Player Matchup

Chernobog
Chernobog
BigOunce101
Chernobog
Level 61
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 5L
1,296 Elo+
Party 3
Raijin
Raijin
Blitzmuffin
Raijin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
388W - 400L
1,432 Elo+
Party 2
Chaac
Chaac
StreamFlyur
Chaac
Level 42
God Stats
6W - 10L
1,511 SR
Queue Stats
54W - 60L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
XibalbaMuerte
Cthulhu
Level 13
God Stats
0W - 2L
1,483 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 3
Fenrir
Fenrir
old greg1
Fenrir
Level 79
God Stats
16W - 18L
1,569 SR
Queue Stats
451W - 491L
1,381 Elo+
Party 2
Team Averages
Level 64
1,557 SR
1,357 Elo+

VS

Team Averages
Level 59
1,576 SR
1,470 Elo+
Fenrir
Fenrir
ButaFuta
Fenrir
Level 47
God Stats
2W - 1L
1,565 SR
Queue Stats
135W - 127L
1,465 Elo+
Party 1
Bacchus
Bacchus
DRONNNN6
Bacchus
Level 48
God Stats
29W - 20L
1,579 SR
Queue Stats
155W - 141L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
IABuccaneer
Sun Wukong
Level 53
God Stats
35W - 17L
1,644 SR
Queue Stats
179W - 154L
1,486 Elo+
Party 1
Olorun
Olorun
RandyXOwl
Olorun
Level 69
God Stats
16W - 20L
1,448 SR
Queue Stats
351W - 395L
1,406 Elo+
Solo
Medusa
Medusa
chicagoplayer85
Medusa
Level 76
God Stats
57W - 38L
1,644 SR
Queue Stats
181W - 156L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigOunce101
Chernobog
12
1 / 3 / 1
8,003
445
3,492
7,378
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
18
5 / 3 / 1
11,332
630
7,650
10,518
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 1
8,619
479
4,554
10,720
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
13
0 / 5 / 1
7,331
407
2,848
10,509
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
old greg1
Fenrir
14
2 / 4 / 1
8,893
494
4,362
14,530
6,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ButaFuta
Fenrir
17
6 / 1 / 2
10,395
578
10,335
11,364
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
DRONNNN6
Bacchus
16
6 / 0 / 5
10,615
590
8,131
8,745
7,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
IABuccaneer
Sun Wukong
18
2 / 0 / 0
11,060
614
5,944
10,014
7,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
RandyXOwl
Olorun
14
0 / 6 / 4
8,618
479
2,727
11,080
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 1 / 8
10,038
558
7,578
8,257
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
15
15
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BigOunce101
Chernobog
1
3
1
0.5
L
Raijin
5
3
1
1.83
W
Fenrir
ButaFuta
Fenrir
6
1
2
7
W
Bacchus
DRONNNN6
Bacchus
6
0
5
8.5
W
Sun Wukong
IABuccaneer
Sun Wukong
2
0
0
2
W
Olorun
RandyXOwl
Olorun
0
6
4
0.33
L
0
0
1
0.5
L
Cthulhu
0
5
1
0.1
W
1
1
8
5
L
Fenrir
old greg1
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
34,715
53,655
Taken
49,460
26,071
Mitigated
28,315
16,302
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BigOunce101
Chernobog
3,492
2,147
0
2,692
7,378
2,158
710
1,832
5,510
0
46,428
L
Raijin
7,650
661
0
841
10,518
3,970
1,060
2,046
8,432
83,425
0
W
Fenrir
ButaFuta
Fenrir
10,335
1,712
0
2,205
11,364
6,453
479
1,693
9,564
0
89,067
W
Bacchus
DRONNNN6
Bacchus
8,131
684
0
2,852
8,745
7,137
0
1,963
6,515
33,249
0
W
Sun Wukong
IABuccaneer
Sun Wukong
5,944
2,315
0
2,269
10,014
7,970
0
213
9,340
0
82,089
W
Olorun
RandyXOwl
Olorun
2,727
2,102
194
2,958
11,080
3,908
731
4,910
5,858
46,225
0
L
4,554
761
0
5,505
10,720
7,475
0
437
10,283
0
49,909
L
Cthulhu
2,848
563
0
2,648
10,509
5,542
326
4,352
6,157
24,340
0
W
7,578
2,157
0
4,473
8,257
2,847
960
897
7,235
0
79,769
L
Fenrir
old greg1
Fenrir
4,362
329
0
4,616
14,530
6,926
0
2,069
12,415
0
46,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,178
Gold Earned
50,726
497
Minions Killed
562
0
Camps Cleared
0
1,671,441
Distance Traveled
1,760,865
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,003
445
90
5
0
337,937
1
L
Raijin
11,332
630
175
10
0
317,399
2
W
Fenrir
10,395
578
137
8
0
382,306
5
W
Bacchus
10,615
590
30
2
0
387,143
2
W
Sun Wukong
11,060
614
176
10
0
346,751
3
W
Olorun
8,618
479
87
5
0
304,175
1
L
Chaac
8,619
479
105
6
0
348,641
0
L
Cthulhu
7,331
407
36
2
0
300,798
0
W
Medusa
10,038
558
132
7
0
340,490
3
L
Fenrir
8,893
494
91
5
0
366,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role