Player Matchup

The Morrigan
The Morrigan
Aruba710
The Morrigan
Level 41
God Stats
13W - 17L
1,476 SR
Queue Stats
202W - 202L
1,473 Elo+
Party 2
Hercules
Hercules
BaddFish
Hercules
Level 15
God Stats
7W - 7L
1,500 SR
Queue Stats
389W - 393L
1,217 Elo+
Solo
Ymir
Ymir
DumbIronLuck
Ymir
Level 17
God Stats
25W - 16L
1,543 SR
Queue Stats
32W - 29L
1,392 Elo+
Party 2
Neith
Neith
SavageWizard88
Neith
Level 28
God Stats
16W - 16L
1,636 SR
Queue Stats
78W - 112L
1,306 Elo+
Party 2
Nemesis
Nemesis
jirfun23
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,240 Elo+
Solo
Team Averages
Level 22
1,531 SR
1,326 Elo+

VS

Team Averages
Level 22
1,404 SR
1,380 Elo+
Odin
Odin
Esguzo
Odin
Level 18
God Stats
10W - 11L
1,404 SR
Queue Stats
99W - 118L
1,301 Elo+
Party 1
Athena
Athena
GoblinBlix
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
Jawsisacat
Pele
Level 29
God Stats
4W - 3L
1,219 SR
Queue Stats
101W - 79L
1,437 Elo+
Solo
Medusa
Medusa
Madan2311
Medusa
Level 18
God Stats
4W - 7L
1,548 SR
Queue Stats
56W - 78L
1,282 Elo+
Party 1
Kukulkan
Kukulkan
drimax2010
Kukulkan
Level 28
God Stats
5W - 5L
1,348 SR
Queue Stats
446W - 443L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aruba710
The Morrigan
19
8 / 2 / 6
12,515
596
17,175
9,210
4,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
BaddFish
Hercules
14
3 / 4 / 13
10,073
480
5,972
20,666
18,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
5 / 5 / 7
11,745
559
11,717
15,620
13,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 8
9,432
449
4,257
4,221
1,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
jirfun23
Nemesis
15
3 / 8 / 6
10,421
496
3,536
14,949
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Esguzo
Odin
13
0 / 6 / 4
8,486
404
4,673
12,451
11,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
GoblinBlix
Athena
1
0 / 0 / 0
4,133
197
0
0
0
17
7 / 4 / 4
10,788
514
14,563
17,086
12,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Madan2311
Medusa
16
8 / 6 / 2
10,366
494
10,435
14,526
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
drimax2010
Kukulkan
15
3 / 5 / 7
9,473
451
10,043
14,218
5,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
21
Kills
18
20
Deaths
21
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aruba710
The Morrigan
8
2
6
5.5
W
Hercules
BaddFish
Hercules
3
4
13
2.38
W
5
5
7
1.7
L
Odin
Esguzo
Odin
0
6
4
0.33
L
Athena
GoblinBlix
Athena
0
0
0
0
L
7
4
4
2.25
L
Medusa
Madan2311
Medusa
8
6
2
1.5
W
2
1
8
6
L
Kukulkan
drimax2010
Kukulkan
3
5
7
1.3
W
Nemesis
jirfun23
Nemesis
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,657
Damage
39,714
64,666
Taken
58,281
42,536
Mitigated
36,865
16,014
Healing
7,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aruba710
The Morrigan
17,175
2,560
0
1,579
9,210
4,602
1,799
1,798
7,174
86,456
1,926
W
Hercules
BaddFish
Hercules
5,972
2,055
804
7,188
20,666
18,032
463
3,820
16,224
0
19,796
W
11,717
2,779
0
2,107
15,620
13,481
751
3,299
11,938
64,814
2,519
L
Odin
Esguzo
Odin
4,673
1,464
0
275
12,451
11,327
149
8,082
4,249
440
28,849
L
Athena
GoblinBlix
Athena
0
0
0
0
0
0
0
0
0
0
0
L
14,563
4,678
0
1,846
17,086
12,781
152
6,691
10,189
0
97,530
L
Medusa
Madan2311
Medusa
10,435
5,757
183
1,923
14,526
7,202
264
4,519
9,819
0
49,997
W
4,257
1,351
0
1,328
4,221
1,558
924
218
3,938
0
43,244
L
Kukulkan
drimax2010
Kukulkan
10,043
906
0
2,856
14,218
5,555
231
7,642
6,214
46,081
0
W
Nemesis
jirfun23
Nemesis
3,536
815
0
3,008
14,949
4,863
683
645
14,107
0
39,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,186
Gold Earned
43,246
440
Minions Killed
380
0
Camps Cleared
0
1,901,998
Distance Traveled
1,506,122
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,515
596
165
8
0
413,223
9
W
Hercules
10,073
480
21
1
0
372,228
3
W
Ymir
11,745
559
125
6
0
349,644
4
L
Odin
8,486
404
68
3
0
372,636
3
L
Athena
4,133
197
0
0
0
0
0
L
Pele
10,788
514
148
7
0
400,096
0
L
Medusa
10,366
494
85
4
0
360,170
1
W
Neith
9,432
449
65
3
0
412,901
4
L
Kukulkan
9,473
451
79
4
0
373,220
3
W
Nemesis
10,421
496
64
3
0
354,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role