Player Matchup

Sobek
Sobek
AlexTheKing17
Sobek
Level 49
God Stats
5W - 1L
1,734 SR
Queue Stats
288W - 232L
1,551 Elo+
Party 3
Nemesis
Nemesis
RandomJT_ice
Nemesis
Level 26
God Stats
6W - 6L
1,553 SR
Queue Stats
48W - 44L
1,495 Elo+
Party 1
Izanami
Izanami
edsuty
Izanami
Level 42
God Stats
12W - 10L
1,660 SR
Queue Stats
270W - 236L
1,594 Elo+
Party 3
Camazotz
Camazotz
oppar123
Camazotz
Level 69
God Stats
14W - 4L
1,731 SR
Queue Stats
251W - 220L
1,559 Elo+
Party 1
Vulcan
Vulcan
sP_Samy--
Vulcan
Level 100
God Stats
10W - 6L
1,434 SR
Queue Stats
40W - 40L
1,519 Elo+
Party 3
Team Averages
Level 57
1,622 SR
1,544 Elo+

VS

Team Averages
Level 59
1,624 SR
1,550 Elo+
Apollo
Apollo
Camoa
Apollo
Level 59
God Stats
1W - 1L
1,742 SR
Queue Stats
93W - 65L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
JorgeTheLlama
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SwAnSoN2828
Athena
Level 65
God Stats
2W - 1L
1,818 SR
Queue Stats
220W - 155L
1,585 Elo+
Party 2
Ravana
Ravana
SwanDogSucks
Ravana
Level 17
God Stats
2W - 2L
1,494 SR
Queue Stats
21W - 21L
1,561 Elo+
Party 2
Anubis
Anubis
prohazors
Anubis
Level 28
God Stats
45W - 30L
1,567 SR
Queue Stats
188W - 128L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 14
11,001
524
6,151
20,287
23,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
RandomJT_ice
Nemesis
19
7 / 2 / 8
12,275
585
9,309
14,106
8,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
edsuty
Izanami
19
7 / 3 / 6
12,849
612
18,386
10,858
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
oppar123
Camazotz
19
8 / 2 / 11
12,444
593
21,181
26,124
22,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Vulcan
sP_Samy--
Vulcan
17
3 / 4 / 6
11,145
531
13,290
9,994
3,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Camoa
Apollo
15
3 / 2 / 0
9,537
454
5,241
11,502
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
JorgeTheLlama
Sun Wukong
16
0 / 4 / 1
9,204
438
11,076
19,595
17,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
13
2 / 6 / 3
8,620
410
6,695
18,951
11,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ravana
13
5 / 7 / 5
9,164
436
12,069
19,330
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
prohazors
Anubis
14
3 / 8 / 5
9,437
449
13,325
15,654
7,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
27
Kills
13
13
Deaths
27
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
Apollo
Camoa
Apollo
3
2
0
1.5
L
Sun Wukong
JorgeTheLlama
Sun Wukong
0
4
1
0.13
W
Nemesis
RandomJT_ice
Nemesis
7
2
8
5.5
L
Athena
2
6
3
0.58
L
Ravana
5
7
5
1.07
W
Izanami
edsuty
Izanami
7
3
6
3.33
W
Camazotz
oppar123
Camazotz
8
2
11
6.75
L
Anubis
prohazors
Anubis
3
8
5
0.69
W
Vulcan
sP_Samy--
Vulcan
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,317
Damage
48,406
81,369
Taken
85,032
63,345
Mitigated
49,032
28,891
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,151
867
0
6,496
20,287
23,710
238
5,542
14,745
24,686
0
L
Apollo
Camoa
Apollo
5,241
2,707
0
3,054
11,502
4,161
0
1,929
9,533
0
53,170
L
Sun Wukong
JorgeTheLlama
Sun Wukong
11,076
1,568
0
2,527
19,595
17,822
359
2,184
17,319
400
57,488
W
Nemesis
RandomJT_ice
Nemesis
9,309
4,773
0
4,687
14,106
8,800
1,139
1,128
12,978
0
103,029
L
Athena
6,695
1,986
0
2,096
18,951
11,449
0
6,192
12,521
23,831
0
L
Ravana
12,069
3,720
0
2,260
19,330
7,913
0
2,305
16,973
0
48,109
W
Izanami
edsuty
Izanami
18,386
11,752
0
924
10,858
4,809
4,520
3,225
7,633
0
117,733
W
Camazotz
oppar123
Camazotz
21,181
5,378
0
15,022
26,124
22,244
1,703
5,300
20,824
0
84,341
L
Anubis
prohazors
Anubis
13,325
856
0
2,695
15,654
7,687
168
6,085
9,245
61,063
0
W
Vulcan
sP_Samy--
Vulcan
13,290
4,252
158
1,604
9,994
3,782
366
5,225
4,769
77,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,714
Gold Earned
45,962
652
Minions Killed
420
0
Camps Cleared
0
2,055,025
Distance Traveled
1,881,628
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,001
524
33
2
0
428,836
2
L
Apollo
9,537
454
111
5
0
401,371
2
L
Sun Wukong
9,204
438
102
5
0
357,861
1
W
Nemesis
12,275
585
158
8
0
448,917
5
L
Athena
8,620
410
42
2
0
403,902
10
L
Ravana
9,164
436
64
3
0
400,712
5
W
Izanami
12,849
612
187
9
0
361,523
10
W
Camazotz
12,444
593
139
7
0
405,963
3
L
Anubis
9,437
449
101
5
0
317,782
5
W
Vulcan
11,145
531
135
6
0
409,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role