Player Matchup

Geb
Geb
Sianfelu
Geb
Level 86
God Stats
11W - 8L
1,898 SR
Queue Stats
27W - 40L
1,356 Elo+
Party 2
Discordia
Discordia
bolivon2002
Discordia
Level 47
God Stats
2W - 8L
1,433 SR
Queue Stats
35W - 56L
1,321 Elo+
Party 2
Ymir
Ymir
jrn1781
Ymir
Level 87
God Stats
0W - 2L
1,405 SR
Queue Stats
25W - 40L
1,369 Elo+
Party 2
Hercules
Hercules
lucaosm
Hercules
Level 70
God Stats
0W - 2L
1,119 SR
Queue Stats
14W - 29L
1,354 Elo+
Party 2
Skadi
Skadi
ySilverZzz
Skadi
Level 45
God Stats
2W - 2L
1,368 SR
Queue Stats
24W - 47L
1,329 Elo+
Party 2
Team Averages
Level 67
1,445 SR
1,346 Elo+

VS

Team Averages
Level 65
1,570 SR
1,430 Elo+
Raijin
Raijin
AWildLogan
Raijin
Level 24
God Stats
19W - 13L
1,574 SR
Queue Stats
52W - 41L
1,475 Elo+
Party 1
Apollo
Apollo
FunnierThyme855
Apollo
Level 17
God Stats
6W - 8L
1,422 SR
Queue Stats
6W - 10L
1,345 Elo+
Party 3
Fenrir
Fenrir
Khastil
Fenrir
Level 132
God Stats
60W - 33L
1,669 SR
Queue Stats
217W - 200L
1,602 Elo+
Party 1
Ganesha
Ganesha
XxTRONxTICOFF
Ganesha
Level 107
God Stats
7W - 6L
1,636 SR
Queue Stats
50W - 51L
1,470 Elo+
Party 3
Baron Samedi
Baron Samedi
mrjokes3235
Baron Samedi
Level 45
God Stats
4W - 3L
1,550 SR
Queue Stats
12W - 12L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,744
673
7,369
14,480
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
bolivon2002
Discordia
14
2 / 6 / 3
8,251
635
9,348
7,482
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
jrn1781
Ymir
15
2 / 6 / 3
8,619
663
7,581
17,212
12,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
lucaosm
Hercules
15
2 / 3 / 4
9,055
697
6,955
17,170
10,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
15
1 / 4 / 2
8,585
660
4,632
7,394
2,659
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AWildLogan
Raijin
16
7 / 3 / 10
11,288
868
13,502
8,492
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 8
9,699
746
5,658
7,847
3,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Khastil
Fenrir
18
10 / 1 / 9
12,226
940
14,664
14,188
13,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
16
0 / 0 / 15
9,536
734
11,318
12,414
14,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
mrjokes3235
Baron Samedi
16
3 / 1 / 8
9,823
756
10,337
9,504
4,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
8
Kills
23
23
Deaths
8
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Raijin
AWildLogan
Raijin
7
3
10
4
W
3
3
8
2.33
W
Fenrir
Khastil
Fenrir
10
1
9
14.5
L
1
4
5
0.88
W
Ganesha
0
0
15
7.5
L
Discordia
bolivon2002
Discordia
2
6
3
0.58
L
Ymir
jrn1781
Ymir
2
6
3
0.58
L
Hercules
lucaosm
Hercules
2
3
4
1.33
W
Baron Samedi
mrjokes3235
Baron Samedi
3
1
8
7
L
Skadi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,885
Damage
55,479
63,738
Taken
52,445
35,051
Mitigated
38,815
14,625
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AWildLogan
Raijin
13,502
765
0
0
8,492
3,806
975
4,669
3,503
39,256
0
W
5,658
3,829
0
0
7,847
3,295
181
3,369
4,298
0
19,647
W
Fenrir
Khastil
Fenrir
14,664
3,606
0
3,111
14,188
13,124
1,409
4,843
8,881
0
39,554
L
7,369
221
0
2,973
14,480
6,955
1
8,054
6,426
14,845
0
W
Ganesha
11,318
1,112
0
1,349
12,414
14,274
0
4,529
7,629
24,803
0
L
Discordia
bolivon2002
Discordia
9,348
204
0
250
7,482
2,387
0
3,330
4,152
19,326
0
L
Ymir
jrn1781
Ymir
7,581
1,063
0
2,740
17,212
12,748
0
9,638
7,574
22,420
0
L
Hercules
lucaosm
Hercules
6,955
1,096
0
8,230
17,170
10,302
0
11,984
5,186
0
15,093
W
Baron Samedi
mrjokes3235
Baron Samedi
10,337
705
1,778
5,326
9,504
4,316
1,925
5,671
3,583
32,352
0
L
Skadi
4,632
1,165
0
432
7,394
2,659
0
2,629
4,765
0
33,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,254
Gold Earned
52,572
194
Minions Killed
261
7
Camps Cleared
11
1,180,192
Distance Traveled
1,223,580
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,288
868
79
6
1
224,532
2
W
Apollo
9,699
746
48
4
1
226,487
0
W
Fenrir
12,226
940
66
5
9
298,090
3
L
Geb
8,744
673
15
1
1
274,189
0
W
Ganesha
9,536
734
9
1
0
254,182
3
L
Discordia
8,251
635
30
2
0
214,246
1
L
Ymir
8,619
663
47
4
0
194,343
1
L
Hercules
9,055
697
29
2
0
259,086
1
W
Baron Samedi
9,823
756
59
5
0
220,289
0
L
Skadi
8,585
660
73
6
6
238,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role