Player Matchup

Medusa
Medusa
DuelingPIKACHU
Medusa
Level 110
God Stats
0W - 1L
1,734 SR
Queue Stats
10W - 9L
1,510 Elo+
Solo
Ullr
Ullr
Elitemaster0
Ullr
Level 84
God Stats
1W - 4L
1,357 SR
Queue Stats
86W - 79L
1,516 Elo+
Party 2
Artio
Artio
MeltedIceCreamGG
Artio
Level 84
God Stats
0W - 2L
1,301 SR
Queue Stats
153W - 147L
1,507 Elo+
Party 1
Apollo
Apollo
TSSMB00
Apollo
Level 68
God Stats
1W - 3L
1,269 SR
Queue Stats
216W - 183L
1,494 Elo+
Party 2
Heimdallr
Heimdallr
WildNomad17
Heimdallr
Level 44
God Stats
0W - 3L
1,238 SR
Queue Stats
195W - 196L
1,511 Elo+
Party 1
Team Averages
Level 78
1,380 SR
1,508 Elo+

VS

Team Averages
Level 126
1,474 SR
1,529 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
FriendlyMooch
Discordia
Level 69
God Stats
1W - 0L
1,697 SR
Queue Stats
20W - 13L
1,544 Elo+
Solo
Ah Puch
Ah Puch
LaCalle133
Ah Puch
Level 129
God Stats
1W - 1L
1,201 SR
Queue Stats
14W - 16L
1,538 Elo+
Party 3
Nox
Nox
LeeSenra
Nox
Level 146
God Stats
7W - 6L
1,568 SR
Queue Stats
382W - 378L
1,481 Elo+
Solo
Awilix
Awilix
grizzlyq1123
Awilix
Level 125
God Stats
1W - 1L
1,402 SR
Queue Stats
113W - 134L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
6,796
971
6,100
7,243
2,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 5 / 2
6,593
942
3,040
6,730
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,433
776
1,526
4,280
4,314
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
TSSMB00
Apollo
12
2 / 3 / 2
6,845
978
3,236
5,394
1,859
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
WildNomad17
Heimdallr
13
1 / 2 / 5
6,689
956
6,017
5,199
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 2 / 10
7,920
1,131
3,972
9,044
10,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
FriendlyMooch
Discordia
12
3 / 2 / 11
7,333
1,048
5,106
4,391
1,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
LaCalle133
Ah Puch
12
5 / 1 / 10
7,578
1,083
5,564
5,722
2,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
5 / 1 / 11
8,100
1,157
6,766
5,178
2,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
12
2 / 1 / 13
7,446
1,064
3,164
4,168
1,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
7
Kills
17
17
Deaths
7
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
10
3.5
L
1
4
4
0.75
L
2
5
2
0.6
W
Discordia
FriendlyMooch
Discordia
3
2
11
4.25
W
Ah Puch
LaCalle133
Ah Puch
5
1
10
10
W
5
1
11
10.5
L
1
3
0
0.33
L
Apollo
TSSMB00
Apollo
2
3
2
1
L
Heimdallr
WildNomad17
Heimdallr
1
2
5
1.75
W
Awilix
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,919
Damage
24,572
28,846
Taken
28,503
13,423
Mitigated
18,813
6,954
Healing
10,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,972
302
966
2,904
9,044
10,697
0
163
8,881
0
11,348
L
6,100
1,896
1,237
1,425
7,243
2,766
0
4,507
2,736
0
13,905
L
3,040
1,875
0
239
6,730
2,440
0
3,690
3,040
0
6,020
W
Discordia
FriendlyMooch
Discordia
5,106
398
612
601
4,391
1,632
1,185
249
4,142
13,340
0
W
Ah Puch
LaCalle133
Ah Puch
5,564
248
1,440
2,062
5,722
2,163
898
564
5,158
12,822
0
W
6,766
181
548
330
5,178
2,486
1,306
295
4,883
15,798
0
L
1,526
139
318
521
4,280
4,314
0
2,972
1,308
1,824
0
L
Apollo
TSSMB00
Apollo
3,236
1,180
1,039
469
5,394
1,859
0
3,567
1,827
0
7,302
L
Heimdallr
WildNomad17
Heimdallr
6,017
1,100
795
911
5,199
2,044
0
2,700
2,499
0
18,282
W
Awilix
3,164
932
372
748
4,168
1,835
1,422
255
3,913
0
7,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,356
Gold Earned
38,377
56
Minions Killed
80
0
Camps Cleared
0
578,092
Distance Traveled
762,460
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,920
1,131
7
1
0
139,067
0
L
Medusa
6,796
971
19
3
0
159,074
1
L
Ullr
6,593
942
4
1
0
106,215
0
W
Discordia
7,333
1,048
20
3
0
145,101
1
W
Ah Puch
7,578
1,083
9
1
0
191,623
2
W
Nox
8,100
1,157
27
4
0
135,952
0
L
Artio
5,433
776
1
0
0
68,298
0
L
Apollo
6,845
978
16
2
0
125,440
0
L
Heimdallr
6,689
956
16
2
0
119,065
0
W
Awilix
7,446
1,064
17
2
0
150,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role