Player Matchup

Arachne
Arachne
McMotherClucker
Arachne
Level 42
God Stats
4W - 6L
1,612 SR
Queue Stats
22W - 17L
1,670 Elo+
Party 3
Freya
Freya
StonksGoBrrrrrr
Freya
Level 27
God Stats
5W - 5L
1,693 SR
Queue Stats
23W - 19L
1,602 Elo+
Party 3
Ymir
Ymir
TerribleToasters
Ymir
Level 21
God Stats
25W - 15L
1,720 SR
Queue Stats
33W - 23L
1,641 Elo+
Party 3
Guan Yu
Guan Yu
jwoahh
Guan Yu
Level 8
God Stats
18W - 17L
1,739 SR
Queue Stats
34W - 30L
1,732 Elo+
Party 2
Medusa
Medusa
mP0L0
Medusa
Level 18
God Stats
2W - 4L
1,398 SR
Queue Stats
50W - 46L
1,732 Elo+
Party 2
Team Averages
Level 23
1,632 SR
1,676 Elo+

VS

Team Averages
Level 22
1,472 SR
1,540 Elo+
Vulcan
Vulcan
DeviantOtaku7
Vulcan
Level 7
God Stats
12W - 13L
1,779 SR
Queue Stats
84W - 91L
1,473 Elo+
Party 4
Anhur
Anhur
DeviantSauce
Anhur
Level 48
God Stats
4W - 5L
1,093 SR
Queue Stats
101W - 94L
1,447 Elo+
Party 4
Gilgamesh
Gilgamesh
Grandpa AppA
Gilgamesh
Level 24
God Stats
4W - 6L
1,490 SR
Queue Stats
37W - 44L
1,524 Elo+
Party 1
Arachne
Arachne
I3mpir3l
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,577 Elo+
Party 1
King Arthur
King Arthur
IFaze Smurf
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 8 / 1
7,243
402
4,522
11,887
2,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 6 / 2
8,636
480
11,596
15,464
5,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 5 / 9
7,582
421
5,099
10,957
10,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
jwoahh
Guan Yu
10
1 / 9 / 3
6,865
381
6,256
15,350
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
mP0L0
Medusa
10
0 / 8 / 7
6,566
365
7,794
11,897
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
8,778
488
5,129
3,906
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 3
9,599
533
7,508
12,269
4,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Grandpa AppA
Gilgamesh
14
6 / 1 / 12
9,718
540
12,008
15,456
9,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
I3mpir3l
Arachne
18
14 / 3 / 8
11,236
624
19,333
14,646
7,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
IFaze Smurf
King Arthur
13
5 / 2 / 13
9,844
547
5,944
10,649
10,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
11
Kills
36
36
Deaths
11
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
W
6
2
3
3.75
W
Gilgamesh
Grandpa AppA
Gilgamesh
6
1
12
12
W
Arachne
I3mpir3l
Arachne
14
3
8
6
W
King Arthur
IFaze Smurf
King Arthur
5
2
13
5.75
L
3
8
1
0.44
L
6
6
2
1.17
L
1
5
9
1.1
L
Guan Yu
jwoahh
Guan Yu
1
9
3
0.28
L
Medusa
mP0L0
Medusa
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,267
Damage
49,922
65,555
Taken
56,926
35,634
Mitigated
33,705
11,154
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,129
1,604
0
50
3,906
1,502
1,313
2,572
1,334
42,705
0
W
7,508
2,712
0
5,029
12,269
4,317
1,705
3,240
8,979
0
60,837
W
Gilgamesh
Grandpa AppA
Gilgamesh
12,008
2,023
0
3,264
15,456
9,682
84
3,086
12,045
0
47,502
W
Arachne
I3mpir3l
Arachne
19,333
11,720
0
5,630
14,646
7,824
330
4,968
9,628
0
86,037
W
King Arthur
IFaze Smurf
King Arthur
5,944
448
0
1,250
10,649
10,380
263
2,829
7,748
0
26,459
L
4,522
3,589
0
1,078
11,887
2,813
0
523
11,322
0
26,168
L
11,596
4,014
0
5,430
15,464
5,388
0
1,092
14,306
42,090
0
L
5,099
1,007
0
1,113
10,957
10,133
210
1,233
9,658
16,262
0
L
Guan Yu
jwoahh
Guan Yu
6,256
1,179
375
1,572
15,350
14,212
151
1,634
13,656
0
28,223
L
Medusa
mP0L0
Medusa
7,794
4,150
123
1,463
11,897
3,088
270
413
11,484
0
32,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,892
Gold Earned
49,175
244
Minions Killed
415
0
Camps Cleared
0
1,588,377
Distance Traveled
1,541,172
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,778
488
79
4
0
279,691
0
W
Anhur
9,599
533
92
5
0
286,050
3
W
Gilgamesh
9,718
540
92
5
0
302,075
2
W
Arachne
11,236
624
119
7
0
338,560
0
W
King Arthur
9,844
547
33
2
0
334,796
2
L
Arachne
7,243
402
47
3
0
328,628
1
L
Freya
8,636
480
79
4
0
322,971
1
L
Ymir
7,582
421
20
1
0
322,102
0
L
Guan Yu
6,865
381
51
3
0
324,324
0
L
Medusa
6,566
365
47
3
0
290,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role