148
God Stats
7W - 6L
1,469 SR
Queue Stats
151W - 89L
1,672 Elo+
Party 1
Ganesha
Ganesha
CptScutterbug
Ganesha
Level 140
God Stats
0W - 1L
1,254 SR
Queue Stats
167W - 98L
1,647 Elo+
Party 1
Rama
Rama
Tareable
Rama
Level 145
God Stats
16W - 4L
1,676 SR
Queue Stats
151W - 91L
1,659 Elo+
Party 1
Team Averages
Level 144
1,466 SR
1,659 Elo+

VS

Team Averages
Level 112
1,496 SR
1,550 Elo+
Gilgamesh
Gilgamesh
Aiuri
Gilgamesh
Level 148
God Stats
20W - 12L
1,500 SR
Queue Stats
543W - 573L
1,598 Elo+
Party 2
Ah Puch
Ah Puch
ItsJustAcid
Ah Puch
Level 67
God Stats
5W - 4L
1,452 SR
Queue Stats
40W - 44L
1,541 Elo+
Party 2
Heimdallr
Heimdallr
dragon1k1ing
Heimdallr
Level 122
God Stats
30W - 25L
1,534 SR
Queue Stats
127W - 133L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BadBob74
Hades
13
3 / 4 / 4
11,291
664
5,449
15,570
7,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
13
0 / 7 / 6
9,352
550
6,447
20,151
17,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
15
5 / 3 / 3
10,831
637
10,231
14,211
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aiuri
Gilgamesh
14
3 / 3 / 10
10,838
638
12,443
14,019
8,962
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
ItsJustAcid
Ah Puch
15
3 / 3 / 10
11,599
682
15,200
9,465
2,629
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
dragon1k1ing
Heimdallr
16
8 / 2 / 5
12,157
715
15,601
11,540
4,319
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
14
14
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aiuri
Gilgamesh
3
3
10
2.67
L
Hades
BadBob74
Hades
3
4
4
1.25
L
Ganesha
0
7
6
0.43
W
Ah Puch
ItsJustAcid
Ah Puch
3
3
10
2.67
L
Rama
5
3
3
2.17
W
Heimdallr
dragon1k1ing
Heimdallr
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,127
Damage
43,244
49,932
Taken
35,024
30,137
Mitigated
15,910
9,023
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aiuri
Gilgamesh
12,443
2,823
719
936
14,019
8,962
288
4,649
9,370
0
36,826
L
Hades
BadBob74
Hades
5,449
1,051
420
3,001
15,570
7,218
60
6,767
8,803
28,355
0
L
Ganesha
6,447
738
1,018
1,629
20,151
17,947
46
4,787
15,363
31,797
0
W
Ah Puch
ItsJustAcid
Ah Puch
15,200
273
0
3,091
9,465
2,629
630
3,467
5,998
54,916
0
L
Rama
10,231
6,866
0
2,955
14,211
4,972
330
3,673
10,535
0
51,297
W
Heimdallr
dragon1k1ing
Heimdallr
15,601
7,870
0
3,069
11,540
4,319
1,521
3,936
7,604
0
73,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
34,594
188
Minions Killed
210
0
Camps Cleared
0
941,287
Distance Traveled
965,205
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,838
638
33
2
0
353,843
2
L
Hades
11,291
664
57
3
0
289,302
1
L
Ganesha
9,352
550
12
1
0
319,737
4
W
Ah Puch
11,599
682
70
4
0
303,108
1
L
Rama
10,831
637
119
7
0
332,248
2
W
Heimdallr
12,157
715
107
6
0
308,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role