Player Matchup

Pele
Pele
CalibW15
Pele
Level 54
God Stats
0W - 2L
1,595 SR
Queue Stats
3W - 10L
1,164 Elo+
Party 1
Kukulkan
Kukulkan
DayDayDirty6969
Kukulkan
Level 65
God Stats
3W - 7L
1,328 SR
Queue Stats
8W - 18L
1,292 Elo+
Party 1
Ares
Ares
GnOmeSaYin6969
Ares
Level 17
God Stats
0W - 7L
1,190 SR
Queue Stats
0W - 8L
1,115 Elo+
Party 1
Zeus
Zeus
Thendley11
Zeus
Level 59
God Stats
6W - 17L
1,245 SR
Queue Stats
11W - 21L
1,356 Elo+
Party 1
Bellona
Bellona
squirter4romo
Bellona
Level 65
God Stats
3W - 3L
1,651 SR
Queue Stats
10W - 19L
1,356 Elo+
Party 1
Team Averages
Level 52
1,402 SR
1,256 Elo+

VS

Team Averages
Level 108
1,537 SR
1,416 Elo+
Jing Wei
Jing Wei
Dayanmv
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
GcMasm
Eset
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,236 Elo+
Solo
Chang'e
Chang'e
JomaDm
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Kwisspy Bacon
Gilgamesh
Level 119
God Stats
59W - 55L
1,524 SR
Queue Stats
347W - 397L
1,406 Elo+
Solo
Merlin
Merlin
Migueru2207
Merlin
Level 85
God Stats
16W - 18L
1,661 SR
Queue Stats
153W - 147L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
1 / 4 / 4
10,843
602
8,669
14,349
7,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
19
1 / 4 / 4
11,492
638
15,796
12,316
5,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 4
9,620
534
4,335
16,725
16,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 4 / 4
10,025
557
17,351
12,625
5,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
17
4 / 4 / 4
11,623
646
9,325
15,531
13,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dayanmv
Jing Wei
18
3 / 3 / 8
11,287
627
8,839
16,370
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
GcMasm
Eset
20
8 / 2 / 9
13,865
770
17,817
14,999
6,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
JomaDm
Chang'e
17
2 / 3 / 7
10,927
607
8,564
15,725
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Kwisspy Bacon
Gilgamesh
18
4 / 0 / 12
12,043
669
14,158
10,607
12,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
19
3 / 0 / 12
11,847
658
14,443
7,143
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
8
Kills
20
20
Deaths
8
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Pele
1
4
4
0.75
L
Kukulkan
1
4
4
0.75
W
Jing Wei
Dayanmv
Jing Wei
3
3
8
2.33
W
Eset
GcMasm
Eset
8
2
9
6.25
L
1
4
4
0.75
W
Chang'e
JomaDm
Chang'e
2
3
7
1.83
W
Gilgamesh
Kwisspy Bacon
Gilgamesh
4
0
12
10
W
Merlin
3
0
12
9
L
1
4
4
0.75
L
Bellona
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,476
Damage
63,821
71,546
Taken
64,844
48,128
Mitigated
34,781
9,536
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,669
1,775
0
2,369
14,349
7,061
308
8,696
5,653
0
41,668
L
Kukulkan
15,796
69
962
789
12,316
5,674
600
7,525
4,791
70,171
0
W
Jing Wei
Dayanmv
Jing Wei
8,839
5,467
0
4,322
16,370
6,922
733
10,837
5,533
0
41,486
W
Eset
GcMasm
Eset
17,817
301
714
1,912
14,999
6,306
488
7,562
7,437
58,833
0
L
4,335
284
0
0
16,725
16,209
0
9,915
6,810
16,611
0
W
Chang'e
JomaDm
Chang'e
8,564
591
6,571
6,100
15,725
6,140
385
7,749
7,976
28,933
0
W
Gilgamesh
Kwisspy Bacon
Gilgamesh
14,158
2,430
2,580
1,709
10,607
12,279
401
6,509
4,098
342
40,274
W
Merlin
14,443
422
0
760
7,143
3,134
716
5,175
1,968
51,362
0
L
17,351
307
0
2,694
12,625
5,647
0
5,720
6,905
40,344
0
L
Bellona
9,325
1,080
0
2,722
15,531
13,537
608
9,292
6,239
0
18,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,603
Gold Earned
59,969
342
Minions Killed
383
4
Camps Cleared
8
1,638,734
Distance Traveled
1,602,660
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,843
602
74
4
3
327,367
0
L
Kukulkan
11,492
638
156
9
1
330,751
0
W
Jing Wei
11,287
627
69
4
2
291,158
0
W
Eset
13,865
770
95
5
1
342,537
3
L
Ares
9,620
534
27
2
0
340,271
3
W
Chang'e
10,927
607
59
3
0
261,060
3
W
Gilgamesh
12,043
669
61
3
2
370,126
3
W
Merlin
11,847
658
99
6
3
337,779
4
L
Zeus
10,025
557
66
4
0
293,356
1
L
Bellona
11,623
646
19
1
0
346,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role