Player Matchup

Arachne
Arachne
LVComicSociety
Arachne
Level 17
God Stats
2W - 6L
1,500 SR
Queue Stats
1,439W - 1,665L
1,302 Elo+
Solo
Yemoja
Yemoja
PredaBeats
Yemoja
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 39L
1,500 Elo+
Solo
Thanatos
Thanatos
WeissyPoo
Thanatos
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,195 Elo+
Party 1
Olorun
Olorun
antonif16
Olorun
Level 29
God Stats
12W - 16L
1,433 SR
Queue Stats
244W - 259L
1,421 Elo+
Solo
Hera
Hera
cyb3r4nge1
Hera
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,195 Elo+
Party 1
Team Averages
Level 24
1,487 SR
1,323 Elo+

VS

Team Averages
Level 17
1,402 SR
1,320 Elo+
Bastet
Bastet
Goblinsaurus
Bastet
Level 20
God Stats
8W - 10L
1,425 SR
Queue Stats
36W - 52L
1,328 Elo+
Party 2
Poseidon
Poseidon
JohnnyFeuer
Poseidon
Level 7
God Stats
4W - 0L
1,541 SR
Queue Stats
27W - 22L
1,319 Elo+
Solo
Neith
Neith
NGNLTommy
Neith
Level 7
God Stats
6W - 9L
1,021 SR
Queue Stats
6W - 10L
1,050 Elo+
Solo
Nemesis
Nemesis
TaquitoSpeedo
Nemesis
Level 23
God Stats
51W - 46L
1,525 SR
Queue Stats
62W - 60L
1,393 Elo+
Party 2
Cupid
Cupid
jasg0404
Cupid
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 7
9,913
991
4,610
16,389
7,481
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
PredaBeats
Yemoja
16
2 / 6 / 4
10,812
1,081
7,757
15,865
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
WeissyPoo
Thanatos
17
11 / 10 / 2
13,410
1,341
18,536
19,004
7,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
antonif16
Olorun
15
0 / 3 / 2
9,064
906
4,395
6,290
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
0 / 17 / 9
10,072
1,007
9,694
22,173
7,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
4 / 3 / 18
10,686
1,069
8,616
10,798
3,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
JohnnyFeuer
Poseidon
19
10 / 2 / 23
12,401
1,240
17,074
7,890
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NGNLTommy
Neith
17
1 / 2 / 16
10,328
1,033
2,703
6,214
2,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
19
24 / 2 / 15
13,972
1,397
32,048
17,382
6,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
jasg0404
Cupid
18
6 / 4 / 24
11,739
1,174
11,972
9,198
3,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
141
13
Kills
45
45
Deaths
13
24
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
3
18
4.33
W
Poseidon
JohnnyFeuer
Poseidon
10
2
23
10.75
L
0
9
7
0.39
W
Neith
NGNLTommy
Neith
1
2
16
4.5
L
Yemoja
PredaBeats
Yemoja
2
6
4
0.67
W
Nemesis
24
2
15
15.75
L
Thanatos
WeissyPoo
Thanatos
11
10
2
1.2
L
Olorun
antonif16
Olorun
0
3
2
0.33
L
0
17
9
0.26
W
Cupid
jasg0404
Cupid
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,992
Damage
72,413
79,721
Taken
51,482
38,080
Mitigated
18,323
12,593
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
8,616
1,369
0
0
10,798
3,380
0
4,464
6,334
0
19,325
W
Poseidon
JohnnyFeuer
Poseidon
17,074
2,652
303
1,085
7,890
2,620
0
4,157
3,733
34,892
0
L
4,610
2,899
0
1,985
16,389
7,481
0
2,971
13,232
0
15,732
W
Neith
NGNLTommy
Neith
2,703
976
0
1,715
6,214
2,436
0
1,891
4,323
0
19,341
L
Yemoja
PredaBeats
Yemoja
7,757
1,421
701
742
15,865
12,736
0
2,880
12,774
16,089
0
W
Nemesis
32,048
22,699
0
5,984
17,382
6,585
0
6,738
10,644
0
40,750
L
Thanatos
WeissyPoo
Thanatos
18,536
4,969
0
6,697
19,004
7,911
0
3,322
15,486
0
36,384
L
Olorun
antonif16
Olorun
4,395
1,884
305
1,602
6,290
2,257
0
1,383
4,851
19,969
0
L
9,694
3,194
97
464
22,173
7,695
0
5,537
16,304
21,089
0
W
Cupid
jasg0404
Cupid
11,972
5,646
91
1,364
9,198
3,302
0
4,596
4,602
0
31,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,271
Gold Earned
59,126
151
Minions Killed
175
3
Camps Cleared
3
736,878
Distance Traveled
852,434
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,686
1,069
22
2
1
208,310
1
W
Poseidon
12,401
1,240
47
5
0
175,018
1
L
Arachne
9,913
991
19
2
0
143,092
1
W
Neith
10,328
1,033
40
4
0
92,599
2
L
Yemoja
10,812
1,081
24
2
0
164,101
0
W
Nemesis
13,972
1,397
14
1
1
227,661
0
L
Thanatos
13,410
1,341
47
5
2
190,753
0
L
Olorun
9,064
906
29
3
1
84,740
0
L
Hera
10,072
1,007
32
3
0
154,192
1
W
Cupid
11,739
1,174
52
5
1
148,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role