Player Matchup

Khepri
Khepri
Grundlestank
Khepri
Level 7
God Stats
3W - 1L
1,672 SR
Queue Stats
11W - 12L
1,651 Elo+
Party 2
Izanami
Izanami
Ruffussan
Izanami
Level 26
God Stats
2W - 0L
1,886 SR
Queue Stats
15W - 10L
1,851 Elo+
Solo
Cerberus
Cerberus
SubjacentDog
Cerberus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 118L
1,546 Elo+
Party 2
Thor
Thor
setnah
Thor
Level 8
God Stats
22W - 19L
1,500 SR
Queue Stats
566W - 508L
1,474 Elo+
Solo
Eset
Eset
stahhh
Eset
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 212L
1,532 Elo+
Party 2
Team Averages
Level 40
1,612 SR
1,611 Elo+

VS

Team Averages
Level 45
1,498 SR
1,721 Elo+
King Arthur
King Arthur
ElectricXLettuce
King Arthur
Level 160
God Stats
0W - 3L
1,218 SR
Queue Stats
76W - 79L
1,643 Elo+
Party 3
Athena
Athena
Grandpa AppA
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
I3mpir3l
Gilgamesh
Level 24
God Stats
2W - 3L
1,529 SR
Queue Stats
37W - 40L
1,600 Elo+
Party 1
Anhur
Anhur
IFaze Smurf
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,889 Elo+
Party 1
Nox
Nox
Rednamals
Nox
Level 8
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 1L
1,926 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 0 / 6
7,556
540
2,833
5,858
2,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Ruffussan
Izanami
11
2 / 3 / 6
6,570
469
4,326
6,433
2,111
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
SubjacentDog
Cerberus
13
3 / 0 / 7
7,273
520
4,499
7,101
3,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
setnah
Thor
14
9 / 0 / 6
8,752
625
6,660
9,259
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
stahhh
Eset
15
8 / 0 / 9
8,985
642
12,342
5,929
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElectricXLettuce
King Arthur
12
0 / 4 / 2
6,769
484
5,549
9,663
5,911
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
8
0 / 5 / 2
5,923
423
2,238
12,099
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
I3mpir3l
Gilgamesh
11
2 / 5 / 1
6,420
459
5,563
11,639
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 0
6,527
466
4,631
6,114
1,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 6 / 0
5,676
405
1,197
5,936
1,713
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
23
Kills
3
3
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ElectricXLettuce
King Arthur
0
4
2
0.25
L
Athena
0
5
2
0.2
W
Khepri
1
0
6
4
L
Gilgamesh
I3mpir3l
Gilgamesh
2
5
1
0.5
L
1
3
0
0.33
L
0
6
0
0
W
Izanami
Ruffussan
Izanami
2
3
6
1.67
W
Cerberus
SubjacentDog
Cerberus
3
0
7
6.5
W
Thor
setnah
Thor
9
0
6
12
W
Eset
stahhh
Eset
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,660
Damage
19,178
34,580
Taken
45,451
13,257
Mitigated
18,522
14,233
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ElectricXLettuce
King Arthur
5,549
995
0
1,433
9,663
5,911
54
4,792
4,871
0
36,729
L
Athena
2,238
416
0
2,275
12,099
5,125
0
5,916
6,183
11,292
0
W
Khepri
2,833
531
0
1,741
5,858
2,056
282
869
4,989
19,703
0
L
Gilgamesh
I3mpir3l
Gilgamesh
5,563
1,766
0
961
11,639
4,110
0
3,743
7,896
0
36,647
L
4,631
1,818
0
1,663
6,114
1,663
0
2,496
3,618
0
38,891
L
1,197
74
0
0
5,936
1,713
0
2,727
3,209
22,014
0
W
Izanami
Ruffussan
Izanami
4,326
3,167
0
1,328
6,433
2,111
1,030
742
5,691
0
28,955
W
Cerberus
SubjacentDog
Cerberus
4,499
668
0
1,957
7,101
3,841
0
929
6,172
33,687
0
W
Thor
setnah
Thor
6,660
1,734
0
4,541
9,259
3,022
0
322
8,937
0
48,561
W
Eset
stahhh
Eset
12,342
1,040
1,342
3,324
5,929
2,227
263
573
5,356
63,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
31,315
370
Minions Killed
272
0
Camps Cleared
0
1,345,729
Distance Traveled
1,249,624
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,769
484
74
5
0
275,824
1
L
Athena
5,923
423
14
1
0
272,024
0
W
Khepri
7,556
540
31
2
0
280,697
1
L
Gilgamesh
6,420
459
70
5
0
255,810
0
L
Anhur
6,527
466
73
5
0
220,803
2
L
Nox
5,676
405
41
3
0
225,163
1
W
Izanami
6,570
469
53
4
0
231,233
0
W
Cerberus
7,273
520
80
6
0
260,000
2
W
Thor
8,752
625
90
6
0
288,662
0
W
Eset
8,985
642
116
8
0
285,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role