Player Matchup

Nemesis
Nemesis
CoolCatXD
Nemesis
Level 29
God Stats
21W - 22L
1,403 SR
Queue Stats
133W - 129L
1,472 Elo+
Solo
Hel
Hel
DollaDame
Hel
Level 28
God Stats
8W - 10L
1,551 SR
Queue Stats
64W - 60L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
HoldThatL69
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,739 Elo+
Party 2
Ra
Ra
ItchyColt389054
Ra
Level 99
God Stats
66W - 47L
1,735 SR
Queue Stats
273W - 260L
1,541 Elo+
Party 2
Artemis
Artemis
xsawex
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,530 Elo+
Solo
Team Averages
Level 34
1,538 SR
1,560 Elo+

VS

Team Averages
Level 15
1,504 SR
1,551 Elo+
Skadi
Skadi
Grishmark41
Skadi
Level 14
God Stats
19W - 30L
1,547 SR
Queue Stats
36W - 58L
1,528 Elo+
Party 1
Ganesha
Ganesha
Kostahhh
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 119L
1,556 Elo+
Party 1
Ra
Ra
Pushkin203
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,765 Elo+
Solo
Thanatos
Thanatos
SmiteMaster42069
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 4L
1,621 Elo+
Solo
Medusa
Medusa
highIMking
Medusa
Level 25
God Stats
47W - 31L
1,473 SR
Queue Stats
101W - 107L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoolCatXD
Nemesis
8
1 / 8 / 4
5,998
428
4,938
13,380
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 6 / 3
5,522
394
2,930
8,676
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cu Chulainn
HoldThatL69
Cu Chulainn
10
2 / 10 / 2
6,160
440
5,679
15,935
5,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 3 / 1
7,126
509
9,029
9,682
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xsawex
Artemis
10
1 / 5 / 1
6,234
445
4,871
8,070
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 0
7,853
561
6,486
5,879
2,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Kostahhh
Ganesha
13
0 / 3 / 10
8,017
573
6,505
13,104
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 7
8,177
584
8,120
8,918
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
17 / 1 / 2
9,750
696
17,629
14,132
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
highIMking
Medusa
14
4 / 2 / 2
8,755
625
5,759
7,052
2,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
10
Kills
31
32
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CoolCatXD
Nemesis
1
8
4
0.38
L
1
6
3
0.42
W
8
0
0
8
L
Cu Chulainn
HoldThatL69
Cu Chulainn
2
10
2
0.3
L
5
3
1
1.83
W
Ganesha
Kostahhh
Ganesha
0
3
10
1.67
W
2
4
7
1.38
W
17
1
2
18
W
Medusa
highIMking
Medusa
4
2
2
2.5
L
Artemis
xsawex
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,447
Damage
44,499
55,743
Taken
49,085
16,376
Mitigated
24,844
13,160
Healing
23,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CoolCatXD
Nemesis
4,938
2,388
0
1,380
13,380
3,060
0
1,892
11,488
0
22,832
L
2,930
233
2,485
3,026
8,676
1,638
170
2,836
5,840
13,432
0
W
6,486
3,734
0
1,732
5,879
2,085
1,085
1,305
4,478
0
41,271
L
Cu Chulainn
HoldThatL69
Cu Chulainn
5,679
331
0
1,610
15,935
5,464
0
5,073
10,862
782
31,564
L
9,029
450
528
3,438
9,682
3,047
162
3,519
6,163
33,209
0
W
Ganesha
Kostahhh
Ganesha
6,505
977
0
2,050
13,104
11,080
0
2,519
10,495
39,815
0
W
8,120
465
168
3,189
8,918
3,498
190
4,636
3,920
49,709
0
W
17,629
6,774
0
15,464
14,132
5,471
0
2,979
10,874
0
63,243
W
Medusa
highIMking
Medusa
5,759
2,305
0
1,001
7,052
2,710
3,372
286
6,762
0
48,363
L
Artemis
xsawex
Artemis
4,871
1,834
342
351
8,070
3,167
38
1,305
6,765
0
26,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
42,552
234
Minions Killed
418
0
Camps Cleared
0
1,222,366
Distance Traveled
1,414,524
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,998
428
41
3
0
268,682
5
L
Hel
5,522
394
21
2
0
217,824
4
W
Skadi
7,853
561
115
8
0
278,448
2
L
Cu Chulainn
6,160
440
53
4
0
249,720
1
L
Ra
7,126
509
63
5
0
264,813
0
W
Ganesha
8,017
573
13
1
0
255,352
3
W
Ra
8,177
584
93
7
0
271,931
1
W
Thanatos
9,750
696
98
7
0
348,942
5
W
Medusa
8,755
625
99
7
0
259,851
0
L
Artemis
6,234
445
56
4
0
221,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role