Player Matchup

Bellona
Bellona
CDawQQ
Bellona
Level 3
God Stats
0W - 2L
1,302 SR
Queue Stats
1W - 5L
1,219 Elo+
Party 2
Olorun
Olorun
Cypher
Olorun
Level 16
God Stats
1W - 3L
1,379 SR
Queue Stats
2W - 4L
1,343 Elo+
Party 2
Anubis
Anubis
FixySLN
Anubis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,418 Elo+
Party 2
Nemesis
Nemesis
Graurg
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
Scarletxrose
Chang'e
Level 5
God Stats
0W - 3L
1,259 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 2
Team Averages
Level 30
1,388 SR
1,365 Elo+

VS

Team Averages
Level 43
1,544 SR
1,486 Elo+
Scylla
Scylla
DapperKewlab
Scylla
Level 25
God Stats
19W - 25L
1,547 SR
Queue Stats
149W - 150L
1,404 Elo+
Solo
Hun Batz
Hun Batz
Lost-Demonix
Hun Batz
Level 122
God Stats
2W - 0L
1,548 SR
Queue Stats
5W - 3L
1,610 Elo+
Party 1
Chaac
Chaac
MMRD44
Chaac
Level 28
God Stats
1W - 0L
1,197 SR
Queue Stats
14W - 11L
1,441 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nova422
Ah Muzen Cab
Level 29
God Stats
6W - 2L
1,834 SR
Queue Stats
36W - 34L
1,532 Elo+
Solo
Kuzenbo
Kuzenbo
Vanrick772
Kuzenbo
Level 13
God Stats
15W - 11L
1,594 SR
Queue Stats
16W - 15L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CDawQQ
Bellona
10
4 / 7 / 2
7,005
467
11,598
13,441
9,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Cypher
Olorun
9
2 / 6 / 2
6,065
404
4,355
8,442
3,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
FixySLN
Anubis
12
4 / 6 / 2
7,529
502
9,915
11,490
5,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Graurg
Nemesis
10
0 / 7 / 1
6,214
414
2,915
11,803
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Scarletxrose
Chang'e
11
1 / 5 / 4
6,441
429
3,379
9,149
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 2 / 8
8,530
569
10,056
7,047
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Lost-Demonix
Hun Batz
13
2 / 2 / 11
8,203
547
5,672
10,419
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
MMRD44
Chaac
15
11 / 1 / 6
9,378
625
11,021
12,826
6,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Nova422
Ah Muzen Cab
13
9 / 4 / 3
8,801
587
9,944
10,157
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Vanrick772
Kuzenbo
13
3 / 3 / 16
8,913
594
6,225
14,506
15,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
11
Kills
30
31
Deaths
12
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
CDawQQ
Bellona
4
7
2
0.71
L
Olorun
Cypher
Olorun
2
6
2
0.5
W
Scylla
5
2
8
4.5
L
Anubis
FixySLN
Anubis
4
6
2
0.83
L
Nemesis
Graurg
Nemesis
0
7
1
0.07
W
Hun Batz
Lost-Demonix
Hun Batz
2
2
11
3.75
W
Chaac
MMRD44
Chaac
11
1
6
14
W
Ah Muzen Cab
Nova422
Ah Muzen Cab
9
4
3
2.63
L
Chang'e
Scarletxrose
Chang'e
1
5
4
0.6
W
Kuzenbo
Vanrick772
Kuzenbo
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,162
Damage
42,918
54,325
Taken
54,955
24,100
Mitigated
30,925
10,590
Healing
19,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CDawQQ
Bellona
11,598
4,245
0
186
13,441
9,900
0
3,253
10,164
0
17,830
L
Olorun
Cypher
Olorun
4,355
2,501
402
1,094
8,442
3,048
41
4,885
3,409
14,373
0
W
Scylla
10,056
514
0
935
7,047
2,442
1,250
3,266
3,741
43,252
0
L
Anubis
FixySLN
Anubis
9,915
298
0
3,148
11,490
5,490
0
3,131
8,163
36,396
0
L
Nemesis
Graurg
Nemesis
2,915
540
0
3,560
11,803
3,462
0
2,452
9,257
0
34,281
W
Hun Batz
Lost-Demonix
Hun Batz
5,672
1,934
0
3,862
10,419
3,332
178
2,663
7,700
0
45,290
W
Chaac
MMRD44
Chaac
11,021
3,724
0
5,450
12,826
6,226
1,828
3,171
9,504
0
46,704
W
Ah Muzen Cab
Nova422
Ah Muzen Cab
9,944
5,202
0
3,639
10,157
3,201
4,607
3,081
7,076
48
50,076
L
Chang'e
Scarletxrose
Chang'e
3,379
747
317
1,883
9,149
2,200
0
2,058
7,003
13,117
0
W
Kuzenbo
Vanrick772
Kuzenbo
6,225
2,129
1,213
4,117
14,506
15,724
403
5,080
9,285
17,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
43,825
191
Minions Killed
362
0
Camps Cleared
0
1,264,336
Distance Traveled
1,353,224
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,005
467
14
1
0
280,888
0
L
Olorun
6,065
404
14
1
0
251,384
0
W
Scylla
8,530
569
79
5
0
284,049
2
L
Anubis
7,529
502
59
4
0
245,232
0
L
Nemesis
6,214
414
74
5
0
254,039
0
W
Hun Batz
8,203
547
87
6
0
295,096
1
W
Chaac
9,378
625
78
5
0
251,951
0
W
Ah Muzen Cab
8,801
587
93
6
0
264,295
0
L
Chang'e
6,441
429
30
2
0
232,793
0
W
Kuzenbo
8,913
594
25
2
0
257,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role