Player Matchup

Danzaburou
Danzaburou
GiveThx19
Danzaburou
Level 109
God Stats
80W - 77L
1,431 SR
Queue Stats
212W - 232L
1,359 Elo+
Party 1
Kuzenbo
Kuzenbo
SorrowWraith
Kuzenbo
Level 63
God Stats
1W - 8L
997 SR
Queue Stats
313W - 389L
1,274 Elo+
Party 2
Pele
Pele
StChesus
Pele
Level 35
God Stats
10W - 12L
1,470 SR
Queue Stats
235W - 316L
1,265 Elo+
Party 2
Chang'e
Chang'e
UnmaskedKilla999
Chang'e
Level 88
God Stats
8W - 3L
1,619 SR
Queue Stats
47W - 48L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
WalkingParadox42
Sun Wukong
Level 108
God Stats
10W - 9L
1,419 SR
Queue Stats
156W - 172L
1,357 Elo+
Party 1
Team Averages
Level 81
1,387 SR
1,335 Elo+

VS

Team Averages
Level 54
1,478 SR
1,376 Elo+
Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BadOrange5
Awilix
Level 37
God Stats
0W - 1L
1,505 SR
Queue Stats
17W - 29L
1,242 Elo+
Party 3
Bellona
Bellona
CallMeNoob TMSP
Bellona
Level 27
God Stats
6W - 10L
1,351 SR
Queue Stats
9W - 17L
1,272 Elo+
Party 3
Khepri
Khepri
Pugano
Khepri
Level 82
God Stats
0W - 1L
1,506 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Nu Wa
Nu Wa
bbycoconut
Nu Wa
Level 62
God Stats
4W - 5L
1,525 SR
Queue Stats
36W - 61L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GiveThx19
Danzaburou
6
0 / 1 / 3
3,757
626
1,685
3,101
591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
SorrowWraith
Kuzenbo
5
1 / 0 / 2
3,504
584
845
4,077
2,176
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

Pele
6
5 / 0 / 1
4,337
723
2,757
2,845
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 2
4,482
747
446
2,285
870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
WalkingParadox42
Sun Wukong
7
1 / 1 / 1
4,009
668
1,149
3,599
1,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 2 / 0
3,623
604
3,034
4,056
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
BadOrange5
Awilix
4
0 / 1 / 0
3,193
532
293
2,846
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 0
3,828
638
2,063
3,991
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
Pugano
Khepri
2
0 / 1 / 0
2,884
481
479
1,082
296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Nu Wa
6
0 / 3 / 0
3,680
613
1,321
2,576
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
2
2
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
Awilix
BadOrange5
Awilix
0
1
0
0
L
1
2
0
0.5
W
Danzaburou
GiveThx19
Danzaburou
0
1
3
1.5
L
Khepri
Pugano
Khepri
0
1
0
0
W
Kuzenbo
SorrowWraith
Kuzenbo
1
0
2
2
W
Pele
5
0
1
5.5
W
2
0
2
3
W
Sun Wukong
WalkingParadox42
Sun Wukong
1
1
1
1.5
L
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,882
Damage
7,190
15,907
Taken
14,551
5,661
Mitigated
4,835
5,595
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,034
1,280
0
1,042
4,056
893
0
655
3,401
0
14,035
L
Awilix
BadOrange5
Awilix
293
79
0
1,070
2,846
876
0
194
2,652
0
9,741
L
2,063
743
0
960
3,991
2,294
283
0
3,991
0
13,236
W
Danzaburou
GiveThx19
Danzaburou
1,685
832
0
1,591
3,101
591
0
390
2,695
0
14,419
L
Khepri
Pugano
Khepri
479
122
0
210
1,082
296
0
190
892
2,883
0
W
Kuzenbo
SorrowWraith
Kuzenbo
845
528
154
1,186
4,077
2,176
46
281
3,782
6,222
0
W
Pele
2,757
1,026
0
955
2,845
696
0
176
2,653
0
10,940
W
446
55
68
891
2,285
870
0
670
1,495
13,977
0
W
Sun Wukong
WalkingParadox42
Sun Wukong
1,149
93
0
750
3,599
1,328
0
101
3,482
0
14,707
L
Nu Wa
1,321
275
0
104
2,576
476
449
252
2,324
15,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,089
Gold Earned
17,208
127
Minions Killed
119
0
Camps Cleared
0
552,846
Distance Traveled
490,047
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,623
604
35
6
0
105,568
2
L
Awilix
3,193
532
23
4
0
113,477
0
L
Bellona
3,828
638
25
4
0
120,413
0
W
Danzaburou
3,757
626
32
5
0
93,688
3
L
Khepri
2,884
481
4
1
0
50,810
1
W
Kuzenbo
3,504
584
10
2
0
99,370
1
W
Pele
4,337
723
28
5
0
124,320
0
W
Chang'e
4,482
747
30
5
0
128,415
2
W
Sun Wukong
4,009
668
27
5
0
107,053
0
L
Nu Wa
3,680
613
32
5
0
99,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role