Player Matchup

Danzaburou
Danzaburou
Bazalt Joe
Danzaburou
Level 5
God Stats
1W - 0L
1,722 SR
Queue Stats
6W - 3L
1,652 Elo+
Party 2
Chang'e
Chang'e
Lunarssx
Chang'e
Level 42
God Stats
3W - 0L
1,490 SR
Queue Stats
12W - 6L
1,687 Elo+
Party 2
Cupid
Cupid
NG ELectric
Cupid
Level 29
God Stats
4W - 1L
1,662 SR
Queue Stats
6W - 3L
1,564 Elo+
Party 2
Ra
Ra
OutGlassed
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,615 Elo+
Party 2
Bastet
Bastet
dainty_enough2
Bastet
Level 28
God Stats
15W - 11L
1,594 SR
Queue Stats
257W - 279L
1,559 Elo+
Solo
Team Averages
Level 22
1,593 SR
1,615 Elo+

VS

Team Averages
Level 36
1,436 SR
1,322 Elo+
Set
Set
J0K3R nd THI3F
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 156L
1,128 Elo+
Party 3
Olorun
Olorun
TSE Lacky
Olorun
Level 11
God Stats
1W - 7L
1,207 SR
Queue Stats
366W - 337L
1,422 Elo+
Party 1
Camazotz
Camazotz
TSE Omega
Camazotz
Level 149
God Stats
33W - 26L
1,500 SR
Queue Stats
193W - 182L
1,450 Elo+
Party 1
Neith
Neith
atinyfetus6531
Neith
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 11L
1,256 Elo+
Party 3
Artemis
Artemis
boogerchamp456
Artemis
Level 13
God Stats
86W - 81L
1,471 SR
Queue Stats
248W - 266L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bazalt Joe
Danzaburou
18
5 / 3 / 22
11,373
1,137
14,411
12,412
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Lunarssx
Chang'e
18
10 / 1 / 20
11,805
1,181
19,779
13,273
5,458
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
11 / 1 / 17
12,144
1,214
14,840
13,903
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 1 / 18
10,681
1,068
13,413
8,963
3,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
11 / 1 / 15
11,026
1,103
14,530
9,484
3,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 2
8,728
873
5,553
18,800
7,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
TSE Lacky
Olorun
15
3 / 9 / 4
9,966
997
13,248
19,938
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
TSE Omega
Camazotz
15
2 / 4 / 3
9,677
968
15,482
17,126
12,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 8 / 3
9,374
937
9,463
12,005
4,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 10 / 4
9,132
913
8,192
17,135
6,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
23
45
Kills
7
7
Deaths
45
92
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bazalt Joe
Danzaburou
5
3
22
5.33
L
0
14
2
0.07
W
Chang'e
Lunarssx
Chang'e
10
1
20
20
W
11
1
17
19.5
W
8
1
18
17
L
Olorun
TSE Lacky
Olorun
3
9
4
0.56
L
Camazotz
TSE Omega
Camazotz
2
4
3
0.88
L
2
8
3
0.44
L
0
10
4
0.2
W
11
1
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,973
Damage
51,938
58,035
Taken
85,004
24,302
Mitigated
39,258
22,366
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bazalt Joe
Danzaburou
14,411
8,012
0
3,572
12,412
5,317
0
3,267
9,145
0
40,347
L
5,553
1,470
0
138
18,800
7,839
0
8,680
10,120
0
25,001
W
Chang'e
Lunarssx
Chang'e
19,779
2,179
2,103
7,750
13,273
5,458
0
3,880
9,393
42,758
0
W
14,840
12,106
25
4,792
13,903
6,386
0
3,421
10,482
0
24,669
W
13,413
2,418
1,798
2,326
8,963
3,515
0
609
8,354
23,955
0
L
Olorun
TSE Lacky
Olorun
13,248
5,733
181
3,644
19,938
7,998
0
5,105
14,833
25,795
0
L
Camazotz
TSE Omega
Camazotz
15,482
4,335
0
5,139
17,126
12,031
0
8,703
8,423
0
26,304
L
9,463
5,134
0
475
12,005
4,768
0
3,368
8,637
0
17,925
L
8,192
3,649
0
0
17,135
6,622
0
7,336
9,799
0
31,503
W
14,530
3,758
0
0
9,484
3,626
0
2,071
7,413
0
21,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,029
Gold Earned
46,877
178
Minions Killed
172
8
Camps Cleared
2
977,112
Distance Traveled
847,536
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,373
1,137
64
6
2
165,356
0
L
Set
8,728
873
48
5
1
185,061
1
W
Chang'e
11,805
1,181
57
6
0
193,746
0
W
Cupid
12,144
1,214
19
2
2
177,701
0
W
Ra
10,681
1,068
31
3
0
217,960
0
L
Olorun
9,966
997
29
3
1
150,915
3
L
Camazotz
9,677
968
12
1
0
209,967
1
L
Neith
9,374
937
22
2
0
139,854
0
L
Artemis
9,132
913
61
6
0
161,739
0
W
Bastet
11,026
1,103
7
1
4
222,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role