Player Matchup

Fenrir
Fenrir
KiLL WiLL
Fenrir
Level 129
God Stats
6W - 6L
1,553 SR
Queue Stats
71W - 102L
1,314 Elo+
Party 1
Ares
Ares
UnruIy reid
Ares
Level 80
God Stats
4W - 8L
1,408 SR
Queue Stats
25W - 45L
1,329 Elo+
Party 1
Poseidon
Poseidon
You vs Key
Poseidon
Level 107
God Stats
2W - 3L
1,416 SR
Queue Stats
48W - 89L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
Zulu256
Gilgamesh
Level 142
God Stats
0W - 1L
1,288 SR
Queue Stats
8W - 28L
1,273 Elo+
Party 1
Medusa
Medusa
jjhenry23
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 121
1,433 SR
1,352 Elo+

VS

Team Averages
Level 99
1,641 SR
1,423 Elo+
Gilgamesh
Gilgamesh
Angel_Lobo_PR
Gilgamesh
Level 109
God Stats
9W - 5L
1,821 SR
Queue Stats
204W - 193L
1,509 Elo+
Party 2
Ravana
Ravana
Luissilva8
Ravana
Level 116
God Stats
13W - 12L
1,516 SR
Queue Stats
189W - 167L
1,415 Elo+
Party 2
Artio
Artio
TS-Rayneos
Artio
Level 85
God Stats
3W - 2L
1,547 SR
Queue Stats
54W - 66L
1,362 Elo+
Party 2
Janus
Janus
XxStormHD
Janus
Level 99
God Stats
42W - 44L
1,575 SR
Queue Stats
501W - 518L
1,445 Elo+
Solo
Ullr
Ullr
xTHEASSASSIN134x
Ullr
Level 86
God Stats
3W - 0L
1,743 SR
Queue Stats
223W - 256L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KiLL WiLL
Fenrir
15
6 / 8 / 6
9,317
466
10,192
18,234
10,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 3 / 10
8,319
416
8,909
15,187
9,413
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
You vs Key
Poseidon
14
2 / 7 / 3
9,095
455
10,401
14,879
4,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
Zulu256
Gilgamesh
15
3 / 7 / 5
9,436
472
9,986
17,995
10,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
jjhenry23
Medusa
16
7 / 6 / 0
11,114
556
9,638
13,025
4,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Angel_Lobo_PR
Gilgamesh
18
16 / 4 / 6
13,975
699
24,387
19,545
10,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
Luissilva8
Ravana
19
7 / 1 / 9
11,612
581
11,026
10,564
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
14
2 / 2 / 7
9,412
471
4,054
14,114
13,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
XxStormHD
Janus
16
3 / 7 / 11
10,522
526
9,800
12,242
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 5 / 3
9,482
474
5,143
13,723
5,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
18
Kills
31
31
Deaths
19
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Angel_Lobo_PR
Gilgamesh
16
4
6
4.75
L
Fenrir
KiLL WiLL
Fenrir
6
8
6
1.13
W
Ravana
Luissilva8
Ravana
7
1
9
11.5
W
Artio
2
2
7
2.75
L
0
3
10
1.67
W
Janus
XxStormHD
Janus
3
7
11
1.21
L
Poseidon
You vs Key
Poseidon
2
7
3
0.5
L
Gilgamesh
Zulu256
Gilgamesh
3
7
5
0.79
L
Medusa
jjhenry23
Medusa
7
6
0
1.17
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,126
Damage
54,410
79,320
Taken
70,188
40,082
Mitigated
39,374
22,863
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Angel_Lobo_PR
Gilgamesh
24,387
7,175
0
4,240
19,545
10,589
272
3,573
15,972
0
61,768
L
Fenrir
KiLL WiLL
Fenrir
10,192
3,164
0
5,010
18,234
10,614
0
4,143
13,907
0
45,535
W
Ravana
Luissilva8
Ravana
11,026
2,056
0
2,161
10,564
5,666
1,720
2,708
7,856
0
75,256
W
Artio
4,054
187
346
2,113
14,114
13,107
0
4,855
9,259
27,573
0
L
8,909
673
732
4,481
15,187
9,413
64
2,157
12,996
21,782
0
W
Janus
XxStormHD
Janus
9,800
832
0
1,506
12,242
4,335
1,246
4,055
8,187
64,618
0
L
Poseidon
You vs Key
Poseidon
10,401
2,599
354
5,398
14,879
4,477
179
3,785
10,954
54,714
0
L
Gilgamesh
Zulu256
Gilgamesh
9,986
2,987
1,011
4,567
17,995
10,628
0
1,244
16,735
0
42,231
L
Medusa
jjhenry23
Medusa
9,638
3,591
87
1,223
13,025
4,950
2,719
2,125
10,874
0
59,625
W
5,143
1,759
378
908
13,723
5,677
3,074
4,119
9,604
0
56,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,281
Gold Earned
55,003
365
Minions Killed
479
0
Camps Cleared
0
1,711,345
Distance Traveled
1,767,213
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,975
699
107
5
0
351,092
2
L
Fenrir
9,317
466
57
3
0
348,267
1
W
Ravana
11,612
581
119
6
0
421,877
0
W
Artio
9,412
471
51
3
0
347,637
0
L
Ares
8,319
416
34
2
0
358,457
0
W
Janus
10,522
526
124
6
0
328,188
2
L
Poseidon
9,095
455
90
5
0
343,759
9
L
Gilgamesh
9,436
472
83
4
0
334,601
5
L
Medusa
11,114
556
101
5
0
326,261
2
W
Ullr
9,482
474
78
4
0
318,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role