Player Matchup

Apollo
Apollo
ChangoSniper
Apollo
Level 111
God Stats
2W - 4L
1,541 SR
Queue Stats
168W - 148L
1,517 Elo+
Party 2
Artio
Artio
Kurrocko
Artio
Level 156
God Stats
1W - 1L
1,748 SR
Queue Stats
83W - 68L
1,524 Elo+
Party 2
Yemoja
Yemoja
PostScript
Yemoja
Level 160
God Stats
2W - 6L
1,308 SR
Queue Stats
308W - 279L
1,510 Elo+
Party 2
Medusa
Medusa
XMADARA1X
Medusa
Level 146
God Stats
1W - 3L
1,792 SR
Queue Stats
205W - 209L
1,498 Elo+
Solo
Nemesis
Nemesis
XxXArSuSXxX
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 62L
1,577 Elo+
Party 2
Team Averages
Level 139
1,578 SR
1,525 Elo+

VS

Team Averages
Level 103
1,576 SR
1,484 Elo+
Xbalanque
Xbalanque
DaemonRO9
Xbalanque
Level 107
God Stats
2W - 0L
1,854 SR
Queue Stats
131W - 123L
1,550 Elo+
Solo
Arachne
Arachne
HeadWarlock
Arachne
Level 64
God Stats
140W - 91L
1,496 SR
Queue Stats
271W - 255L
1,434 Elo+
Solo
Kumbhakarna
Kumbhakarna
OgDevilOfGaming
Kumbhakarna
Level 138
God Stats
3W - 0L
1,515 SR
Queue Stats
25W - 25L
1,384 Elo+
Party 1
Ravana
Ravana
XoxSabreWulfxoX
Ravana
Level 106
God Stats
2W - 2L
1,445 SR
Queue Stats
82W - 66L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
omsa555
Sun Wukong
Level 101
God Stats
2W - 1L
1,567 SR
Queue Stats
92W - 93L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
2 / 8 / 9
12,176
420
8,554
19,648
9,001
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artio
Kurrocko
Artio
20
7 / 7 / 10
13,706
473
23,986
40,652
46,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
PostScript
Yemoja
18
4 / 4 / 10
14,530
501
19,739
21,162
35,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
XMADARA1X
Medusa
20
6 / 7 / 10
14,554
502
24,079
26,158
14,300
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
XxXArSuSXxX
Nemesis
20
10 / 8 / 13
14,116
487
13,948
24,942
17,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaemonRO9
Xbalanque
20
9 / 3 / 17
16,188
558
31,985
23,386
10,835
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
HeadWarlock
Arachne
20
12 / 9 / 10
17,322
597
22,570
29,038
17,367
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
OgDevilOfGaming
Kumbhakarna
18
1 / 7 / 17
14,122
487
12,435
30,202
31,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 3 / 18
16,483
568
11,212
16,268
13,844
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
omsa555
Sun Wukong
20
6 / 7 / 16
15,891
548
22,830
28,214
30,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
112
29
Kills
34
34
Deaths
29
52
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
8
9
0.81
W
Xbalanque
DaemonRO9
Xbalanque
9
3
17
5.83
W
Arachne
HeadWarlock
Arachne
12
9
10
1.89
L
Artio
Kurrocko
Artio
7
7
10
1.71
W
Kumbhakarna
OgDevilOfGaming
Kumbhakarna
1
7
17
1.36
L
Yemoja
PostScript
Yemoja
4
4
10
2.25
L
Medusa
XMADARA1X
Medusa
6
7
10
1.57
W
6
3
18
5
L
Nemesis
XxXArSuSXxX
Nemesis
10
8
13
2.06
W
Sun Wukong
omsa555
Sun Wukong
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,306
Damage
101,032
132,562
Taken
127,108
122,121
Mitigated
103,382
37,083
Healing
36,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,554
4,182
0
4,410
19,648
9,001
1,492
940
18,708
0
58,588
W
Xbalanque
DaemonRO9
Xbalanque
31,985
18,881
0
11,375
23,386
10,835
3,496
8,453
14,933
174
126,713
W
Arachne
HeadWarlock
Arachne
22,570
14,611
0
10,808
29,038
17,367
5,268
6,050
22,988
0
142,185
L
Artio
Kurrocko
Artio
23,986
1,829
1,519
15,655
40,652
46,538
419
3,274
37,378
77,180
0
W
Kumbhakarna
OgDevilOfGaming
Kumbhakarna
12,435
1,423
0
4,441
30,202
31,235
470
10,131
20,071
38,887
0
L
Yemoja
PostScript
Yemoja
19,739
2,479
2,423
1,693
21,162
35,137
578
2,148
19,014
54,861
0
L
Medusa
XMADARA1X
Medusa
24,079
11,360
0
6,394
26,158
14,300
2,160
4,551
21,607
0
122,781
W
11,212
3,935
0
2,922
16,268
13,844
4,146
6,670
9,598
0
112,506
L
Nemesis
XxXArSuSXxX
Nemesis
13,948
6,207
0
4,989
24,942
17,145
1,377
2,155
22,787
0
79,482
W
Sun Wukong
omsa555
Sun Wukong
22,830
4,901
0
6,583
28,214
30,101
873
13,794
14,420
287
83,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,082
Gold Earned
80,006
584
Minions Killed
644
0
Camps Cleared
0
2,473,088
Distance Traveled
2,722,006
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,176
420
95
3
0
528,171
15
W
Xbalanque
16,188
558
157
5
0
507,972
1
W
Arachne
17,322
597
157
5
0
556,796
5
L
Artio
13,706
473
101
3
0
477,347
8
W
Kumbhakarna
14,122
487
39
1
0
544,951
15
L
Yemoja
14,530
501
67
2
0
472,198
5
L
Medusa
14,554
502
195
7
0
461,483
5
W
Ravana
16,483
568
157
5
0
597,064
0
L
Nemesis
14,116
487
126
4
0
533,889
1
W
Sun Wukong
15,891
548
134
5
0
515,223
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role