Player Matchup

Achilles
Achilles
BosttaDeVaca
Achilles
Level 61
God Stats
17W - 27L
1,161 SR
Queue Stats
307W - 362L
1,420 Elo+
Solo
Ne Zha
Ne Zha
TheAlvaruz
Ne Zha
Level 146
God Stats
3W - 6L
1,500 SR
Queue Stats
368W - 441L
1,411 Elo+
Party 1
Janus
Janus
fran_rosciano
Janus
Level 27
God Stats
12W - 18L
1,295 SR
Queue Stats
269W - 337L
1,398 Elo+
Party 1
Team Averages
Level 78
1,319 SR
1,410 Elo+

VS

Team Averages
Level 94
1,440 SR
1,465 Elo+
Apollo
Apollo
StrongGrape
Apollo
Level 28
God Stats
6W - 8L
1,480 SR
Queue Stats
32W - 35L
1,419 Elo+
Party 2
Osiris
Osiris
Zorong
Osiris
Level 139
God Stats
5W - 5L
1,342 SR
Queue Stats
555W - 446L
1,557 Elo+
Solo
Hel
Hel
joaakkoo
Hel
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 43L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BosttaDeVaca
Achilles
11
1 / 7 / 2
8,104
623
3,980
12,002
8,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
TheAlvaruz
Ne Zha
11
3 / 6 / 1
8,605
662
11,283
12,693
4,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 4
8,193
630
5,445
7,915
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
5 / 1 / 11
9,866
759
3,982
8,654
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Zorong
Osiris
14
7 / 1 / 8
10,012
770
13,789
11,694
7,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 4 / 12
9,615
740
8,376
9,291
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
4
Kills
16
16
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
BosttaDeVaca
Achilles
1
7
2
0.29
W
Apollo
5
1
11
10.5
L
Ne Zha
TheAlvaruz
Ne Zha
3
6
1
0.58
W
Osiris
Zorong
Osiris
7
1
8
11
L
0
3
4
0.67
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,708
Damage
26,147
32,610
Taken
29,639
14,969
Mitigated
12,979
2,999
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BosttaDeVaca
Achilles
3,980
284
0
548
12,002
8,111
155
3,711
7,909
0
15,616
W
Apollo
3,982
2,571
0
1,349
8,654
3,362
1,889
2,998
5,656
0
28,222
L
Ne Zha
TheAlvaruz
Ne Zha
11,283
1,181
0
1,774
12,693
4,494
0
3,126
9,383
0
42,907
W
Osiris
Zorong
Osiris
13,789
5,830
0
3,384
11,694
7,557
0
1,330
10,364
0
45,360
L
5,445
145
0
677
7,915
2,364
25
995
6,846
39,483
0
W
8,376
917
5,888
4,427
9,291
2,060
413
1,445
7,846
30,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
29,493
141
Minions Killed
149
0
Camps Cleared
0
658,365
Distance Traveled
712,366
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,104
623
26
2
0
223,683
1
W
Apollo
9,866
759
52
4
0
238,628
0
L
Ne Zha
8,605
662
46
4
0
234,189
1
W
Osiris
10,012
770
34
3
0
260,595
3
L
Janus
8,193
630
69
5
0
200,493
3
W
Hel
9,615
740
63
5
0
213,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role