Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Anointed_Prophet
Gilgamesh
Level 7
God Stats
1W - 0L
1,585 SR
Queue Stats
8W - 2L
1,837 Elo+
Party 1
Sol
Sol
Black_smith543
Sol
Level 16
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 3L
1,872 Elo+
Party 1
Neith
Neith
EGGOJCX
Neith
Level 82
God Stats
1W - 0L
1,350 SR
Queue Stats
16W - 19L
1,435 Elo+
Party 1
Fenrir
Fenrir
Lieutenant_Kefla
Fenrir
Level 17
God Stats
2W - 0L
1,734 SR
Queue Stats
76W - 78L
1,654 Elo+
Party 1
Team Averages
Level 42
1,577 SR
1,660 Elo+

VS

Team Averages
Level 21
1,700 SR
1,620 Elo+
Cerberus
Cerberus
CloseSecunD
Cerberus
Level 29
God Stats
10W - 3L
1,778 SR
Queue Stats
126W - 101L
1,684 Elo+
Solo
Mulan
Mulan
Setsuna UwU
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,586 Elo+
Solo
Vamana
Vamana
freehongkong001
Vamana
Level 15
God Stats
6W - 5L
1,672 SR
Queue Stats
42W - 33L
1,659 Elo+
Solo
Kukulkan
Kukulkan
jmasse8
Kukulkan
Level 15
God Stats
4W - 1L
1,949 SR
Queue Stats
29W - 26L
1,572 Elo+
Solo
Danzaburou
Danzaburou
nViolence
Danzaburou
Level 22
God Stats
37W - 30L
1,601 SR
Queue Stats
107W - 92L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 1 / 1
5,288
661
3,065
2,897
964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
9
2 / 1 / 1
5,167
646
3,753
3,874
1,160
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 3 / 2
4,573
572
2,084
3,542
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
EGGOJCX
Neith
10
2 / 0 / 1
5,762
720
3,989
5,053
1,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 2
5,030
629
1,943
5,307
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CloseSecunD
Cerberus
7
0 / 2 / 3
4,428
554
1,532
5,496
2,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
1,566
196
0
297
93
9
1 / 1 / 0
4,993
624
2,794
5,865
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
jmasse8
Kukulkan
8
0 / 2 / 1
4,180
523
1,587
3,407
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
nViolence
Danzaburou
9
5 / 2 / 0
5,174
647
4,025
6,339
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
6
7
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
1
1.5
W
Gilgamesh
2
1
1
2.5
W
1
3
2
0.67
L
Cerberus
CloseSecunD
Cerberus
0
2
3
0.75
W
Neith
EGGOJCX
Neith
2
0
1
2.5
W
1
2
2
1
L
0
0
0
0
L
1
1
0
1
L
Kukulkan
jmasse8
Kukulkan
0
2
1
0.25
L
Danzaburou
nViolence
Danzaburou
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,834
Damage
9,938
20,673
Taken
21,404
5,666
Mitigated
7,693
6,349
Healing
5,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,065
739
0
1,158
2,897
964
424
0
2,897
25,323
0
W
Gilgamesh
3,753
808
685
1,293
3,874
1,160
33
765
3,109
0
19,331
W
2,084
784
0
547
3,542
532
1,042
294
3,248
13,982
0
L
Cerberus
CloseSecunD
Cerberus
1,532
154
0
2,325
5,496
2,070
0
1,328
4,168
11,886
0
W
Neith
EGGOJCX
Neith
3,989
598
0
1,328
5,053
1,481
411
2,029
3,024
0
27,988
W
1,943
889
0
1,338
5,307
1,529
45
31
5,276
0
22,868
L
0
0
0
0
297
93
0
297
0
0
0
L
2,794
1,148
0
1,479
5,865
2,570
0
1,732
4,133
0
26,378
L
Kukulkan
jmasse8
Kukulkan
1,587
192
0
400
3,407
977
0
388
3,019
18,702
0
L
Danzaburou
nViolence
Danzaburou
4,025
1,641
0
1,383
6,339
1,983
0
1,404
4,935
0
21,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,820
Gold Earned
20,341
215
Minions Killed
158
0
Camps Cleared
0
784,578
Distance Traveled
652,349
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,288
661
49
6
0
111,599
3
W
Gilgamesh
5,167
646
31
4
0
175,965
3
W
Sol
4,573
572
30
4
0
162,705
0
L
Cerberus
4,428
554
30
4
0
174,566
2
W
Neith
5,762
720
58
7
0
153,439
3
W
Fenrir
5,030
629
47
6
0
180,870
1
L
Mulan
1,566
196
0
0
0
0
0
L
Vamana
4,993
624
64
8
0
172,538
0
L
Kukulkan
4,180
523
28
4
0
161,889
2
L
Danzaburou
5,174
647
36
5
0
143,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role