Player Matchup

Ymir
Ymir
ANBU Omen
Ymir
Level 7
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dizzy7553
Gilgamesh
Level 28
God Stats
2W - 5L
1,380 SR
Queue Stats
8W - 10L
1,361 Elo+
Party 2
Da Ji
Da Ji
HardcoreGnome
Da Ji
Level 29
God Stats
4W - 5L
1,581 SR
Queue Stats
5W - 5L
1,390 Elo+
Party 2
Khepri
Khepri
WaffelKing2445
Khepri
Level 28
God Stats
5W - 5L
1,724 SR
Queue Stats
6W - 8L
1,332 Elo+
Party 2
Chang'e
Chang'e
lose1347
Chang'e
Level 29
God Stats
5W - 6L
1,456 SR
Queue Stats
42W - 70L
1,255 Elo+
Solo
Team Averages
Level 24
1,487 SR
1,367 Elo+

VS

Team Averages
Level 21
1,502 SR
1,396 Elo+
Amaterasu
Amaterasu
DADDYOE7TH
Amaterasu
Level 28
God Stats
41W - 36L
1,546 SR
Queue Stats
272W - 282L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
HersomLegend
Danzaburou
Level 14
God Stats
19W - 22L
1,404 SR
Queue Stats
61W - 62L
1,306 Elo+
Party 1
Persephone
Persephone
LDubE7Th
Persephone
Level 54
God Stats
26W - 27L
1,561 SR
Queue Stats
267W - 312L
1,334 Elo+
Party 1
Ymir
Ymir
Lightdrow
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Wujianyu
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 4 / 0
5,274
440
956
7,359
2,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Dizzy7553
Gilgamesh
9
0 / 3 / 0
5,409
451
1,391
6,045
2,497
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
5,339
445
2,535
6,441
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 0 / 0
5,565
464
1,594
4,850
2,971
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
lose1347
Chang'e
10
0 / 2 / 0
5,660
472
1,097
6,609
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DADDYOE7TH
Amaterasu
12
1 / 0 / 2
7,051
588
2,055
4,101
3,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
HersomLegend
Danzaburou
9
0 / 1 / 1
5,498
458
1,480
4,061
1,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
LDubE7Th
Persephone
13
6 / 0 / 2
8,001
667
8,753
6,058
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
0 / 1 / 1
6,123
510
1,032
5,631
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bakasura
Wujianyu
Bakasura
11
4 / 1 / 0
6,532
544
4,113
5,921
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
11
11
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
0
0.25
W
Amaterasu
DADDYOE7TH
Amaterasu
1
0
2
2
L
Gilgamesh
Dizzy7553
Gilgamesh
0
3
0
0
L
0
2
1
0.25
W
Danzaburou
HersomLegend
Danzaburou
0
1
1
0.5
W
Persephone
LDubE7Th
Persephone
6
0
2
7
W
Ymir
0
1
1
0.5
L
1
0
0
1
W
Bakasura
Wujianyu
Bakasura
4
1
0
4
L
Chang'e
lose1347
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,573
Damage
17,433
31,304
Taken
25,772
11,838
Mitigated
12,105
5,545
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
956
240
0
48
7,359
2,862
0
3,835
3,454
15,791
0
W
Amaterasu
DADDYOE7TH
Amaterasu
2,055
1,249
0
2,385
4,101
3,982
1,115
0
4,101
0
32,962
L
Gilgamesh
Dizzy7553
Gilgamesh
1,391
397
0
55
6,045
2,497
0
403
5,404
0
17,467
L
2,535
566
0
2,202
6,441
1,686
0
837
5,271
0
25,617
W
Danzaburou
HersomLegend
Danzaburou
1,480
440
0
1,497
4,061
1,165
1,320
403
3,658
0
26,771
W
Persephone
LDubE7Th
Persephone
8,753
291
0
2,161
6,058
1,862
676
1,781
4,277
45,373
0
W
Ymir
1,032
304
0
1,089
5,631
2,802
142
1,041
4,590
14,730
0
L
1,594
166
0
0
4,850
2,971
0
806
3,764
22,850
0
W
Bakasura
Wujianyu
Bakasura
4,113
2,780
0
2,334
5,921
2,294
445
422
5,499
0
30,379
L
Chang'e
lose1347
Chang'e
1,097
0
51
3,189
6,609
1,822
0
3,904
2,705
27,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,247
Gold Earned
33,205
216
Minions Killed
317
0
Camps Cleared
0
1,083,270
Distance Traveled
1,107,400
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,274
440
36
3
0
235,144
0
W
Amaterasu
7,051
588
73
6
0
194,992
5
L
Gilgamesh
5,409
451
46
4
0
185,764
0
L
Da Ji
5,339
445
53
4
0
215,013
0
W
Danzaburou
5,498
458
52
4
0
203,481
1
W
Persephone
8,001
667
84
7
0
224,573
0
W
Ymir
6,123
510
33
3
0
222,642
4
L
Khepri
5,565
464
29
2
0
245,952
4
W
Bakasura
6,532
544
75
6
0
261,712
2
L
Chang'e
5,660
472
52
4
0
201,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role