Player Matchup

Kukulkan
Kukulkan
Dingusism
Kukulkan
Level 88
God Stats
6W - 2L
1,820 SR
Queue Stats
163W - 33L
1,909 Elo+
Party 3
Bacchus
Bacchus
IDKVerch
Bacchus
Level 85
God Stats
9W - 2L
1,321 SR
Queue Stats
316W - 109L
1,850 Elo+
Party 3
Skadi
Skadi
JPMorganCo
Skadi
Level 54
God Stats
2W - 2L
1,514 SR
Queue Stats
105W - 123L
1,474 Elo+
Solo
Cerberus
Cerberus
PleaseDieSafely
Cerberus
Level 138
God Stats
43W - 10L
1,960 SR
Queue Stats
364W - 121L
1,900 Elo+
Party 3
Rama
Rama
ayylmao5678
Rama
Level 27
God Stats
3W - 0L
1,929 SR
Queue Stats
122W - 23L
1,915 Elo+
Party 3
Team Averages
Level 78
1,709 SR
1,809 Elo+

VS

Team Averages
Level 39
1,548 SR
1,510 Elo+
Danzaburou
Danzaburou
MfknSpooby
Danzaburou
Level 25
God Stats
3W - 4L
1,560 SR
Queue Stats
3W - 5L
1,482 Elo+
Party 2
Awilix
Awilix
OohSpagett
Awilix
Level 30
God Stats
68W - 46L
1,628 SR
Queue Stats
150W - 160L
1,546 Elo+
Party 1
Sobek
Sobek
TheNappyRat
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,516 Elo+
Party 2
Scylla
Scylla
hctibertoocs
Scylla
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
zeemunny
Sun Wukong
Level 63
God Stats
17W - 18L
1,555 SR
Queue Stats
260W - 293L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dingusism
Kukulkan
6
3 / 1 / 1
3,839
768
1,453
1,190
260
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Bacchus
IDKVerch
Bacchus
4
0 / 0 / 3
3,280
656
1,157
1,785
948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
6
1 / 0 / 2
3,491
698
1,388
2,584
490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
7
2 / 0 / 0
4,026
805
2,775
3,009
909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 0 / 0
3,667
733
514
1,172
246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MfknSpooby
Danzaburou
1
0 / 0 / 0
2,409
482
0
0
0
Awilix
OohSpagett
Awilix
4
0 / 2 / 1
3,070
614
2,131
3,890
916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 1 / 0
2,424
485
0
672
366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
5
1 / 2 / 0
3,352
670
140
2,074
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
zeemunny
Sun Wukong
5
0 / 1 / 0
3,128
626
1,495
3,346
1,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dingusism
Kukulkan
3
1
1
3.5
W
Bacchus
IDKVerch
Bacchus
0
0
3
1.5
W
Skadi
1
0
2
2
L
Danzaburou
MfknSpooby
Danzaburou
0
0
0
0
L
Awilix
OohSpagett
Awilix
0
2
1
0.25
W
Cerberus
2
0
0
2
L
0
1
0
0
W
0
0
0
0
L
Scylla
1
2
0
0.5
L
Sun Wukong
zeemunny
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,287
Damage
3,766
9,740
Taken
9,982
2,853
Mitigated
3,359
4,970
Healing
1,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dingusism
Kukulkan
1,453
568
0
190
1,190
260
0
106
1,084
12,010
0
W
Bacchus
IDKVerch
Bacchus
1,157
274
0
588
1,785
948
0
34
1,751
6,921
0
W
Skadi
1,388
761
0
1,156
2,584
490
0
0
2,584
0
12,998
L
Danzaburou
MfknSpooby
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
OohSpagett
Awilix
2,131
1,096
0
250
3,890
916
0
1,541
2,349
0
9,132
W
Cerberus
2,775
459
0
2,422
3,009
909
0
0
2,784
18,101
0
L
0
0
0
0
672
366
0
307
365
111
0
W
514
450
0
614
1,172
246
0
0
1,172
0
16,471
L
Scylla
140
140
0
546
2,074
530
0
1,277
797
6,152
0
L
Sun Wukong
zeemunny
Sun Wukong
1,495
608
0
1,063
3,346
1,547
0
2,260
1,086
0
10,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,303
Gold Earned
14,383
166
Minions Killed
59
0
Camps Cleared
0
434,811
Distance Traveled
276,658
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,839
768
33
7
0
83,550
0
W
Bacchus
3,280
656
15
3
0
100,730
1
W
Skadi
3,491
698
30
6
0
89,017
0
L
Danzaburou
2,409
482
0
0
0
509
0
L
Awilix
3,070
614
22
4
0
90,551
0
W
Cerberus
4,026
805
51
10
0
84,276
2
L
Sobek
2,424
485
0
0
0
12,251
0
W
Rama
3,667
733
37
7
0
77,238
1
L
Scylla
3,352
670
16
3
0
84,008
0
L
Sun Wukong
3,128
626
21
4
0
89,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role