Player Matchup

Merlin
Merlin
Dcollier2397
Merlin
Level 13
God Stats
19W - 10L
1,758 SR
Queue Stats
108W - 78L
1,562 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kvnggg_Scorpio
Tsukuyomi
Level 12
God Stats
3W - 5L
1,500 SR
Queue Stats
54W - 49L
1,569 Elo+
Party 2
Yemoja
Yemoja
MAD_IMGOOFIN
Yemoja
Level 27
God Stats
11W - 6L
1,304 SR
Queue Stats
242W - 221L
1,486 Elo+
Solo
Artemis
Artemis
NitroEnergy88
Artemis
Level 20
God Stats
20W - 20L
1,526 SR
Queue Stats
124W - 152L
1,567 Elo+
Solo
Loki
Loki
dovawolf1
Loki
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 65L
1,562 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,549 Elo+

VS

Team Averages
Level 21
1,551 SR
1,457 Elo+
Thanatos
Thanatos
BrotherhoodRMMS
Thanatos
Level 17
God Stats
12W - 12L
1,585 SR
Queue Stats
81W - 88L
1,336 Elo+
Party 1
Nike
Nike
GettinSnacks
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,345 Elo+
Party 1
Ares
Ares
Ghostex34
Ares
Level 16
God Stats
50W - 46L
1,519 SR
Queue Stats
68W - 63L
1,405 Elo+
Solo
Apollo
Apollo
JungIeDiff
Apollo
Level 26
God Stats
7W - 3L
1,772 SR
Queue Stats
169W - 124L
1,676 Elo+
Solo
Discordia
Discordia
alonsomonts
Discordia
Level 29
God Stats
25W - 30L
1,377 SR
Queue Stats
362W - 335L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
7 / 2 / 8
10,608
558
14,072
7,818
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Kvnggg_Scorpio
Tsukuyomi
15
8 / 3 / 5
10,065
530
8,188
13,907
4,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
13
1 / 5 / 11
8,776
462
7,769
14,094
11,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
14
4 / 7 / 3
9,529
502
9,088
12,647
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
17
9 / 3 / 4
10,772
567
11,288
10,978
6,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 8 / 1
8,869
467
5,258
17,006
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 6 / 2
7,932
417
1,817
16,179
8,594
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
13
5 / 5 / 5
9,231
486
9,557
18,495
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
JungIeDiff
Apollo
17
10 / 5 / 6
11,573
609
16,124
14,091
6,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
alonsomonts
Discordia
15
3 / 5 / 2
9,466
498
8,667
7,791
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
29
Kills
20
20
Deaths
29
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
8
1
0.31
W
Merlin
7
2
8
5.5
L
0
6
2
0.17
L
Ares
5
5
5
1.5
L
Apollo
JungIeDiff
Apollo
10
5
6
2.6
W
Tsukuyomi
Kvnggg_Scorpio
Tsukuyomi
8
3
5
3.5
W
Yemoja
1
5
11
1.3
W
Artemis
4
7
3
0.79
L
Discordia
alonsomonts
Discordia
3
5
2
0.8
W
Loki
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,405
Damage
41,423
59,444
Taken
73,562
30,899
Mitigated
40,002
16,422
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,258
1,393
0
10,010
17,006
6,483
108
4,444
12,300
0
63,327
W
Merlin
14,072
876
141
2,337
7,818
3,302
487
1,852
5,782
69,221
0
L
1,817
402
0
3,246
16,179
8,594
0
1,338
14,781
1,367
31,512
L
Ares
9,557
429
234
2,989
18,495
15,908
310
7,203
11,140
28,163
0
L
Apollo
JungIeDiff
Apollo
16,124
10,643
0
385
14,091
6,179
2,160
4,681
9,210
0
72,455
W
Tsukuyomi
Kvnggg_Scorpio
Tsukuyomi
8,188
2,820
0
4,177
13,907
4,873
0
4,414
9,199
0
51,329
W
Yemoja
7,769
2,218
2,209
3,915
14,094
11,431
82
5,801
8,135
21,981
0
W
Artemis
9,088
4,946
0
2,224
12,647
4,324
1,319
3,169
9,438
0
52,679
L
Discordia
alonsomonts
Discordia
8,667
275
0
1,113
7,791
2,838
563
3,351
4,290
51,337
0
W
Loki
11,288
2,608
0
1,419
10,978
6,969
172
2,237
8,666
0
56,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,750
Gold Earned
47,071
433
Minions Killed
425
0
Camps Cleared
0
1,757,041
Distance Traveled
1,623,533
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,869
467
108
6
0
333,883
3
W
Merlin
10,608
558
114
6
0
329,467
7
L
Nike
7,932
417
63
3
0
280,849
1
L
Ares
9,231
486
35
2
0
326,257
6
L
Apollo
11,573
609
121
6
0
339,726
0
W
Tsukuyomi
10,065
530
82
4
0
385,224
2
W
Yemoja
8,776
462
26
1
0
361,959
3
W
Artemis
9,529
502
101
5
0
289,978
2
L
Discordia
9,466
498
98
5
0
342,818
1
W
Loki
10,772
567
110
6
0
390,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role