Player Matchup

Hachiman
Hachiman
Jeringaslokas
Hachiman
Level 49
God Stats
23W - 39L
1,382 SR
Queue Stats
445W - 559L
1,328 Elo+
Solo
Achilles
Achilles
Ksmoothg
Achilles
Level 92
God Stats
1W - 2L
1,196 SR
Queue Stats
240W - 241L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
Pichonica
Kukulkan
Level 85
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 1L
1,283 Elo+
Solo
Fenrir
Fenrir
Rob3rtogamer
Fenrir
Level 102
God Stats
17W - 12L
1,517 SR
Queue Stats
204W - 201L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
yummycoom
Cu Chulainn
Level 123
God Stats
8W - 5L
1,636 SR
Queue Stats
354W - 320L
1,572 Elo+
Party 1
Team Averages
Level 90
1,400 SR
1,430 Elo+

VS

Team Averages
Level 95
1,475 SR
1,451 Elo+
Danzaburou
Danzaburou
Comp x Lou
Danzaburou
Level 89
God Stats
5W - 3L
1,593 SR
Queue Stats
175W - 201L
1,430 Elo+
Party 3
Loki
Loki
JamesBonj
Loki
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 321L
1,402 Elo+
Solo
Jormungandr
Jormungandr
PoisonVenom22
Jormungandr
Level 80
God Stats
8W - 12L
1,281 SR
Queue Stats
620W - 625L
1,425 Elo+
Party 3
Hercules
Hercules
jabier23
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
walkingfrog
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jeringaslokas
Hachiman
18
1 / 9 / 6
11,304
491
9,961
15,392
6,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Ksmoothg
Achilles
19
4 / 4 / 19
12,351
537
14,326
18,198
18,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Pichonica
Kukulkan
18
6 / 5 / 10
12,125
527
15,447
12,523
4,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
19
8 / 4 / 8
12,081
525
8,264
15,237
9,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
yummycoom
Cu Chulainn
20
17 / 7 / 5
14,080
612
32,495
23,464
13,228
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Comp x Lou
Danzaburou
17
8 / 7 / 10
12,053
524
10,895
17,013
7,075
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
3 / 13 / 4
9,919
431
9,005
23,323
11,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
PoisonVenom22
Jormungandr
17
9 / 5 / 8
12,224
531
13,951
24,997
17,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
jabier23
Hercules
15
1 / 7 / 6
10,359
450
5,826
23,740
16,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 4 / 6
12,049
524
11,591
13,869
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
62
36
Kills
28
29
Deaths
36
48
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Comp x Lou
Danzaburou
8
7
10
1.86
L
Loki
3
13
4
0.38
W
Hachiman
Jeringaslokas
Hachiman
1
9
6
0.44
W
Achilles
Ksmoothg
Achilles
4
4
19
3.38
W
Kukulkan
Pichonica
Kukulkan
6
5
10
2.2
L
Jormungandr
PoisonVenom22
Jormungandr
9
5
8
2.6
W
Fenrir
8
4
8
3
L
Hercules
jabier23
Hercules
1
7
6
0.57
L
7
4
6
2.5
W
Cu Chulainn
yummycoom
Cu Chulainn
17
7
5
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,493
Damage
51,268
84,814
Taken
102,942
52,093
Mitigated
58,435
10,625
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Comp x Lou
Danzaburou
10,895
5,065
0
4,015
17,013
7,075
435
1,783
15,230
0
74,386
L
Loki
9,005
1,479
0
3,222
23,323
11,309
0
3,390
19,933
0
45,738
W
Hachiman
Jeringaslokas
Hachiman
9,961
8,153
0
0
15,392
6,465
387
3,669
11,401
0
80,028
W
Achilles
Ksmoothg
Achilles
14,326
4,505
0
1,367
18,198
18,291
0
6,151
11,787
0
65,617
W
Kukulkan
Pichonica
Kukulkan
15,447
3,963
663
2,117
12,523
4,790
2,326
4,659
7,640
56,833
0
L
Jormungandr
PoisonVenom22
Jormungandr
13,951
2,697
0
4,652
24,997
17,657
91
4,878
20,119
42,031
0
W
Fenrir
8,264
2,068
0
5,468
15,237
9,319
0
3,323
11,696
0
66,883
L
Hercules
jabier23
Hercules
5,826
1,193
0
7,132
23,740
16,620
606
2,484
21,256
0
35,992
L
11,591
2,052
0
3,067
13,869
5,774
766
2,912
10,957
76,693
0
W
Cu Chulainn
yummycoom
Cu Chulainn
32,495
14,368
0
1,010
23,464
13,228
43
6,370
16,748
0
125,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,941
Gold Earned
56,604
567
Minions Killed
441
0
Camps Cleared
0
2,062,791
Distance Traveled
1,944,483
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,053
524
117
5
0
377,002
2
L
Loki
9,919
431
69
3
0
397,667
1
W
Hachiman
11,304
491
127
6
0
368,762
0
W
Achilles
12,351
537
101
4
0
442,262
2
W
Kukulkan
12,125
527
99
4
0
374,526
0
L
Jormungandr
12,224
531
65
3
0
392,474
2
W
Fenrir
12,081
525
103
4
0
449,984
1
L
Hercules
10,359
450
52
2
0
373,290
2
L
Nox
12,049
524
138
6
0
404,050
1
W
Cu Chulainn
14,080
612
137
6
0
427,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role