Player Matchup

Rama
Rama
AxleOkami
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,628 Elo+
Party 1
Sobek
Sobek
TheyCallHimKeefe
Sobek
Level 114
God Stats
3W - 2L
1,568 SR
Queue Stats
204W - 152L
1,620 Elo+
Party 1
Eset
Eset
dabusking
Eset
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 106L
1,556 Elo+
Party 1
Team Averages
Level 82
1,523 SR
1,602 Elo+

VS

Team Averages
Level 40
1,392 SR
1,123 Elo+
Tiamat
Tiamat
CazaPutas19
Tiamat
Level 27
God Stats
2W - 11L
1,413 SR
Queue Stats
27W - 117L
1,061 Elo+
Party 2
Artemis
Artemis
Sierrarenee11
Artemis
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 78L
1,239 Elo+
Solo
Anubis
Anubis
bleazsector
Anubis
Level 25
God Stats
4W - 13L
1,263 SR
Queue Stats
18W - 88L
1,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
2 / 1 / 9
7,883
717
5,487
7,399
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 0 / 7
9,402
855
5,229
12,793
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
12
5 / 0 / 7
8,524
775
8,482
4,777
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 3 / 1
6,240
567
3,560
6,940
4,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
8
0 / 6 / 0
6,155
560
5,050
7,529
2,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
9
1 / 5 / 0
6,692
608
6,786
8,400
3,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
1
1
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
2
1
9
6.5
L
Tiamat
0
3
1
0.17
L
Artemis
0
6
0
0
W
7
0
7
10.5
L
Anubis
1
5
0
0.2
W
Eset
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,198
Damage
15,396
24,969
Taken
22,869
13,995
Mitigated
10,167
9,444
Healing
5,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
5,487
5,212
0
2,049
7,399
2,261
167
3,353
4,046
0
27,957
L
Tiamat
3,560
440
226
2,422
6,940
4,214
0
4,045
2,895
12,155
0
L
Artemis
5,050
1,926
0
1,269
7,529
2,514
0
3,819
3,710
0
18,602
W
5,229
504
0
5,431
12,793
10,171
36
4,913
7,880
21,579
0
L
Anubis
6,786
151
0
1,714
8,400
3,439
0
5,847
2,553
28,649
0
W
Eset
8,482
1,142
819
1,145
4,777
1,563
961
2,206
2,571
46,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,809
Gold Earned
19,087
151
Minions Killed
95
0
Camps Cleared
0
575,706
Distance Traveled
494,263
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,883
717
53
5
0
172,740
1
L
Tiamat
6,240
567
10
1
0
210,830
4
L
Artemis
6,155
560
26
2
0
140,370
0
W
Sobek
9,402
855
33
3
0
216,491
3
L
Anubis
6,692
608
59
5
0
143,063
2
W
Eset
8,524
775
65
6
0
186,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role