Player Matchup

Izanami
Izanami
El Guey Uno
Izanami
Level 18
God Stats
15W - 12L
1,580 SR
Queue Stats
15W - 12L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
Esclavito25
Gilgamesh
Level 24
God Stats
2W - 2L
1,775 SR
Queue Stats
20W - 20L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Vic1384
Nu Wa
Level 16
God Stats
3W - 2L
1,863 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Cerberus
Cerberus
guzmanbro
Cerberus
Level 13
God Stats
3W - 4L
1,594 SR
Queue Stats
7W - 7L
1,555 Elo+
Party 2
Yemoja
Yemoja
ltsZZ
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,598 Elo+
Party 2
Team Averages
Level 20
1,662 SR
1,543 Elo+

VS

Team Averages
Level 26
1,533 SR
1,555 Elo+
Ymir
Ymir
APEX MCGREGOR
Ymir
Level 29
God Stats
35W - 27L
1,600 SR
Queue Stats
217W - 138L
1,597 Elo+
Party 1
Artemis
Artemis
PhATmAN51
Artemis
Level 12
God Stats
49W - 48L
1,533 SR
Queue Stats
53W - 53L
1,632 Elo+
Party 1
Xbalanque
Xbalanque
ReboundWing
Xbalanque
Level 24
God Stats
13W - 12L
1,433 SR
Queue Stats
23W - 22L
1,447 Elo+
Solo
Kukulkan
Kukulkan
noy0u
Kukulkan
Level 35
God Stats
73W - 91L
1,383 SR
Queue Stats
338W - 280L
1,571 Elo+
Party 1
Medusa
Medusa
random_neptune
Medusa
Level 29
God Stats
3W - 4L
1,717 SR
Queue Stats
181W - 160L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
El Guey Uno
Izanami
18
2 / 13 / 12
12,023
925
14,567
28,920
11,012
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Esclavito25
Gilgamesh
19
5 / 11 / 12
13,111
1,009
15,576
29,560
25,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Vic1384
Nu Wa
18
3 / 4 / 10
12,228
941
15,590
14,463
5,403
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
guzmanbro
Cerberus
19
1 / 6 / 16
12,173
936
15,986
37,903
44,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
ltsZZ
Yemoja
19
10 / 3 / 10
15,474
1,190
17,451
24,018
13,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 20
14,685
1,130
28,026
24,178
20,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
PhATmAN51
Artemis
20
5 / 8 / 20
13,347
1,027
22,385
15,780
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xbalanque
ReboundWing
Xbalanque
20
9 / 3 / 19
14,473
1,113
26,934
21,356
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
noy0u
Kukulkan
19
5 / 2 / 10
12,352
950
21,449
8,512
3,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 2 / 22
14,136
1,087
31,114
16,828
6,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
128
21
Kills
37
37
Deaths
21
60
Assists
91
Player
Kills
Deaths
Assists
KDA
W
11
6
20
3.5
L
Izanami
El Guey Uno
Izanami
2
13
12
0.62
L
Gilgamesh
Esclavito25
Gilgamesh
5
11
12
1
W
Artemis
PhATmAN51
Artemis
5
8
20
1.88
W
Xbalanque
ReboundWing
Xbalanque
9
3
19
6.17
L
Nu Wa
Vic1384
Nu Wa
3
4
10
2
L
Cerberus
guzmanbro
Cerberus
1
6
16
1.5
L
Yemoja
ltsZZ
Yemoja
10
3
10
5
W
Kukulkan
noy0u
Kukulkan
5
2
10
5
W
7
2
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,170
Damage
129,908
134,864
Taken
86,654
100,327
Mitigated
44,299
16,089
Healing
20,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,026
3,314
0
0
24,178
20,771
0
14,521
9,657
45,432
0
L
Izanami
El Guey Uno
Izanami
14,567
12,715
0
494
28,920
11,012
0
14,009
14,911
0
28,096
L
Gilgamesh
Esclavito25
Gilgamesh
15,576
2,309
0
54
29,560
25,933
0
9,834
19,726
0
36,097
W
Artemis
PhATmAN51
Artemis
22,385
14,493
0
1,882
15,780
6,169
0
8,487
7,293
0
36,683
W
Xbalanque
ReboundWing
Xbalanque
26,934
17,053
693
7,358
21,356
7,529
0
10,836
10,520
0
69,646
L
Nu Wa
Vic1384
Nu Wa
15,590
5,287
450
1,083
14,463
5,403
0
6,918
7,545
34,067
0
L
Cerberus
guzmanbro
Cerberus
15,986
248
0
5,621
37,903
44,902
0
10,232
27,671
47,920
0
L
Yemoja
ltsZZ
Yemoja
17,451
1,345
5,674
2,713
24,018
13,077
0
8,482
15,536
32,292
0
W
Kukulkan
noy0u
Kukulkan
21,449
246
0
0
8,512
3,470
0
5,102
3,410
47,978
0
W
31,114
19,848
624
9,565
16,828
6,360
0
10,081
6,747
0
73,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,009
Gold Earned
68,993
243
Minions Killed
311
3
Camps Cleared
8
1,168,939
Distance Traveled
1,124,026
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,685
1,130
41
3
1
208,302
1
L
Izanami
12,023
925
27
2
0
198,116
0
L
Gilgamesh
13,111
1,009
59
5
1
264,948
0
W
Artemis
13,347
1,027
32
2
2
200,921
0
W
Xbalanque
14,473
1,113
88
7
3
227,191
0
L
Nu Wa
12,228
941
38
3
1
214,004
1
L
Cerberus
12,173
936
86
7
0
260,581
3
L
Yemoja
15,474
1,190
33
3
1
231,290
0
W
Kukulkan
12,352
950
63
5
1
222,997
0
W
Medusa
14,136
1,087
87
7
1
264,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role