Player Matchup

Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Deeps BGS
Gilgamesh
Level 139
God Stats
13W - 10L
1,668 SR
Queue Stats
146W - 111L
1,587 Elo+
Party 1
Zeus
Zeus
Jado BGS
Zeus
Level 43
God Stats
57W - 40L
1,569 SR
Queue Stats
72W - 51L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
Kamp BGS
Cernunnos
Level 100
God Stats
11W - 7L
1,585 SR
Queue Stats
118W - 106L
1,550 Elo+
Party 1
Ganesha
Ganesha
lx mtx0025 xl
Ganesha
Level 148
God Stats
1W - 0L
1,695 SR
Queue Stats
98W - 69L
1,614 Elo+
Party 1
Team Averages
Level 114
1,603 SR
1,561 Elo+

VS

Team Averages
Level 99
1,628 SR
1,588 Elo+
Xbalanque
Xbalanque
ItsAntiXrist
Xbalanque
Level 129
God Stats
5W - 2L
1,590 SR
Queue Stats
98W - 100L
1,565 Elo+
Party 2
Yemoja
Yemoja
JusticePancake
Yemoja
Level 149
God Stats
0W - 1L
1,748 SR
Queue Stats
230W - 142L
1,619 Elo+
Party 3
Sol
Sol
Marco117
Sol
Level 46
God Stats
4W - 4L
1,548 SR
Queue Stats
22W - 26L
1,573 Elo+
Party 2
Achilles
Achilles
RicketyCcricket
Achilles
Level 129
God Stats
10W - 13L
1,576 SR
Queue Stats
191W - 161L
1,521 Elo+
Solo
Ra
Ra
Roflwtf
Ra
Level 44
God Stats
90W - 37L
1,680 SR
Queue Stats
145W - 65L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
7 / 6 / 12
13,762
983
15,755
17,426
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Deeps BGS
Gilgamesh
20
11 / 4 / 11
16,288
1,163
26,097
23,921
20,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
20
7 / 3 / 15
14,637
1,046
24,644
9,863
4,562
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Kamp BGS
Cernunnos
20
4 / 1 / 17
15,129
1,081
26,640
15,010
6,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
20
2 / 3 / 27
14,160
1,011
17,416
17,369
11,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItsAntiXrist
Xbalanque
15
0 / 0 / 0
10,330
738
0
0
0
20
6 / 6 / 7
15,186
1,085
16,009
36,335
51,753
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 0 / 0
8,830
631
0
0
0
Achilles
20
6 / 8 / 8
15,393
1,100
22,680
44,290
55,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 17 / 12
15,484
1,106
26,607
33,989
16,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
44
31
Kills
17
17
Deaths
31
82
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
6
12
2.17
W
Gilgamesh
Deeps BGS
Gilgamesh
11
4
11
4.13
L
Xbalanque
ItsAntiXrist
Xbalanque
0
0
0
0
W
Zeus
7
3
15
4.83
L
6
6
7
1.58
W
Cernunnos
Kamp BGS
Cernunnos
4
1
17
12.5
L
0
0
0
0
L
Achilles
6
8
8
1.25
L
5
17
12
0.65
W
Ganesha
2
3
27
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,552
Damage
65,296
83,589
Taken
114,614
58,823
Mitigated
123,966
11,855
Healing
15,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,755
5,060
0
3,853
17,426
15,237
0
8,500
8,926
0
26,185
W
Gilgamesh
Deeps BGS
Gilgamesh
26,097
10,276
0
625
23,921
20,927
0
10,287
13,489
3,439
42,114
L
Xbalanque
ItsAntiXrist
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
24,644
2,632
0
1,291
9,863
4,562
0
5,147
4,716
45,462
0
L
16,009
1,628
2,279
1,010
36,335
51,753
0
13,936
22,072
41,143
0
W
Cernunnos
Kamp BGS
Cernunnos
26,640
12,685
0
4,366
15,010
6,737
0
10,454
4,556
0
68,843
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
22,680
8,565
673
2,588
44,290
55,588
0
14,738
28,869
2,000
32,779
L
26,607
1,051
4,498
4,007
33,989
16,625
0
14,752
18,687
85,889
0
W
Ganesha
17,416
540
0
1,720
17,369
11,360
0
9,863
7,506
47,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,976
Gold Earned
65,223
276
Minions Killed
231
16
Camps Cleared
1
1,293,334
Distance Traveled
796,463
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,762
983
41
3
0
244,148
0
W
Gilgamesh
16,288
1,163
43
3
8
284,091
0
L
Xbalanque
10,330
738
0
0
0
2
0
W
Zeus
14,637
1,046
70
5
0
248,781
0
L
Yemoja
15,186
1,085
47
3
0
261,656
0
W
Cernunnos
15,129
1,081
118
8
8
251,436
0
L
Sol
8,830
631
0
0
0
0
0
L
Achilles
15,393
1,100
26
2
1
276,350
3
L
Ra
15,484
1,106
158
11
0
258,455
0
W
Ganesha
14,160
1,011
4
0
0
264,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role