Player Matchup

Mulan
Mulan
Donttypejustplay
Mulan
Level 56
God Stats
7W - 11L
1,844 SR
Queue Stats
90W - 70L
1,708 Elo+
Party 1
Sylvanus
Sylvanus
Draxxed
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,577 Elo+
Party 1
Scylla
Scylla
INGBROCK16
Scylla
Level 79
God Stats
3W - 10L
1,182 SR
Queue Stats
263W - 286L
1,495 Elo+
Party 2
Rama
Rama
Rellan
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,478 Elo+
Party 1
Arachne
Arachne
godslayer26
Arachne
Level 148
God Stats
1W - 6L
1,121 SR
Queue Stats
232W - 240L
1,555 Elo+
Party 2
Team Averages
Level 71
1,430 SR
1,563 Elo+

VS

Team Averages
Level 97
1,586 SR
1,512 Elo+
Gilgamesh
Gilgamesh
AzsClaps
Gilgamesh
Level 109
God Stats
4W - 2L
1,765 SR
Queue Stats
132W - 126L
1,436 Elo+
Party 3
Athena
Athena
BecauseCookies
Athena
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 91L
1,440 Elo+
Party 3
Anubis
Anubis
Mal139
Anubis
Level 89
God Stats
8W - 7L
1,542 SR
Queue Stats
191W - 180L
1,563 Elo+
Party 4
Anhur
Anhur
cornedfrog
Anhur
Level 82
God Stats
21W - 32L
1,444 SR
Queue Stats
272W - 288L
1,532 Elo+
Party 4
Hercules
Hercules
sSavashy
Hercules
Level 123
God Stats
5W - 2L
1,678 SR
Queue Stats
154W - 142L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 5
13,025
465
23,759
26,057
23,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Draxxed
Sylvanus
15
0 / 10 / 5
10,527
376
11,013
21,312
21,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
INGBROCK16
Scylla
18
2 / 4 / 3
11,916
426
6,818
12,823
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
Rellan
Rama
16
2 / 10 / 3
10,762
384
15,269
20,971
8,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
godslayer26
Arachne
20
8 / 5 / 4
14,285
510
23,149
29,279
13,137
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzsClaps
Gilgamesh
20
2 / 6 / 12
14,879
531
14,488
26,839
20,593
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 4 / 18
14,344
512
22,199
29,608
38,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Mal139
Anubis
20
7 / 4 / 14
15,051
538
18,796
17,705
14,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
20
14 / 2 / 10
16,744
598
17,262
18,019
8,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
sSavashy
Hercules
20
7 / 0 / 22
14,932
533
15,203
30,876
42,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
112
16
Kills
36
36
Deaths
16
20
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AzsClaps
Gilgamesh
2
6
12
1.33
W
6
4
18
3.75
L
4
7
5
0.93
L
Sylvanus
Draxxed
Sylvanus
0
10
5
0.25
L
Scylla
INGBROCK16
Scylla
2
4
3
0.88
W
Anubis
Mal139
Anubis
7
4
14
3.5
L
Rama
Rellan
Rama
2
10
3
0.35
W
Anhur
14
2
10
9.5
L
Arachne
godslayer26
Arachne
8
5
4
2
W
Hercules
sSavashy
Hercules
7
0
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,008
Damage
87,948
110,442
Taken
123,047
70,625
Mitigated
124,661
20,879
Healing
48,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AzsClaps
Gilgamesh
14,488
3,926
0
7,576
26,839
20,593
3,482
2,933
23,854
0
131,743
W
22,199
7,210
0
8,781
29,608
38,009
462
3,605
25,859
75,841
0
L
23,759
4,588
0
3,138
26,057
23,448
100
11,132
14,925
0
82,985
L
Sylvanus
Draxxed
Sylvanus
11,013
3,198
3,061
4,497
21,312
21,304
0
6,803
14,509
33,882
0
L
Scylla
INGBROCK16
Scylla
6,818
644
0
1,546
12,823
3,971
0
6,954
5,869
67,541
0
W
Anubis
Mal139
Anubis
18,796
814
0
9,834
17,705
14,241
1,783
3,042
14,551
117,145
0
L
Rama
Rellan
Rama
15,269
9,177
0
2,469
20,971
8,765
0
6,467
14,504
0
63,980
W
Anhur
17,262
10,965
0
8,534
18,019
8,921
6,306
3,241
14,710
0
115,848
L
Arachne
godslayer26
Arachne
23,149
14,952
0
6,168
29,279
13,137
3,242
9,639
19,640
0
138,244
W
Hercules
sSavashy
Hercules
15,203
4,856
0
13,574
30,876
42,897
205
5,901
24,927
0
51,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,515
Gold Earned
75,950
617
Minions Killed
720
0
Camps Cleared
0
2,395,069
Distance Traveled
2,639,243
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,879
531
191
7
0
554,142
6
W
Athena
14,344
512
109
4
0
549,741
1
L
Mulan
13,025
465
152
5
0
486,723
7
L
Sylvanus
10,527
376
55
2
0
426,752
10
L
Scylla
11,916
426
125
4
0
486,375
8
W
Anubis
15,051
538
180
6
0
479,976
7
L
Rama
10,762
384
95
3
0
431,417
0
W
Anhur
16,744
598
173
6
0
506,846
5
L
Arachne
14,285
510
190
7
0
563,802
4
W
Hercules
14,932
533
67
2
0
548,538
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role