Player Matchup

Thanatos
Thanatos
Embershade97
Thanatos
Level 22
God Stats
0W - 1L
1,209 SR
Queue Stats
17W - 33L
1,279 Elo+
Party 1
Tyr
Tyr
GunnerPH
Tyr
Level 15
God Stats
0W - 1L
1,271 SR
Queue Stats
7W - 13L
1,279 Elo+
Party 1
Medusa
Medusa
Niknak912
Medusa
Level 15
God Stats
0W - 1L
1,289 SR
Queue Stats
5W - 13L
1,293 Elo+
Party 1
Ra
Ra
megstraut
Ra
Level 2
God Stats
0W - 2L
1,418 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
scooobnutz
Fenrir
Level 22
God Stats
0W - 3L
1,289 SR
Queue Stats
17W - 35L
1,270 Elo+
Party 1
Team Averages
Level 15
1,295 SR
1,324 Elo+

VS

Team Averages
Level 21
1,520 SR
1,431 Elo+
Bacchus
Bacchus
Iamnotgoodatthis
Bacchus
Level 25
God Stats
5W - 5L
1,621 SR
Queue Stats
8W - 13L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
KibaWolfCR
Amaterasu
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
Lejom
Fenrir
Level 23
God Stats
21W - 17L
1,605 SR
Queue Stats
32W - 36L
1,463 Elo+
Party 2
He Bo
He Bo
THETRUDRAGONBORN
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Cernunnos
Cernunnos
rexsoleil
Cernunnos
Level 28
God Stats
11W - 16L
1,374 SR
Queue Stats
82W - 123L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Embershade97
Thanatos
7
1 / 4 / 1
4,626
463
1,816
6,160
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
4,573
457
3,457
7,615
2,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Niknak912
Medusa
7
3 / 8 / 0
5,164
516
3,486
9,058
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 5 / 0
3,780
378
1,408
4,158
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
scooobnutz
Fenrir
6
1 / 6 / 1
4,459
446
2,959
6,853
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 13
6,335
634
4,636
3,807
2,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
KibaWolfCR
Amaterasu
11
4 / 0 / 0
6,199
620
2,888
4,988
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Lejom
Fenrir
8
4 / 6 / 3
5,545
555
3,120
6,016
3,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
11 / 0 / 0
7,009
701
5,068
4,540
1,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
rexsoleil
Cernunnos
8
3 / 2 / 8
5,483
548
3,304
5,018
1,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
26
28
Deaths
8
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Embershade97
Thanatos
1
4
1
0.38
L
0
5
0
0
W
4
0
13
10.5
W
Amaterasu
KibaWolfCR
Amaterasu
4
0
0
4
W
Fenrir
Lejom
Fenrir
4
6
3
0.92
L
Medusa
Niknak912
Medusa
3
8
0
0.38
W
11
0
0
11
L
0
5
0
0
W
Cernunnos
rexsoleil
Cernunnos
3
2
8
3.5
L
Fenrir
scooobnutz
Fenrir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,126
Damage
19,016
33,844
Taken
24,369
10,313
Mitigated
11,686
4,474
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Embershade97
Thanatos
1,816
287
0
3,058
6,160
1,777
0
2,307
3,853
0
12,816
L
3,457
1,515
0
18
7,615
2,655
0
853
6,750
0
20,416
W
4,636
1,605
0
1,454
3,807
2,638
245
507
3,156
15,606
0
W
Amaterasu
KibaWolfCR
Amaterasu
2,888
1,238
0
1,967
4,988
3,159
1,164
0
4,988
0
25,170
W
Fenrir
Lejom
Fenrir
3,120
1,489
0
904
6,016
3,721
507
397
5,547
0
14,519
L
Medusa
Niknak912
Medusa
3,486
1,990
0
493
9,058
2,898
963
3,932
5,033
0
15,414
W
5,068
162
0
1,186
4,540
1,132
0
228
4,296
39,989
0
L
1,408
385
14
67
4,158
1,055
0
1,384
2,774
5,540
0
W
Cernunnos
rexsoleil
Cernunnos
3,304
1,906
0
1,679
5,018
1,036
650
44
4,974
0
19,704
L
Fenrir
scooobnutz
Fenrir
2,959
756
0
824
6,853
1,928
0
1,228
5,625
0
13,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,602
Gold Earned
30,571
141
Minions Killed
214
0
Camps Cleared
0
902,346
Distance Traveled
912,961
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,626
463
37
4
0
200,269
0
L
Tyr
4,573
457
35
4
0
171,159
2
W
Bacchus
6,335
634
21
2
0
204,273
0
W
Amaterasu
6,199
620
50
5
0
151,650
0
W
Fenrir
5,545
555
26
3
0
174,231
0
L
Medusa
5,164
516
30
3
0
162,984
2
W
He Bo
7,009
701
83
8
0
197,197
2
L
Ra
3,780
378
14
1
0
172,751
0
W
Cernunnos
5,483
548
34
3
0
185,610
2
L
Fenrir
4,459
446
25
3
0
195,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role