Player Matchup

Hera
Hera
Ryokoki
Hera
Level 12
God Stats
1W - 5L
1,268 SR
Queue Stats
45W - 42L
1,328 Elo+
Party 2
Chang'e
Chang'e
Satanpink
Chang'e
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 125L
1,342 Elo+
Party 3
Ah Puch
Ah Puch
SignifiedSpy26
Ah Puch
Level 18
God Stats
2W - 5L
1,268 SR
Queue Stats
12W - 17L
1,262 Elo+
Party 2
Fafnir
Fafnir
Soulless6666
Fafnir
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
68W - 95L
1,361 Elo+
Party 3
Skadi
Skadi
eb0yabuser
Skadi
Level 27
God Stats
34W - 26L
1,408 SR
Queue Stats
227W - 198L
1,434 Elo+
Solo
Team Averages
Level 18
1,389 SR
1,345 Elo+

VS

Team Averages
Level 22
1,437 SR
1,354 Elo+
Izanami
Izanami
GoodbyeFools
Izanami
Level 31
God Stats
35W - 32L
1,571 SR
Queue Stats
72W - 103L
1,466 Elo+
Party 1
Pele
Pele
PuggoMaster
Pele
Level 10
God Stats
3W - 11L
1,370 SR
Queue Stats
31W - 48L
1,231 Elo+
Party 4
Medusa
Medusa
SolomonKaine
Medusa
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 94L
1,321 Elo+
Party 1
Susano
Susano
iAMsCUBASTEVEE
Susano
Level 14
God Stats
2W - 8L
1,500 SR
Queue Stats
41W - 62L
1,255 Elo+
Party 4
Nemesis
Nemesis
iHaveKandy
Nemesis
Level 28
God Stats
2W - 0L
1,242 SR
Queue Stats
122W - 125L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ryokoki
Hera
18
5 / 8 / 18
12,054
1,096
14,082
17,232
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Satanpink
Chang'e
19
14 / 14 / 10
15,013
1,365
17,191
26,707
9,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 11 / 24
12,062
1,097
11,642
18,762
17,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fafnir
18
1 / 5 / 21
11,294
1,027
5,512
15,777
21,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
19
6 / 11 / 18
12,480
1,135
26,310
20,202
6,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoodbyeFools
Izanami
20
22 / 4 / 20
17,321
1,575
41,455
19,102
8,334
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 6 / 15
12,918
1,174
9,937
15,517
6,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
18
7 / 6 / 17
12,299
1,118
16,880
16,361
6,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 8 / 20
10,823
984
8,951
12,933
5,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
iHaveKandy
Nemesis
20
9 / 5 / 25
14,479
1,316
14,463
17,300
9,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
146
29
Kills
49
49
Deaths
29
91
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Izanami
GoodbyeFools
Izanami
22
4
20
8
W
10
6
15
2.92
L
Hera
Ryokoki
Hera
5
8
18
1.75
L
Chang'e
Satanpink
Chang'e
14
14
10
1.36
L
3
11
24
1.36
W
Medusa
7
6
17
2.58
L
Fafnir
1
5
21
2.3
L
Skadi
6
11
18
1.36
W
1
8
20
1.38
W
Nemesis
iHaveKandy
Nemesis
9
5
25
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,737
Damage
91,686
98,680
Taken
81,213
59,482
Mitigated
36,096
15,290
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GoodbyeFools
Izanami
41,455
25,305
486
5,214
19,102
8,334
0
11,738
7,364
0
89,672
W
9,937
1,701
0
2,120
15,517
6,295
0
9,833
5,684
0
23,920
L
Hera
Ryokoki
Hera
14,082
4,706
0
812
17,232
5,469
0
0
17,232
40,252
0
L
Chang'e
Satanpink
Chang'e
17,191
4,019
3,858
4,623
26,707
9,304
0
0
26,707
28,401
0
L
11,642
2,937
0
1,827
18,762
17,279
0
0
18,762
31,449
0
W
Medusa
16,880
7,618
0
1,008
16,361
6,755
0
10,373
5,988
0
26,671
L
Fafnir
5,512
1,849
0
571
15,777
21,067
0
0
15,777
14,921
0
L
Skadi
26,310
14,664
774
2,825
20,202
6,363
0
0
20,202
0
62,740
W
8,951
1,945
0
230
12,933
5,467
0
7,160
5,773
0
19,427
W
Nemesis
iHaveKandy
Nemesis
14,463
6,956
175
3,827
17,300
9,245
0
9,323
7,977
0
41,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,903
Gold Earned
67,840
205
Minions Killed
247
4
Camps Cleared
8
826,126
Distance Traveled
929,758
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,321
1,575
116
11
2
170,396
0
W
Pele
12,918
1,174
32
3
0
201,769
0
L
Hera
12,054
1,096
65
6
1
156,553
0
L
Chang'e
15,013
1,365
35
3
1
174,402
3
L
Ah Puch
12,062
1,097
31
3
0
146,158
0
W
Medusa
12,299
1,118
30
3
1
191,089
0
L
Fafnir
11,294
1,027
12
1
2
162,238
1
L
Skadi
12,480
1,135
62
6
0
186,775
1
W
Susano
10,823
984
12
1
3
143,340
0
W
Nemesis
14,479
1,316
57
5
2
223,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role