Player Matchup

Ares
Ares
Ant0ni00022
Ares
Level 25
God Stats
8W - 8L
1,637 SR
Queue Stats
71W - 66L
1,451 Elo+
Solo
Bakasura
Bakasura
DFVOGS56
Bakasura
Level 29
God Stats
19W - 10L
1,939 SR
Queue Stats
54W - 31L
1,531 Elo+
Solo
Artemis
Artemis
Kadryn
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 1
Fenrir
Fenrir
PureLuck28
Fenrir
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
149W - 154L
1,422 Elo+
Solo
Merlin
Merlin
tomsmithyb
Merlin
Level 4
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 1
Team Averages
Level 19
1,655 SR
1,421 Elo+

VS

Team Averages
Level 20
1,536 SR
1,366 Elo+
Tsukuyomi
Tsukuyomi
Dutifulpitt
Tsukuyomi
Level 23
God Stats
23W - 17L
1,397 SR
Queue Stats
98W - 119L
1,326 Elo+
Party 2
Odin
Odin
JCharly797
Odin
Level 20
God Stats
15W - 21L
1,681 SR
Queue Stats
90W - 115L
1,356 Elo+
Party 2
Ares
Ares
SuperKushhh
Ares
Level 26
God Stats
7W - 3L
1,200 SR
Queue Stats
181W - 189L
1,252 Elo+
Solo
Neith
Neith
khanhjie
Neith
Level 11
God Stats
4W - 0L
1,529 SR
Queue Stats
12W - 8L
1,435 Elo+
Party 3
Nu Wa
Nu Wa
scaryninja
Nu Wa
Level 18
God Stats
7W - 3L
1,874 SR
Queue Stats
14W - 11L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 7
12,068
503
11,552
30,650
30,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
DFVOGS56
Bakasura
18
8 / 8 / 6
12,103
504
14,321
26,713
10,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Kadryn
Artemis
14
2 / 12 / 7
9,808
409
15,279
19,699
6,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
PureLuck28
Fenrir
15
4 / 8 / 4
10,560
440
8,813
19,921
15,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
tomsmithyb
Merlin
13
0 / 11 / 7
8,592
358
12,438
16,831
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dutifulpitt
Tsukuyomi
20
6 / 4 / 16
13,295
554
11,952
16,630
11,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 3 / 10
12,151
506
11,725
16,978
18,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
8 / 6 / 23
13,009
542
12,003
25,793
29,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Neith
khanhjie
Neith
20
22 / 3 / 10
15,380
641
33,253
24,548
12,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
16
6 / 7 / 13
11,293
471
19,236
13,870
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
119
22
Kills
47
47
Deaths
23
31
Assists
72
Player
Kills
Deaths
Assists
KDA
L
8
8
7
1.44
L
Bakasura
DFVOGS56
Bakasura
8
8
6
1.38
W
Tsukuyomi
Dutifulpitt
Tsukuyomi
6
4
16
3.5
W
5
3
10
3.33
L
Artemis
Kadryn
Artemis
2
12
7
0.46
L
Fenrir
PureLuck28
Fenrir
4
8
4
0.75
W
8
6
23
3.25
W
Neith
khanhjie
Neith
22
3
10
9
W
Nu Wa
6
7
13
1.79
L
Merlin
tomsmithyb
Merlin
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,403
Damage
88,169
113,814
Taken
97,819
68,105
Mitigated
78,038
16,360
Healing
28,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,552
1,239
0
3,594
30,650
30,500
0
8,200
21,943
40,510
0
L
Bakasura
DFVOGS56
Bakasura
14,321
9,670
0
5,199
26,713
10,257
580
7,018
19,293
0
57,169
W
Tsukuyomi
Dutifulpitt
Tsukuyomi
11,952
3,315
0
4,441
16,630
11,876
1,499
1,680
14,530
0
97,429
W
11,725
1,187
0
3,997
16,978
18,531
641
4,778
11,519
0
56,029
L
Artemis
Kadryn
Artemis
15,279
6,782
263
1,971
19,699
6,487
0
4,917
14,614
0
47,490
L
Fenrir
PureLuck28
Fenrir
8,813
1,234
0
3,938
19,921
15,378
280
4,397
14,880
0
37,362
W
12,003
745
1,713
3,966
25,793
29,983
87
6,303
18,824
27,051
0
W
Neith
khanhjie
Neith
33,253
24,223
0
13,891
24,548
12,340
6,925
4,936
19,320
0
137,269
W
Nu Wa
19,236
5,395
164
309
13,870
5,308
1,472
5,051
8,065
50,924
0
L
Merlin
tomsmithyb
Merlin
12,438
709
0
1,395
16,831
5,483
0
5,567
10,970
40,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,131
Gold Earned
65,128
352
Minions Killed
544
0
Camps Cleared
0
1,957,543
Distance Traveled
2,058,116
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,068
503
55
2
0
389,376
0
L
Bakasura
12,103
504
120
5
0
476,230
0
W
Tsukuyomi
13,295
554
153
6
0
451,479
0
W
Odin
12,151
506
96
4
0
420,708
1
L
Artemis
9,808
409
53
2
0
332,625
1
L
Fenrir
10,560
440
65
3
0
402,354
2
W
Ares
13,009
542
18
1
0
428,918
3
W
Neith
15,380
641
186
8
0
384,608
2
W
Nu Wa
11,293
471
91
4
0
372,403
0
L
Merlin
8,592
358
59
2
0
356,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role