Player Matchup

Artemis
Artemis
BurnettBrett
Artemis
Level 11
God Stats
3W - 4L
1,771 SR
Queue Stats
79W - 100L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
ChristoPro
Gilgamesh
Level 28
God Stats
5W - 8L
1,460 SR
Queue Stats
95W - 78L
1,534 Elo+
Party 2
Neith
Neith
Lachiennepasfine
Neith
Level 31
God Stats
23W - 10L
1,745 SR
Queue Stats
37W - 24L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
fartmasterrrr
Jormungandr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 57L
1,501 Elo+
Solo
Nemesis
Nemesis
sorasin
Nemesis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 23
1,595 SR
1,530 Elo+

VS

Team Averages
Level 25
1,510 SR
1,518 Elo+
Yemoja
Yemoja
CoolCatXD
Yemoja
Level 29
God Stats
78W - 61L
1,636 SR
Queue Stats
133W - 129L
1,460 Elo+
Solo
Agni
Agni
Gattarrok223
Agni
Level 27
God Stats
3W - 2L
1,217 SR
Queue Stats
24W - 28L
1,455 Elo+
Solo
Anubis
Anubis
HairlineDocta
Anubis
Level 14
God Stats
37W - 32L
1,548 SR
Queue Stats
313W - 289L
1,624 Elo+
Solo
Thanatos
Thanatos
Ragoholic
Thanatos
Level 25
God Stats
5W - 3L
1,647 SR
Queue Stats
89W - 74L
1,550 Elo+
Solo
Medusa
Medusa
TerminatorSucks
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BurnettBrett
Artemis
7
0 / 4 / 2
4,626
463
2,879
4,930
1,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
ChristoPro
Gilgamesh
9
0 / 3 / 0
5,258
526
1,623
5,620
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
2 / 1 / 0
5,695
570
3,141
4,711
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
fartmasterrrr
Jormungandr
6
0 / 4 / 2
4,272
427
2,346
6,111
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
sorasin
Nemesis
6
0 / 4 / 1
4,352
435
1,340
6,140
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CoolCatXD
Yemoja
9
4 / 0 / 4
6,136
614
1,861
4,303
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 2
5,448
545
3,754
3,183
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 1 / 2
6,036
604
5,523
5,169
2,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Ragoholic
Thanatos
10
3 / 0 / 2
5,660
566
3,114
4,517
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 6
5,943
594
6,449
6,698
1,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
2
Kills
16
16
Deaths
2
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
BurnettBrett
Artemis
0
4
2
0.25
L
Gilgamesh
ChristoPro
Gilgamesh
0
3
0
0
W
Yemoja
CoolCatXD
Yemoja
4
0
4
6
W
1
0
2
2
W
4
1
2
5
L
2
1
0
2
W
Thanatos
Ragoholic
Thanatos
3
0
2
4
W
4
1
6
7
L
Jormungandr
fartmasterrrr
Jormungandr
0
4
2
0.25
L
Nemesis
sorasin
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,329
Damage
20,701
27,512
Taken
23,870
8,845
Mitigated
8,396
3,418
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BurnettBrett
Artemis
2,879
960
0
831
4,930
1,473
0
1,114
3,816
0
15,580
L
Gilgamesh
ChristoPro
Gilgamesh
1,623
557
0
195
5,620
1,886
860
2,252
3,368
0
22,949
W
Yemoja
CoolCatXD
Yemoja
1,861
340
1,540
1,645
4,303
1,726
1,018
674
3,479
10,418
0
W
3,754
93
0
720
3,183
758
474
14
3,169
24,785
0
W
5,523
531
0
2,149
5,169
2,126
552
12
5,157
33,141
0
L
3,141
1,321
0
1,331
4,711
1,469
0
2,504
2,057
0
21,446
W
Thanatos
Ragoholic
Thanatos
3,114
785
0
4,924
4,517
1,799
0
21
4,496
0
27,801
W
6,449
2,241
0
605
6,698
1,987
1,038
1,275
5,223
0
30,502
L
Jormungandr
fartmasterrrr
Jormungandr
2,346
539
0
495
6,111
2,551
0
2,229
3,760
9,838
0
L
Nemesis
sorasin
Nemesis
1,340
733
0
566
6,140
1,466
0
2,603
3,373
0
14,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,203
Gold Earned
29,223
179
Minions Killed
253
0
Camps Cleared
0
885,081
Distance Traveled
897,244
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,626
463
35
4
0
178,622
0
L
Gilgamesh
5,258
526
49
5
0
191,414
4
W
Yemoja
6,136
614
19
2
0
169,105
5
W
Agni
5,448
545
55
6
0
190,518
0
W
Anubis
6,036
604
73
7
0
154,587
2
L
Neith
5,695
570
44
4
0
150,688
0
W
Thanatos
5,660
566
57
6
0
217,430
2
W
Medusa
5,943
594
49
5
0
165,604
4
L
Jormungandr
4,272
427
19
2
0
176,029
2
L
Nemesis
4,352
435
32
3
0
188,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role