Player Matchup

Zhong Kui
Zhong Kui
AintGonHapnCapn
Zhong Kui
Level 95
God Stats
2W - 0L
1,573 SR
Queue Stats
44W - 32L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
III NBK IlI
Nu Wa
Level 43
God Stats
17W - 3L
1,578 SR
Queue Stats
91W - 92L
1,420 Elo+
Party 1
Medusa
Medusa
Squidnugget499
Medusa
Level 84
God Stats
32W - 20L
1,623 SR
Queue Stats
513W - 435L
1,544 Elo+
Party 1
Loki
Loki
Xenovia Thic
Loki
Level 118
God Stats
5W - 4L
1,477 SR
Queue Stats
313W - 298L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
Zer0TwosThic
Ne Zha
Level 147
God Stats
7W - 2L
1,735 SR
Queue Stats
131W - 110L
1,572 Elo+
Party 1
Team Averages
Level 97
1,597 SR
1,541 Elo+

VS

Team Averages
Level 59
1,582 SR
1,455 Elo+
Neith
Neith
JerrisBraize
Neith
Level 42
God Stats
3W - 8L
1,548 SR
Queue Stats
31W - 52L
1,404 Elo+
Solo
Odin
Odin
Stoneman0o
Odin
Level 68
God Stats
1W - 4L
1,348 SR
Queue Stats
29W - 31L
1,462 Elo+
Solo
Awilix
Awilix
TE vigil
Awilix
Level 68
God Stats
1W - 1L
1,703 SR
Queue Stats
35W - 43L
1,417 Elo+
Party 2
Cerberus
Cerberus
TacoWL
Cerberus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,407 Elo+
Party 2
Hel
Hel
ll Wolf WL ll
Hel
Level 74
God Stats
1W - 1L
1,811 SR
Queue Stats
13W - 14L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AintGonHapnCapn
Zhong Kui
12
9 / 0 / 0
7,122
712
8,905
4,179
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 6
5,284
528
2,182
3,794
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 1 / 3
7,404
740
7,893
4,346
1,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 2
5,614
561
1,882
5,554
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ne Zha
10
4 / 0 / 13
6,799
680
6,537
6,019
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,879
488
1,953
5,129
1,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 0
4,258
426
1,468
6,902
2,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Awilix
TE vigil
Awilix
7
2 / 5 / 0
4,964
496
3,077
7,286
2,497
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
TacoWL
Cerberus
7
0 / 7 / 1
4,332
433
2,612
10,515
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,589
459
3,856
6,001
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
24
Kills
2
2
Deaths
24
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AintGonHapnCapn
Zhong Kui
9
0
0
9
W
1
0
6
4
L
0
4
1
0.13
W
9
1
3
10.5
L
0
4
0
0
L
Awilix
TE vigil
Awilix
2
5
0
0.4
L
Cerberus
TacoWL
Cerberus
0
7
1
0.07
W
1
1
2
2
W
Ne Zha
4
0
13
10.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,399
Damage
12,966
23,892
Taken
35,833
9,879
Mitigated
11,114
11,128
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AintGonHapnCapn
Zhong Kui
8,905
2,064
0
2,507
4,179
3,058
1,448
201
3,978
36,398
0
W
2,182
545
0
1,010
3,794
1,065
0
2,868
926
16,722
0
L
1,953
513
0
856
5,129
1,210
0
202
4,927
0
24,028
W
7,893
3,679
0
1,416
4,346
1,236
2,350
854
3,492
0
43,779
L
1,468
437
0
2,260
6,902
2,239
0
5,370
1,172
0
13,332
L
Awilix
TE vigil
Awilix
3,077
858
0
785
7,286
2,497
0
1,912
5,296
0
20,123
L
Cerberus
TacoWL
Cerberus
2,612
236
0
1,778
10,515
3,408
0
1,138
9,345
10,431
0
W
1,882
298
282
2,252
5,554
1,656
0
650
4,904
0
28,321
W
Ne Zha
6,537
3,385
0
3,661
6,019
2,864
324
1,895
4,124
0
18,387
L
3,856
69
1,070
2,197
6,001
1,760
0
1,921
4,006
23,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
23,022
295
Minions Killed
198
0
Camps Cleared
0
950,986
Distance Traveled
870,806
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,122
712
81
8
0
176,997
1
W
Nu Wa
5,284
528
31
3
0
182,406
2
L
Neith
4,879
488
54
5
0
157,409
2
W
Medusa
7,404
740
80
8
0
189,479
2
L
Odin
4,258
426
33
3
0
157,964
1
L
Awilix
4,964
496
41
4
0
193,529
0
L
Cerberus
4,332
433
34
3
0
186,124
0
W
Loki
5,614
561
69
7
0
203,401
0
W
Ne Zha
6,799
680
34
3
0
198,703
0
L
Hel
4,589
459
36
4
0
175,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role