Player Matchup

Sylvanus
Sylvanus
NoXColdBlooded
Sylvanus
Level 68
God Stats
7W - 7L
1,180 SR
Queue Stats
128W - 112L
1,334 Elo+
Party 2
Thor
Thor
OCEDIFF
Thor
Level 5
God Stats
2W - 2L
1,302 SR
Queue Stats
17W - 7L
1,500 Elo+
Solo
Tiamat
Tiamat
ONEHIRAQUITTA
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 56L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
TMcDons
Cthulhu
Level 7
God Stats
7W - 5L
1,658 SR
Queue Stats
8W - 11L
1,353 Elo+
Party 2
Bellona
Bellona
chxkezzz
Bellona
Level 17
God Stats
4W - 10L
1,188 SR
Queue Stats
27W - 46L
1,306 Elo+
Party 1
Team Averages
Level 24
1,366 SR
1,350 Elo+

VS

Team Averages
Level 26
1,526 SR
1,331 Elo+
Izanami
Izanami
Mozzarella707
Izanami
Level 27
God Stats
54W - 39L
1,647 SR
Queue Stats
119W - 115L
1,476 Elo+
Party 3
Jing Wei
Jing Wei
Red-Dwarfdragon
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 54L
1,310 Elo+
Solo
Merlin
Merlin
Seeker_Guardian
Merlin
Level 19
God Stats
59W - 76L
1,349 SR
Queue Stats
94W - 136L
1,263 Elo+
Solo
Sol
Sol
brokendawn91
Sol
Level 29
God Stats
19W - 23L
1,634 SR
Queue Stats
69W - 76L
1,382 Elo+
Party 3
Scylla
Scylla
格雷恩沃德
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
11 / 4 / 7
11,384
542
13,421
20,376
11,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
OCEDIFF
Thor
1
0 / 0 / 0
5,469
260
0
0
0
16
4 / 6 / 2
9,509
453
2,524
15,460
7,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TMcDons
Cthulhu
16
6 / 5 / 8
9,945
474
10,153
18,069
14,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
chxkezzz
Bellona
12
1 / 6 / 0
8,144
388
4,560
12,162
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 1 / 2
13,630
649
22,971
11,314
4,669
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
15
0 / 8 / 6
10,015
477
5,655
13,283
4,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 9 / 4
10,887
518
5,248
9,390
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 4
10,851
517
12,765
12,941
4,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 3
9,427
449
2,729
10,197
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
22
Kills
21
21
Deaths
26
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
14
1
2
15
L
Sylvanus
11
4
7
3.63
L
Thor
OCEDIFF
Thor
0
0
0
0
L
4
6
2
0.83
W
Jing Wei
0
8
6
0.38
W
0
9
4
0.22
L
Cthulhu
TMcDons
Cthulhu
6
5
8
2
W
6
3
4
2.67
L
Bellona
chxkezzz
Bellona
1
6
0
0.17
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
49,368
66,067
Taken
57,125
45,380
Mitigated
20,637
16,378
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
22,971
17,936
0
1,217
11,314
4,669
3,882
4,937
6,377
0
107,919
L
Sylvanus
13,421
3,919
2,500
6,060
20,376
11,866
366
7,493
12,607
53,565
0
L
Thor
OCEDIFF
Thor
0
0
0
0
0
0
0
0
0
0
0
L
2,524
406
0
5,014
15,460
7,767
0
4,881
10,308
49,332
0
W
Jing Wei
5,655
3,234
0
0
13,283
4,771
1,438
6,929
6,354
0
52,858
W
5,248
116
0
0
9,390
3,589
4,968
2,908
6,482
57,742
0
L
Cthulhu
TMcDons
Cthulhu
10,153
504
249
2,230
18,069
14,439
0
7,004
10,865
47,663
0
W
12,765
3,740
1,010
5,406
12,941
4,293
4,479
6,676
6,265
43,355
0
L
Bellona
chxkezzz
Bellona
4,560
973
0
325
12,162
11,308
924
591
11,545
0
31,916
W
2,729
527
0
1,504
10,197
3,315
1,194
4,648
5,549
29,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,451
Gold Earned
54,810
293
Minions Killed
524
0
Camps Cleared
0
1,335,858
Distance Traveled
1,837,313
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,630
649
180
9
0
394,450
1
L
Sylvanus
11,384
542
67
3
0
313,600
4
L
Thor
5,469
260
0
0
0
0
0
L
Tiamat
9,509
453
92
4
0
342,973
0
W
Jing Wei
10,015
477
90
4
0
366,755
0
W
Merlin
10,887
518
122
6
0
333,094
1
L
Cthulhu
9,945
474
70
3
0
371,901
1
W
Sol
10,851
517
74
4
0
396,060
0
L
Bellona
8,144
388
64
3
0
307,384
0
W
Scylla
9,427
449
58
3
0
346,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role