Player Matchup

Hera
Hera
Crosmisis
Hera
Level 25
God Stats
3W - 2L
1,551 SR
Queue Stats
15W - 11L
1,661 Elo+
Party 2
Bellona
Bellona
Phosphoros98
Bellona
Level 16
God Stats
9W - 5L
1,291 SR
Queue Stats
17W - 14L
1,265 Elo+
Party 2
Fenrir
Fenrir
Reaperzinc
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,563 Elo+
Party 2
Neith
Neith
Slimshak
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,495 Elo+
Solo
Bacchus
Bacchus
ironwall
Bacchus
Level 85
God Stats
3W - 1L
1,639 SR
Queue Stats
41W - 44L
1,471 Elo+
Party 2
Team Averages
Level 34
1,496 SR
1,491 Elo+

VS

Team Averages
Level 30
1,484 SR
1,423 Elo+
Gilgamesh
Gilgamesh
CurseMarkCora
Gilgamesh
Level 29
God Stats
1W - 2L
1,297 SR
Queue Stats
37W - 42L
1,397 Elo+
Party 1
Neith
Neith
DoubleDeeDixon
Neith
Level 19
God Stats
1W - 2L
1,274 SR
Queue Stats
58W - 51L
1,466 Elo+
Solo
Bakasura
Bakasura
TheDadPad
Bakasura
Level 74
God Stats
2W - 2L
1,671 SR
Queue Stats
66W - 69L
1,391 Elo+
Party 3
Jormungandr
Jormungandr
taemebro
Jormungandr
Level 4
God Stats
2W - 3L
1,681 SR
Queue Stats
2W - 5L
1,440 Elo+
Party 3
Anubis
Anubis
xDavito
Anubis
Level 26
God Stats
3W - 3L
1,496 SR
Queue Stats
37W - 38L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
5 / 7 / 8
16,166
521
22,695
14,523
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Phosphoros98
Bellona
20
7 / 7 / 7
16,681
538
19,261
24,726
23,087
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Reaperzinc
Fenrir
20
13 / 10 / 4
18,365
592
18,945
30,199
17,241
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Slimshak
Neith
20
10 / 2 / 11
20,516
662
29,065
23,422
10,009
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
ironwall
Bacchus
19
4 / 9 / 15
14,977
483
11,301
27,651
41,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CurseMarkCora
Gilgamesh
20
7 / 9 / 13
14,539
469
16,294
29,517
30,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 4 / 6
16,616
536
15,610
20,631
8,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
TheDadPad
Bakasura
20
12 / 8 / 6
15,598
503
21,628
29,717
12,494
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
taemebro
Jormungandr
20
1 / 8 / 18
13,232
427
11,534
22,031
22,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
xDavito
Anubis
20
6 / 10 / 11
14,434
466
18,130
21,757
11,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
88
39
Kills
34
35
Deaths
39
45
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hera
5
7
8
1.29
L
Gilgamesh
CurseMarkCora
Gilgamesh
7
9
13
1.5
L
8
4
6
2.75
W
Bellona
Phosphoros98
Bellona
7
7
7
1.5
W
Fenrir
Reaperzinc
Fenrir
13
10
4
1.5
W
Neith
Slimshak
Neith
10
2
11
7.75
L
Bakasura
TheDadPad
Bakasura
12
8
6
1.88
W
Bacchus
ironwall
Bacchus
4
9
15
1.28
L
Jormungandr
taemebro
Jormungandr
1
8
18
1.25
L
Anubis
xDavito
Anubis
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,267
Damage
83,196
120,521
Taken
123,653
97,081
Mitigated
84,846
36,253
Healing
27,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
22,695
3,934
0
718
14,523
5,613
2,232
6,701
7,690
103,727
0
L
Gilgamesh
CurseMarkCora
Gilgamesh
16,294
3,519
0
2,864
29,517
30,191
2,246
7,980
21,251
0
73,233
L
15,610
10,012
0
9,266
20,631
8,053
0
7,125
13,402
0
129,861
W
Bellona
Phosphoros98
Bellona
19,261
7,370
0
5,648
24,726
23,087
2,420
3,512
21,034
0
92,308
W
Fenrir
Reaperzinc
Fenrir
18,945
6,745
0
12,724
30,199
17,241
7,317
8,258
21,622
0
125,364
W
Neith
Slimshak
Neith
29,065
18,788
0
15,336
23,422
10,009
4,308
6,366
16,361
0
172,149
L
Bakasura
TheDadPad
Bakasura
21,628
13,173
0
7,717
29,717
12,494
928
8,581
20,966
0
84,858
W
Bacchus
ironwall
Bacchus
11,301
1,583
0
1,827
27,651
41,131
409
4,827
21,376
40,060
0
L
Jormungandr
taemebro
Jormungandr
11,534
3,231
660
1,968
22,031
22,141
514
4,245
17,658
52,240
0
L
Anubis
xDavito
Anubis
18,130
723
0
5,522
21,757
11,967
1,748
5,638
15,775
74,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,705
Gold Earned
74,419
771
Minions Killed
642
0
Camps Cleared
0
2,705,680
Distance Traveled
2,743,399
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,166
521
168
5
0
560,383
0
L
Gilgamesh
14,539
469
127
4
0
562,257
0
L
Neith
16,616
536
206
7
0
524,047
0
W
Bellona
16,681
538
156
5
0
492,232
0
W
Fenrir
18,365
592
185
6
0
538,907
1
W
Neith
20,516
662
227
7
0
555,301
7
L
Bakasura
15,598
503
129
4
0
626,139
0
W
Bacchus
14,977
483
35
1
0
558,857
6
L
Jormungandr
13,232
427
67
2
0
568,152
2
L
Anubis
14,434
466
113
4
0
462,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role