Player Matchup

Rama
Rama
HoVa sR
Rama
Level 155
God Stats
26W - 28L
1,571 SR
Queue Stats
607W - 589L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
Kami_Sohloknir
Nu Wa
Level 69
God Stats
1W - 6L
1,153 SR
Queue Stats
8W - 27L
1,242 Elo+
Solo
Mulan
Mulan
Spåcé
Mulan
Level 142
God Stats
3W - 3L
1,676 SR
Queue Stats
262W - 227L
1,544 Elo+
Party 2
Sol
Sol
Tïmë
Sol
Level 51
God Stats
24W - 18L
1,664 SR
Queue Stats
185W - 157L
1,557 Elo+
Party 2
Horus
Horus
whitetip107
Horus
Level 66
God Stats
43W - 28L
1,686 SR
Queue Stats
55W - 43L
1,612 Elo+
Party 1
Team Averages
Level 97
1,550 SR
1,522 Elo+

VS

Team Averages
Level 116
1,600 SR
1,490 Elo+
Cernunnos
Cernunnos
Alchimist29
Cernunnos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Greene Mist
Mercury
Level 117
God Stats
2W - 6L
1,583 SR
Queue Stats
120W - 152L
1,646 Elo+
Solo
Gilgamesh
Gilgamesh
XFresh1
Gilgamesh
Level 139
God Stats
1W - 0L
1,649 SR
Queue Stats
12W - 13L
1,462 Elo+
Solo
Ymir
Ymir
itsslayerr
Ymir
Level 84
God Stats
9W - 6L
1,767 SR
Queue Stats
120W - 105L
1,532 Elo+
Solo
Ra
Ra
madaman11
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
HoVa sR
Rama
15
1 / 1 / 3
8,132
813
5,417
4,545
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 3
5,855
586
9,359
7,211
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
Spåcé
Mulan
12
1 / 4 / 5
6,529
653
6,037
9,282
6,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
Tïmë
Sol
13
4 / 3 / 2
7,605
761
11,957
6,315
2,125
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
5,966
597
2,811
11,071
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alchimist29
Cernunnos
15
3 / 1 / 6
8,543
854
5,870
6,395
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Greene Mist
Mercury
13
2 / 0 / 10
7,604
760
2,940
4,938
1,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
XFresh1
Gilgamesh
15
11 / 0 / 6
10,043
1,004
10,183
14,042
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 3 / 12
7,855
786
5,259
11,684
6,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 5
7,440
744
7,189
6,606
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
6
Kills
19
19
Deaths
6
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Alchimist29
Cernunnos
3
1
6
6
W
Mercury
Greene Mist
Mercury
2
0
10
7
L
Rama
HoVa sR
Rama
1
1
3
2.5
L
0
5
3
0.3
L
Mulan
Spåcé
Mulan
1
4
5
0.88
L
Sol
Tïmë
Sol
4
3
2
1.67
W
Gilgamesh
XFresh1
Gilgamesh
11
0
6
14
W
1
3
12
2.33
W
2
2
5
2.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,581
Damage
31,441
38,424
Taken
43,665
21,098
Mitigated
22,407
6,899
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Alchimist29
Cernunnos
5,870
3,090
0
1,479
6,395
2,340
1
3,333
2,810
0
37,615
W
Mercury
Greene Mist
Mercury
2,940
1,049
0
0
4,938
1,638
270
2,127
2,666
0
15,636
L
Rama
HoVa sR
Rama
5,417
4,351
0
1,510
4,545
1,762
0
1,528
2,992
0
37,926
L
9,359
3,568
0
488
7,211
2,319
0
2,796
4,340
17,808
0
L
Mulan
Spåcé
Mulan
6,037
1,314
0
1,062
9,282
6,090
0
3,395
5,812
0
10,210
L
Sol
Tïmë
Sol
11,957
3,304
0
1,337
6,315
2,125
0
1,493
4,722
30,390
0
W
Gilgamesh
XFresh1
Gilgamesh
10,183
2,317
0
5,119
14,042
9,934
823
5,527
7,985
3,435
18,853
W
5,259
787
219
13
11,684
6,132
352
6,390
4,970
11,331
0
W
7,189
572
2,116
2,555
6,606
2,363
346
2,997
3,251
33,934
0
L
2,811
1,022
980
1,522
11,071
8,802
0
4,595
6,326
0
6,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
41,485
187
Minions Killed
229
5
Camps Cleared
9
785,601
Distance Traveled
957,629
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,543
854
86
9
4
182,351
3
W
Mercury
7,604
760
25
3
2
219,690
3
L
Rama
8,132
813
96
10
1
162,670
3
L
Nu Wa
5,855
586
12
1
0
148,950
0
L
Mulan
6,529
653
8
1
0
170,988
2
L
Sol
7,605
761
59
6
4
157,105
2
W
Gilgamesh
10,043
1,004
27
3
2
197,642
2
W
Ymir
7,855
786
10
1
1
186,324
0
W
Ra
7,440
744
81
8
0
171,622
3
L
Horus
5,966
597
12
1
0
145,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role