Player Matchup

Ullr
Ullr
Darantyr
Ullr
Level 14
God Stats
7W - 6L
1,712 SR
Queue Stats
129W - 99L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
Ebbitt
Kukulkan
Level 25
God Stats
50W - 27L
1,596 SR
Queue Stats
176W - 116L
1,525 Elo+
Party 1
Yemoja
Yemoja
FoxFace23
Yemoja
Level 6
God Stats
4W - 2L
1,637 SR
Queue Stats
4W - 2L
1,542 Elo+
Solo
Chaac
Chaac
Rafarpo
Chaac
Level 16
God Stats
7W - 2L
1,818 SR
Queue Stats
79W - 41L
1,553 Elo+
Party 1
Pele
Pele
iNV314
Pele
Level 6
God Stats
1W - 1L
1,235 SR
Queue Stats
2W - 1L
1,742 Elo+
Solo
Team Averages
Level 13
1,600 SR
1,577 Elo+

VS

Team Averages
Level 9
1,492 SR
1,402 Elo+
Neith
Neith
Eskadrinis
Neith
Level 7
God Stats
1W - 1L
1,462 SR
Queue Stats
4W - 7L
1,359 Elo+
Party 3
Ymir
Ymir
GhostBought
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,291 Elo+
Party 2
Bakasura
Bakasura
GhostWezY__l-_-l
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Perdigao1
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 3
Thanatos
Thanatos
bonagod
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
26 / 1 / 18
15,383
1,398
31,644
13,032
5,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Ebbitt
Kukulkan
19
11 / 2 / 21
12,361
1,124
28,713
9,527
4,329
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
FoxFace23
Yemoja
17
1 / 4 / 25
11,279
1,025
4,951
14,281
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Rafarpo
Chaac
20
8 / 2 / 33
12,952
1,177
13,438
17,337
21,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
iNV314
Pele
18
5 / 4 / 21
11,392
1,036
7,065
12,908
4,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 5 / 6
10,386
944
19,848
14,958
6,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 8 / 4
11,472
1,043
16,648
20,566
23,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 19 / 3
9,387
853
3,816
24,400
9,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Perdigao1
Merlin
17
3 / 10 / 5
11,058
1,005
11,676
16,105
6,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
bonagod
Thanatos
18
3 / 9 / 5
11,256
1,023
9,689
18,268
7,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
36
51
Kills
13
13
Deaths
51
118
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
26
1
18
35
W
Kukulkan
Ebbitt
Kukulkan
11
2
21
10.75
L
Neith
2
5
6
1
W
Yemoja
FoxFace23
Yemoja
1
4
25
3.38
L
5
8
4
0.88
L
0
19
3
0.08
L
Merlin
Perdigao1
Merlin
3
10
5
0.55
W
Chaac
Rafarpo
Chaac
8
2
33
12.25
L
Thanatos
bonagod
Thanatos
3
9
5
0.61
W
Pele
iNV314
Pele
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,811
Damage
61,677
67,085
Taken
94,297
49,894
Mitigated
53,758
15,922
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
31,644
16,741
0
2,906
13,032
5,128
0
4,912
8,120
0
49,513
W
Kukulkan
Ebbitt
Kukulkan
28,713
4,206
0
0
9,527
4,329
0
3,792
5,735
61,072
0
L
Neith
19,848
11,012
0
1,484
14,958
6,225
0
6,083
8,875
0
36,844
W
Yemoja
FoxFace23
Yemoja
4,951
882
5,018
1,992
14,281
14,269
0
6,110
8,171
9,401
0
L
16,648
1,392
0
0
20,566
23,619
0
7,985
12,581
33,139
0
L
3,816
2,898
0
116
24,400
9,360
0
9,792
14,608
0
20,934
L
Merlin
Perdigao1
Merlin
11,676
1,229
0
0
16,105
6,601
0
5,284
10,821
31,610
0
W
Chaac
Rafarpo
Chaac
13,438
3,491
0
5,856
17,337
21,269
0
6,799
10,508
0
29,392
L
Thanatos
bonagod
Thanatos
9,689
3,506
0
4,811
18,268
7,953
0
4,520
13,748
0
31,401
W
Pele
iNV314
Pele
7,065
2,206
0
150
12,908
4,899
0
6,711
6,197
0
23,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,367
Gold Earned
53,559
201
Minions Killed
192
9
Camps Cleared
2
1,005,866
Distance Traveled
962,520
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,383
1,398
37
3
1
219,581
0
W
Kukulkan
12,361
1,124
80
7
3
163,500
0
L
Neith
10,386
944
28
3
2
183,333
0
W
Yemoja
11,279
1,025
12
1
1
183,893
0
L
Ymir
11,472
1,043
31
3
0
211,839
0
L
Bakasura
9,387
853
36
3
0
186,316
1
L
Merlin
11,058
1,005
44
4
0
172,771
0
W
Chaac
12,952
1,177
26
2
3
228,195
1
L
Thanatos
11,256
1,023
53
5
0
208,261
2
W
Pele
11,392
1,036
46
4
1
210,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role